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#1 (permalink) |
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Registered User
Join Date: Nov 2004
Location: Your House
Posts: 1
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I just loaded up Mortal Kombat Deception Kollector's Edition into my hard drive. It was ISO at first, turned it into a patched xbe file with the supporting files. When I try to load it, the error it gives is this;
Startup complete Loading XBE File... Loading INI file Mortal Kombat Deception Kollector.ini... Warning: Failed to load INI file! Loading input plugin... Then a msgbox pops up saying; Error: Could not find main function! ------------------------------------------------------------ How do I write an INI file for this game? When I try to load it with cbxb one, I get a pop up box with black content for one second then the window disappears. The log for that one is. Emu (0x8A8): Debug console allocated (DM_FILE). Emu (0x8A8): Debug Trace Disabled. Emu (0x8A8): Detected Microsoft XDK application... Emu (0x8A8): Beginning HLE Pass 0... Emu (0x8A8): Locating HLE Information for XAPILIB 1.0.5849...Skipped Emu (0x8A8): Locating HLE Information for XBOXKRNL 1.0.5849...Skipped Emu (0x8A8): Locating HLE Information for LIBCMT 1.0.5849...Skipped Emu (0x8A8): Locating HLE Information for D3D8 1.0.5849...Skipped Emu (0x8A8): Locating HLE Information for D3DX8 1.0.5849...Redundant Emu (0x8A8): Locating HLE Information for XGRAPHC 1.0.5849...Skipped Emu (0x8A8): Locating HLE Information for DSOUND 1.0.5849...Skipped Emu (0x8A8): Resolved 0 cross reference(s) Emu (0x8A8): Initializing Direct3D. EmuD3D8 (0x8AC): Timing thread is running. EmuD3D8 (0x8B0): CreateDevice proxy thread is running. EmuD3D8 (0x8E0): Message-Pump thread is running. EmuD3D8 (0x8B0): CreateDevice proxy thread recieved request. Emu (0x8A8): Initial thread starting. ------------ Can someone help? |
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#3 (permalink) |
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Administrator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2001
Location: Montreal, Canada
Posts: 7,066
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Read the rules, the stickies, the readmes,... :S just read something -_-
Current Xeon release is only able to boot Halo. (Not "playable") EDIT: let me just add a thing...for the ini's. Even though i oubt you have what it takes to write one...keep ini-writing discussions in this thread: http://www.ngemu.com/forums/showthread.php?t=55468 |
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