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#61 (permalink) | |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Austria (originally from the most beautiful island of the caribbean "Dominican Republic")
Posts: 1,420
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Quote:
it will only download the updated files though
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Current development tools: Visual C++.net, Visual C#.net Visual VB.net, Visual Webdeveloper.net Bloodshed Dev C++, Borland C++ Visual Basic 6 |
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#62 (permalink) | |
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Devastating Force
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2007
Location: Governmentless South Africa
Posts: 5,810
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Quote:
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AMD Athlon64 3700+ (2.2Ghz rated as 3.7Ghz Pentium), ASUS A8NE-FM, 4x512MB DDR400 RAM, ATI Radeon X850XT, 320GB HDD, Windows XPSP2 Home, Leadtek Winfast TV2000 XP Expert, Creative Sound Blaster Audigy Value Get it right fools! The glass is HALF-EMPTY, not half-full!!! !!! WARNING: Emulation requires a brain !!! WARNING: Emulation =/= Piracy !!! The Champ has retired, but may his Legacy live on FOREVER !!!!
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#64 (permalink) | |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Austria (originally from the most beautiful island of the caribbean "Dominican Republic")
Posts: 1,420
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Quote:
technology man........that was a good one i´ll add you now. Greetz UPDATE: I´ve just added CPS3 support!!! that´s the first emulator that support a.e.s at 100% nothing to configure/change just start the game and Voila!!!... yeah as simple as that ![]() this emu seems to be created by an experienced coder though.. UPDATE2: i´ve added nullDC support!!! another emulator that works 100% with a.e.s again enjoy the new pictures ![]() enjoy the pics
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Current development tools: Visual C++.net, Visual C#.net Visual VB.net, Visual Webdeveloper.net Bloodshed Dev C++, Borland C++ Visual Basic 6 Last edited by @ruantec; August 24th, 2007 at 13:28. |
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#65 (permalink) |
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@ES Co-Developer/Bin King
![]() ![]() ![]() Join Date: Aug 2007
Location: Brisbane-Australia Posts: Mail You Dummy _______________________
Posts: 326
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Here is some shots of A.E.S running on my system
In these pics we have Crash Bandicoot 3, Goldeneye and Metroid Zero Mission Your doing a great job @ruantec, keep it up
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M2A-VM MBoard/AM2 6000+/4GB(2x2GB) 800Mhz/9800GTX OC/1.41TB Total HDD/1x Blu-Ray/1x DVD-RW/22" LCD VISTA ULTIMATE SP1 32B Try @ES it will change the way you emulate games!!!
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#66 (permalink) |
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Just Add Water
![]() ![]() ![]() ![]() Join Date: Nov 2006
Location: A Cardboard Box, Somewhere in the Southwest of England
Posts: 879
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More pics from your truly, Pokemon Gold o VBA, and Mario 64 on Project 64. @ruantec has done an amazing job so far, lets hope he keeps at it
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#67 (permalink) |
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I Need a Weapon
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2001
Location: Omaha, NE
Posts: 4,321
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I already nominate this for emu innovation of the year. What a novel idea. If PCSX2 wins the "innovation" award again, I'll shoot myself. This is true innovation.
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.: Flaretech.Net :: Flaretech.Biz Web Hosting :: H3 Stats :: My Blog :.
![]() .: Mac Pro :: Dual Quad-Core Intel Xeon 5400s :: 6 GB 800MHz DDR2 ECC FB-DIMMs :: NVIDIA GeForce 8800 GT 512 MB GDDR3 :. .: Macbook Pro 17" :: 2.33 GHz Intel Core 2 Duo :: 2 GB 667 MHz DDR2 :: ATI Radeon X1600 :. .: Home Server :: 2.41 GHz AMD Opteron 180 :: 4 GB DDR400 :: Windows Server 2003 Enterprise R2 :. |
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#68 (permalink) | |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Austria (originally from the most beautiful island of the caribbean "Dominican Republic")
Posts: 1,420
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Quote:
__________________
Current development tools: Visual C++.net, Visual C#.net Visual VB.net, Visual Webdeveloper.net Bloodshed Dev C++, Borland C++ Visual Basic 6 |
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#69 (permalink) |
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~¤ PanZeR ¤~ idRO Thor
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2003
Location: Valhalla, in Odin's throne
Posts: 3,145
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I've just tried A.E.S as well, but I found something that looks like a bug or something :
1. The splash screen, not in the center (when it starts), as showed in pict number 1. 2. Wave input device didn't open, what's that? (pict number 2). 3. The screen is not really in the center, I'm using 424 x 288 for the windowed resolutions (pict number 3). 4. Double screen, or there's a freezed screen? Take a look closer, and you'll know what I meant (pict number 4). 5. The keyboard didn't respond for ePSXe command altough I've set the keyboard for ePSXe gamepad. 6. When A.E.S was closed, the ePSXe still running, but no screen, and you can't switch to ePSXe by using Alt + Tab (you can't close ePSXe rather than using Task Manager). If you didn't "end task" the ePSXe, you still hear the sound of the game. I'm using my laptop (Toshiba Satellite A135-S4467) to test A.E.S. This is the configurations : Pete's Soft Driver 1.54 Window mode : 424 x 288 Color depth : 32 bit stretching : 1:1 FPS limit : on Use Frame skipping : on Auto-detect FPS / Frame skipping limit Scanline mode : disabled ePSXe SPU Core 1.5.2 Enable Sound : on Enable CDDA Sound : on Enable XA Sound : on Enable SPU IRQ hack : off ePSXe CDR WNT/W2K core 1.5.2 Enable subchannel read from cdrom : on Enable subchannel caching to disk : off Enable subchannel caching for LG : off Core 2 Duo (Centrino Duo) 1.6GHz 1024MB DDR Intel GMA 950 shared *sucks* Realtek HD Audio Windows Vista Ultimate 32bit version. Oh, I also want to suggest @ruantec-Man to add "close" button rather than just "double click" to close A.E.S.
