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#221 (permalink) |
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Administrator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2001
Location: Montreal, Canada
Posts: 7,842
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Ill try to get that up today ![]() only thing i can take videos with is my crappy cellphone though |
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#222 (permalink) |
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Registered User
Join Date: Nov 2009
Location: United States
Posts: 2
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I figured out why it wasn't drawing correctly finaly!! I was scaling the position of each pixel before it was mapped, instead of just scaling the mapped image, so it was screwing everything up, now that I have it set to scale while drawing the picture comes out about like it should!
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#223 (permalink) |
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Administrator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2001
Location: Montreal, Canada
Posts: 7,842
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ok, well I'm on a business trip and forgot my cellphone cable to transfer videos from my phone to my pc. So no Chip8 on Zune HD in action just yet. However here's the source... Recoding the emulator was much faster than I thought. 15-30 mins and I was done. Needed a few bug fixes here and there but thats it. Most of my time was on handling the "Touch Menu" and getting familiar on how I could use the TouchCollection. Scrolling of the list of game took me a while to get working, since I rotated the screen 90 degrees I kept inverting X and Y. What I really want to do next is rewrite my Menu to look and behave exactly like the Zune menu. Then I'll add input support to the emu and I'll be done. |
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