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#321 (permalink) | ||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2007
Location: Brisbane Australia Posts: Mail You Dummy _______________________
Posts: 1,922
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Anyway I have done up a 3rd video showing some other things @ES does and showing how friendly it is to your pc's resources! Even though I recorded it in a higher quality on my phone it doesn't look much better then the other video's ![]() Enjoy! ![]() Part 3
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WINDOWS 7 ULTIMATE x64 Quote:
Last edited by DarkSamus; March 19th, 2008 at 07:05.. |
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#322 (permalink) | |
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Registered User
![]() ![]() Join Date: Oct 2002
Location: Alexandria,Egypt
Posts: 115
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Quote:
The ID3 Tags of MP3 as well So, I Guess we won't have to Link Cover-to-Item for ever
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AMD Athlon64 3200+ Venice 939 @2Ghz 2 GB Ram . .XFX6200 128MB TC 256, PCIE ![]() MSI K8SLI Motherboard , XP SP2PS2 Test Subjects: FFX International [SLPS 250.26], Naruto: Ultimate Ninja 1 [SLES_541.63] GSdx9v10.9,GSdx9v11.4,GSdx0.1.5,GSdx0.1.6,GSdx0.1.7, GSdx0.1.9,GSdx0.1.11 The Rest Starting From Gsdx9v10 & Gsdxv0.1, are Hosted Here Try Out @ES -Evolution |
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#323 (permalink) | |
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2007
Location: Brisbane Australia Posts: Mail You Dummy _______________________
Posts: 1,922
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Quote:
Plus @ES cannot get the information for the games in .cdz format or for consoles games that don't have tags in the file to read So I am afraid you will be stuck with adding them yourselves I am sorry to say!! |
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#324 (permalink) |
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Hackin 'n Slashin
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2007
Location: Corrupt Rapist run South Africa
Posts: 11,324
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Even if cover packs do appear I would assume that you still have to manually add them. Afterall you may name your game/music/vid files different to what the person that created the cover package did so it won't always be able to link a cover with the correct game or other file. So at least once you will have to manually drop the cover to the correct item. However then it is stored in @ES's cover folder which can just be copied over to future versions (and you will probably not continuously rename your games so the cover should stay with correct game). At least that's what logic tells me.
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Intel Core2Quad Q9550 (2.83Ghz stock) | ASUS P5Q | 2x2GB Transcend JetRam DDR2-800 | ASUS ENGTX260\HDTP\896M | Windows Vista Home Premium 64bit SP1 The Champ has retired but may his Legacy live on FOREVER !!!! Get it right fools! The glass is HALF-EMPTY, not half-full!!! !!! WARNING: Emulation requires a brain !!! WARNING: Emulation =/= Piracy !!!
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#325 (permalink) | |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Austria (originally from Dominican Republic)
Posts: 2,379
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As everyone already noticed @ES is very close to a release! so for that reason am looking for someone with some web skills that help me create a nice web for my small project ![]() so if someone here wants to help me with that please feel free to contact me through a private message or just reply to this post. Greetz @ruantec-Man ------------------------------------------------------------------------------------------------- Quote:
![]() anyways mame/cps3 games will always work as they use always the same name in other hands i can also add a code that checks the file size and if is the same you will get the right cover for it since aes store the files using a code generated from the filesize + filename CRC? that could be the solution
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Current development tools: Visual C++.net, Visual C#.net Visual VB.net, Visual Webdeveloper.net Bloodshed Dev C++, Borland C++ Visual Basic 6 Last edited by @ruantec; March 19th, 2008 at 15:40.. |
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#326 (permalink) | |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2007
Location: idk
Posts: 251
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Quote:
You can send me details via pm if you wish. |
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#327 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Austria (originally from Dominican Republic)
Posts: 2,379
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from now on Zion is officially part of @ES team and @ES Web Developer
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Current development tools: Visual C++.net, Visual C#.net Visual VB.net, Visual Webdeveloper.net Bloodshed Dev C++, Borland C++ Visual Basic 6 |
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#328 (permalink) |
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Hackin 'n Slashin
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2007
Location: Corrupt Rapist run South Africa
Posts: 11,324
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Welcome to the team Zion
__________________
Intel Core2Quad Q9550 (2.83Ghz stock) | ASUS P5Q | 2x2GB Transcend JetRam DDR2-800 | ASUS ENGTX260\HDTP\896M | Windows Vista Home Premium 64bit SP1 The Champ has retired but may his Legacy live on FOREVER !!!! Get it right fools! The glass is HALF-EMPTY, not half-full!!! !!! WARNING: Emulation requires a brain !!! WARNING: Emulation =/= Piracy !!!
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#331 (permalink) |
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Registered User
![]() ![]() Join Date: Oct 2002
Location: Alexandria,Egypt
Posts: 115
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@eS Evolution Public Beta 1 Has Been Released http://forums.ngemu.com/emulation-ne...1-release.html
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AMD Athlon64 3200+ Venice 939 @2Ghz 2 GB Ram . .XFX6200 128MB TC 256, PCIE ![]() MSI K8SLI Motherboard , XP SP2PS2 Test Subjects: FFX International [SLPS 250.26], Naruto: Ultimate Ninja 1 [SLES_541.63] GSdx9v10.9,GSdx9v11.4,GSdx0.1.5,GSdx0.1.6,GSdx0.1.7, GSdx0.1.9,GSdx0.1.11 The Rest Starting From Gsdx9v10 & Gsdxv0.1, are Hosted Here Try Out @ES -Evolution |
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