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Last edited by Galway no Sora; August 24th, 2007 at 15:36. |
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#70 (permalink) |
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@ES Co-Developer/Bin King
![]() ![]() ![]() Join Date: Aug 2007
Location: Brisbane-Australia Posts: Mail You Dummy _______________________
Posts: 326
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Here is a pics of running Soul Calibur and Daytona with A.E.S on NullDC
Keep it up man your doing well
__________________
M2A-VM MBoard/AM2 6000+/4GB(2x2GB) 800Mhz/9800GTX OC/1.41TB Total HDD/1x Blu-Ray/1x DVD-RW/22" LCD VISTA ULTIMATE SP1 32B Try @ES it will change the way you emulate games!!!
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#71 (permalink) | |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Austria (originally from the most beautiful island of the caribbean "Dominican Republic")
Posts: 1,420
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Quote:
about epsxe i need to fix that too.... the error you got i´ve already a fix for it... the reason for that are the new vista drivers.. i´ll have to install vista aswell to fix all those problems... for now a.e.s will run perfectly with XP... i´ll work in a vista support later. btw thanks for posting this information... it help me alot to fix those bugs
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Current development tools: Visual C++.net, Visual C#.net Visual VB.net, Visual Webdeveloper.net Bloodshed Dev C++, Borland C++ Visual Basic 6 |
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#72 (permalink) |
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~¤ PanZeR ¤~ idRO Thor
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2003
Location: Valhalla, in Odin's throne
Posts: 3,145
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Oh, so that's because of Vista? Hmm, sound really interesting ^^.
And, 1 question ... how do I can update A.E.S? Does it automatically download the update, or I've to download it manually? EDIT : I've add / edit the post before this, you may re-read it. |
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#73 (permalink) | |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Austria (originally from the most beautiful island of the caribbean "Dominican Republic")
Posts: 1,420
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Quote:
![]() about a.e.s and Vista... Vista was causing me some troubles in the past... but i just installed XP since most of the people use XP and not Vista for now.. so am trying to make a.e.s fully compatible with XP and Vista is comming next. as i sayd the error you got is because the sound drivers in Vista has changed and i have a fix but i´ll implemented later since i need vista installed in my machine in order to test it ![]() the boarders i think are created because of aero or the new vista handle.
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Current development tools: Visual C++.net, Visual C#.net Visual VB.net, Visual Webdeveloper.net Bloodshed Dev C++, Borland C++ Visual Basic 6 Last edited by @ruantec; August 24th, 2007 at 15:56. |
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#74 (permalink) | |
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@ES Co-Developer/Bin King
![]() ![]() ![]() Join Date: Aug 2007
Location: Brisbane-Australia Posts: Mail You Dummy _______________________
Posts: 326
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Quote:
P.S. We were changing between NullDC and Mame32b at the time
__________________
M2A-VM MBoard/AM2 6000+/4GB(2x2GB) 800Mhz/9800GTX OC/1.41TB Total HDD/1x Blu-Ray/1x DVD-RW/22" LCD VISTA ULTIMATE SP1 32B Try @ES it will change the way you emulate games!!!
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#75 (permalink) | |
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~¤ PanZeR ¤~ idRO Thor
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2003
Location: Valhalla, in Odin's throne
Posts: 3,145
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Quote:
). Thanks @ruantec-Man.Here I post some screen from The Legend of Dragoon, enjoy it. |
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#76 (permalink) |
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@ES Co-Developer/Bin King
![]() ![]() ![]() Join Date: Aug 2007
Location: Brisbane-Australia Posts: Mail You Dummy _______________________
Posts: 326
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I just finished Street Fighter III third strike using ken in a.e.s (NullDC) see pic below
EDIT I must say, I have been working close with @ruantec for a few hours now and he is doing a very good job. He is a real credit to the Emu community
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M2A-VM MBoard/AM2 6000+/4GB(2x2GB) 800Mhz/9800GTX OC/1.41TB Total HDD/1x Blu-Ray/1x DVD-RW/22" LCD VISTA ULTIMATE SP1 32B Try @ES it will change the way you emulate games!!!
Last edited by SHADOVV; August 24th, 2007 at 18:20. |
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#77 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Austria (originally from the most beautiful island of the caribbean "Dominican Republic")
Posts: 1,420
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so here´s an small update
![]() i´ve added GENS support!!!! it was a bit tricky to make it work but at the end i got it! i´ve made some fixes too. - ePSXe close when a.e.s is closed(was a bug keeping epsxe running in the background) - some events problems caused by bad redrawing methods. - fixed many Gens issues i had ![]() - implemented better "grab & render" method and speed. enjoy the pictures ![]() Greetz
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Current development tools: Visual C++.net, Visual C#.net Visual VB.net, Visual Webdeveloper.net Bloodshed Dev C++, Borland C++ Visual Basic 6 Last edited by @ruantec; August 26th, 2007 at 20:01. |