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#1 (permalink) |
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Evading Death +the Taxman
![]() ![]() ![]() Join Date: Sep 2001
Location: GMT +0
Posts: 327
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Hey _SF_, first of all, I'd like to congratulate at making this emulator, It is one very good peice of work. I recently D/l'd halo (I already have the game in real life, honest!) to test out xeon. Whenever I select the xbe file, then run it, xeon crashes then restarts. I look through everything to see an error log, and there isn't. Im really confused... please help...
oh yea, my PC: 2.8ghz P4 GF4 Ti 4600 512MB ram turtlebeach santa cruz (sound card) halo is directory C:\halo\default.xbe xeon is on my desktop...
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Thanks, :microwave DC_ Last edited by DC_daNMan; August 25th, 2003 at 16:55. |
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#2 (permalink) |
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IndyGameDev'er
![]() Join Date: Aug 2003
Location: Cancun
Posts: 61
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Re: Problem with Xeon
You're having the same problem alot of ppl (including me) are having.
The problem is that the data of the menu and maps needs to be somehow converted into cache files so they can be read (this process is correctly done by the xbox, but not the emu), so you need a modded xbox connected to your pc so you can transfer the cache files and use them with the emu
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Chosker aka Rekmar Elium Game Project - Original 3D RPG Project - Founder, Designer, Lead Artist |
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#3 (permalink) |
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Registered
![]() ![]() ![]() ![]() Join Date: Jun 2003
Posts: 839
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Re: Problem with Xeon
Too bad, unless you dumped the game yourself it is STILL illegal. Locked.... Try using the cache files like other people have.... I don't have Halo (can't stand the game) so I don't know.
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-- TerrorShocked. |
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