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#1 (permalink) |
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The Curious One
Join Date: May 2004
Location: Canada
Posts: 43
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I ask this because i'm really curious, wanna help out, and have 4 months of free time to spend.
I've done some programming, mainly c/c++. i'm still pretty much a certifiable newbie, but a very dedicated newbie .Yes, i know making emu is hard, but learning new things is always good for something i'm not expecting anyone teach me everything. just give me some hints as to where to start would be enough thx in advance
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[ AMD X2 3800+ 2.0GHz @ 2.6GHz ][ OCZ 2GB RAM ][ 7600GT ] ~('-'~) (~'-')~ |
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#2 (permalink) |
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Locked and Loaded
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2002
Location: I AM CANADIAN!
Posts: 12,030
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A ood place to start is with let's say an atari 2600 or nes emulator.
Find some documentation about it on the web (the older consoles are less complex and there is more documentation on them) Also having the attitude that your gonna make a PS2 one right off the bat is the wrong one. *I'm sure your smarter than that
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#3 (permalink) | |
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Administrator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2002
Location: somewhere
Posts: 8,636
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Quote:
edit : And no, dont start with an NES, start with something simpler, like chip8 Yours, -Elly
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#4 (permalink) | |
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The Silence Is Broken
![]() Join Date: Apr 2004
Location: Ukraine
Posts: 68
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Quote:
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#6 (permalink) |
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PCSX2 Coder
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2004
Location: Plymouth, UK
Posts: 9,819
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http://www.generalemu.net/ Intel Core 2 Quad Q6600 @ 3.4Ghz (425x8), Leadtek GTX 280 1Gb, 1.8Tb HDs, 2Gb Corsair DDR2-800 @ DDR2-1020 5-5-5-18 Dual Channel Dont PM me for help, use the forums, thats what its for! |
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#7 (permalink) |
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The Silence Is Broken
![]() Join Date: Apr 2004
Location: Ukraine
Posts: 68
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Well
, after i made a little research on the NET, i found out that chip8 is the most easy system to emulate (as for me ). Maybe it is quite obvious, but i had never studied the computer gaming history before. Anyway, you should not start to code PlayStation2 emulator, if you cannot code the chip8 one ...
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#8 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2003
Location: Victorville(Near Los Angeles or LA for those who are on the DL)
Posts: 839
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Well, before you start programming anything, learn C/C++ first. Then as everyone above me has stated, write a Chip8 emu. Theres plenty of people here who have written one, so if you need help just ask.
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----------------- Emu Tinkerer and C++ Programmer |
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#9 (permalink) |
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The Curious One
Join Date: May 2004
Location: Canada
Posts: 43
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thx for the input guys. I've found out a lot of info about this chip8, something i didn't know existed before (cuz it's pretty much obsolete before i was born
) this thing can't even begin to compare to something modern, heck, i can make much better games than it plays . but it looks like a good start, since i've no previous emulation experienceslooks like i'm a long way from emuing ps2, but that's expected ![]() thx again guys
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[ AMD X2 3800+ 2.0GHz @ 2.6GHz ][ OCZ 2GB RAM ][ 7600GT ] ~('-'~) (~'-')~ |
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#12 (permalink) |
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Registered User
Join Date: Apr 2004
Posts: 29
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The thing I dont get is when people tell you to emulate a chip 8 then move onto a atari or nes... what about s chip... that must be fairly simple (I thought it was a more advance versio of chip 8 myself).
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I use to wonder if there was a god and now I know there is.. me! |
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#14 (permalink) | |
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PCSX2 Coder
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2004
Location: Plymouth, UK
Posts: 9,819
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exactly, theres nothing really taxing about changing the display mode (doubling the amount of pixels) or scrolling down or across, as all that needs is the frame buffer shifting x places to the left or x places up. infact, that is the easiest part of making the emu
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http://www.generalemu.net/ Intel Core 2 Quad Q6600 @ 3.4Ghz (425x8), Leadtek GTX 280 1Gb, 1.8Tb HDs, 2Gb Corsair DDR2-800 @ DDR2-1020 5-5-5-18 Dual Channel Dont PM me for help, use the forums, thats what its for! |
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#18 (permalink) | |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2003
Location: Victorville(Near Los Angeles or LA for those who are on the DL)
Posts: 839
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Quote:
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----------------- Emu Tinkerer and C++ Programmer |
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#19 (permalink) |
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The Curious One
Join Date: May 2004
Location: Canada
Posts: 43
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from the guide i found (see refraction's link posted above), says "All drawings are done in XOR mode." it sounds like only one color to me, though i can't understand all the technical terms nor did i read the guide very thoroughly :P
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[ AMD X2 3800+ 2.0GHz @ 2.6GHz ][ OCZ 2GB RAM ][ 7600GT ] ~('-'~) (~'-')~ |
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