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#1 (permalink) |
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Registered User
![]() ![]() ![]() Join Date: May 2003
Location: no where
Posts: 338
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Xeon Problems
I downloaded Xeon, and transfered the files from my Xbox just like i needed, but when i try to run halo, all it does is dump be back to the main menu. Heres the log file
Loading XBE File... Loading INI file Halo.ini... Loading input plugin... Starting emulation... CreateDevice(00000000, 00000001, 00000000, 00000040, 0257FF50, 002E35F8) Created resource from object: Object: 00DDEC40 XB Resource: 0142D4C4 - Data: 02D50000, Type: 1 Created resource from object: Object: 00DDBF80 XB Resource: 0142D5F4 - Data: 02E80000, Type: 1 Ive seen the error on the forums before, but there werent any repsonses. Ive got a geforce4 TI4200, win XP pro, DX9 debug (with all debug/retail buttons set to debug). If you need any more information, let me know. Thanks |
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#3 (permalink) | |
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Registered User
Join Date: Jun 2003
Posts: 8
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Re: Xeon Problems
Quote:
Have you tried software mode ? Thank You |
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#5 (permalink) |
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Registered User
![]() ![]() ![]() Join Date: May 2003
Location: no where
Posts: 338
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yeah, i kinda reliazed that i forgot the settings
. ATM, ive got software mode mode, wireframe on, and software vertex processing. I know that you need to transfer cache files (or do you? i read that software mode will make the map files right ) If you still need to transfer the files, where do you copy from/to. |
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#9 (permalink) | |
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Registered User
![]() ![]() ![]() Join Date: May 2003
Location: no where
Posts: 338
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Re: Xeon Problems
Quote:
. Still no success. You said the GF4 TIs needed special settings or something? has anyone with a GF4 TI gotten it working?
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#10 (permalink) |
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Huh?
![]() ![]() Join Date: Apr 2002
Location: .
Posts: 130
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Re: Xeon Problems
I have a geforce 4 TI 4800se and it wont work for me either :/
__________________
![]() ----------------------------------------------------------------------------------- |AMD 1.3ghz, 1024mb RAM, Sound Blaster Audigy XGamer, NVidia GeForce4 TI4800SE | ----------------------------------------------------------------------------------- |
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#13 (permalink) |
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Registered User
Join Date: Sep 2003
Location: NJ
Posts: 3
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Hi guys,
I have downloaded the Xeon emulator and the xISO tool.I made an ISO out of my Halo DVD for X-box...but when I save the ISO as Halo.ISO in a directory..it doesnot give the default.xbe in the same directory in which i saved the Halo.iso file.The Readme file for Xeon says that "Start up Xeon.exe and select File->Load XBE.Navigate to the directory where you extracted the ISO and select the default.xbe file."I am not able to find the default.xbe in the directory in which I saved the ISO.Please help me guys!!! Please tell me how to make this thing work!!! Here are my Specs.: Win2000 Professional Edition,DX9.0a,16xDVD-ROM,ATI Radeon 9000 PRO |
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#14 (permalink) |
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Evading Death +the Taxman
![]() ![]() ![]() Join Date: Sep 2001
Location: GMT +0
Posts: 327
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Re: Xeon Problems
you know, there are diffrent versions of halo around, some that work with xeon, and others that dont. I think you might have one that doesn't. goto blockbuster and rent halo, they probobaly have the release versions...
__________________
Thanks, :microwave DC_ |
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#15 (permalink) | |
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Registered User
![]() ![]() Join Date: Aug 2003
Location: Quebec, Canada
Posts: 101
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Re: Xeon Problems
Quote:
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#16 (permalink) |
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Evading Death +the Taxman
![]() ![]() ![]() Join Date: Sep 2001
Location: GMT +0
Posts: 327
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Re: Xeon Problems
mmm, more likely, he hasn't relized that, xeon doesn't read ISO's. you need to extract ALL of the files from the iso to get it to work.
__________________
Thanks, :microwave DC_ |
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#17 (permalink) |
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InsanE GameR
Join Date: May 2004
Posts: 2
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guys just some info 2 upload , hope its good 4 something............
i´m dying to play robotech battlecry anyway here´s the debug screen: Emu (0x2D4): Debug console allocated (DM_CONSOLE). Emu (0x2D4): Debug Trace Disabled. Emu (0x2D4): Detected Microsoft XDK application... Emu (0x2D4): Beginning HLE Pass 0... Emu (0x2D4): Locating HLE Information for XAPILIB 1.0.4721...Skipped Emu (0x2D4): Locating HLE Information for XBOXKRNL 1.0.4721...Skipped Emu (0x2D4): Locating HLE Information for LIBCMT 1.0.4721...Skipped Emu (0x2D4): Locating HLE Information for D3D8 1.0.4721...Skipped Emu (0x2D4): Locating HLE Information for DSOUND 1.0.4721...Skipped Emu (0x2D4): Resolved 0 cross reference(s) Emu (0x2D4): Initializing Direct3D. EmuD3D8 (0x13C): Timing thread is running. EmuD3D8 (0x6F0): CreateDevice proxy thread is running. EmuD3D8 (0x194): Message-Pump thread is running. EmuD3D8 (0x6F0): CreateDevice proxy thread recieved request. Emu (0x2D4): Initial thread starting. Emu (0x2D4): Initial thread ended. Emu (0x158): Recieved Fatal Message -> KeSetTimer: Not Implemented! my specs are: xp2000+ asus a7n8x-x gainward (oc) gforce3 ti200 256DDR 80gs 7200 barracuda , winxp , dx9b Last edited by ((Logan)); May 4th, 2004 at 03:42. |
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