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#1 (permalink) |
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what?!
![]() ![]() Join Date: Nov 2002
Location: programmer's hell
Posts: 127
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Help me decide my final project x_x
I'm probably getting a bit ahead of myself here but for our final project in C++ we have to make a game. I'm not talking a really professional job with windows and stuff, just a simple one that uses the console. Examples from last year include monopoly, yahtzee, and SimTower (by yet another genius kid ... at least it didn't work hehe). I've been thinking about what I can and can't do and I'm pretty sure I can make simple things like board games and stuff. I just don't know what to do. Has anyone ever played AeroBiz? It was out for the SNES and Genesis; that's a really good game and I could probably make it.. it's just that it's not that fun without graphics and sound and stuff, lol. Any and all ideas are appreciated ... just as long as they're simple and can be done by a first-year C++ student.
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In order to understand recursion, one must first understand recursion. Last edited by cabal; November 26th, 2002 at 00:14. |
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#2 (permalink) |
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:3
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2001
Location: Seoul, South Korea
Posts: 10,116
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I played Aerobiz for the snes, but I quickly grew tired of it. Too easy.
Having a good business acumen helps a lot.
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"...And when I finally meet you again, I want to ask you - have you found what you were looking for? Because that's what I felt you were doing, all these years. And I want to hear you answer, "Yes, I have, thank you for asking," and we'll be together again, until the end of our days..." |
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#3 (permalink) |
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what?!
![]() ![]() Join Date: Nov 2002
Location: programmer's hell
Posts: 127
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I have a lot of fond memories of that game. I remember I used to beat my dad all of the time and he'd just sit there and be like "wtf??! o_O" because he had no idea how to actually make a profit, hehe.
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In order to understand recursion, one must first understand recursion. |
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#6 (permalink) |
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what?!
![]() ![]() Join Date: Nov 2002
Location: programmer's hell
Posts: 127
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lol tictactoe ... that's prolly a little too simple for a final project. Hmm, tetris ... I never really liked that game. I was down in my basement rummaging through my family's board games and saw Stratego; anyone ever played that? That one shouldn't be too hard to do.
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In order to understand recursion, one must first understand recursion. |
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#8 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2002
Location: Vienna/Austria/Europe
Posts: 1,168
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How about a maze game with treasures, weapons and monsters?
<pre> ### ### ### ### ### ### ### ### ###### o ############ ###### /U\ ############ ###### / \ ############ ### ### \o/ ### +-- -O- ### /O\ ### #################### #################### #################### ### ### ### ### ### ############ </pre>
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If you think my English is bad, wait till you read my Polish. |
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#9 (permalink) |
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what?!
![]() ![]() Join Date: Nov 2002
Location: programmer's hell
Posts: 127
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Hm, 4-in-a-row rings a bell.. I can't remember the name of the american version. x_x dunno what reversi is. How would I do a maze game with monsters and stuff? That seems kind of complicated for me ... by the time the end of second semester rolls around I'll have the basics down but I don't know how such a game would be implemented. OH YEAH ITS CONNECT 4!! o_O 4 in a row.. connect 4.. I remember that game now. Might be interesting if I can program some AI.
btw has anyone ever played Advance Wars for the GBA? I tried to make that with VB last year but failed miserably o_x. Any suggestions as to how I might go about making it in C++?
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In order to understand recursion, one must first understand recursion. Last edited by cabal; November 26th, 2002 at 23:19. |
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#10 (permalink) |
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aka. "Kr0nic_2000"
![]() ![]() ![]() ![]() ![]() Join Date: Dec 2001
Location: If i told you then i would have to kill you...
Posts: 2,165
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pac man wouldn be to bad either
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#13 (permalink) |
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&-)---|--<
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Smallville
Posts: 7,587
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In my C++ class we programmed an Asteroids game from scratch.. Took half the semester, but by the end, we had sound, endings, different weapons, and monkeys... Consequently, we named the game, MONKEYROIDS.. Oh, and we programmed it on Macs using Quickdraw routines..
Man I loved playing it.. Now where'd I put that source code for MONKEYROIDS..
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Play emulated games online Main Rig||Intel Q6600@3.2 ghertz|4x1gb DDR2 1066|Asrock 1600sli 110db LGA 775|EVGA 8800gtx@620/1450/975|2x Seagate 160gb SATA150 Raid0|250 gb Samsung SATA2 HD|Seagate 7000.10 500gb HD|NEC 3520 4x/8x DVD+R/RW DL burner|Antec TP 650 watt|40" Sony Bravia 1080p|20.1" 5ms LCD 1680x1050 Native|Logitec 5.1 Speaker System w/15" Sub|Dual Boot Winows XP Pro/Vista 64bit|| 2nd Rig||Athlon64 x2 3800+|2x1 gig PC3200|BFG Geforce 6800 Ultra OC @450/1250 agp|60 gig Maxtor IDE HD 7200 RPM|40 gig Maxtor IDE HD|Asrock Dual SATA2|Silver Aluminum ATX|17" LCD|| 3rd Rig||Athlon Xp 2800+|1.5 gig PC2700|BFG GeforceFx 5900 Ultra OC agp|100 gig Maxtor SATA HD|NF7-s rev2.0|Nvidia Soundstorm MCP|19" CRT|| Last edited by fivefeet8; December 7th, 2002 at 09:06. |
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