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Old August 24th, 2006   #1 (permalink)
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Arrow Developer's wanted

Hi.
Since we currently do not have enough active developers, it would be great if YOU could help us out.

The requirements:
You are interested in how your good old GBA or GB worked.
You have C or C++ developing skills and want to improve those.
You want to give something back to the community or you want your nickname to become well-known [believe me, it works ^^].

Well that should be almost everything you need. A copy of Windows and Visual C++ would be nice, if you want to help with the Windows part.

EDIT:
It would also be nice if there was someone who could take care of the Linux build system, since the bug reports state that GCC4 compatibility is not very good and the makefiles could also need little improvements.


If you are interested and more or less meet the requirements, talk to me per ICQ or pm me.
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Last edited by Spacy; August 25th, 2006 at 18:53.
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Old August 25th, 2006   #2 (permalink)
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I post here at - http://www.mameworld.info/ubbthreads...=&fpart=1&vc=1

You might get lucky.

Get them to know you and if you having any problems then just ask for help from them.
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Old August 26th, 2006   #3 (permalink)
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Also, try to get someone who is interested in optimizing the main core. That's where the attention should be. I think PokemonHacker did a great job with compatibility, but the speed is probably suffering a bit now.
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Old August 27th, 2006   #4 (permalink)
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Look like nobody care about doing the official vba anymore and move on to their life.

There is alot of fixes that need to be done.
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Old August 27th, 2006   #5 (permalink)
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Talking

Shoot I care
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Old August 28th, 2006   #6 (permalink)
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Theres always "Hope" guys, did u think that imposible for a ps2 to be emulate but as u can see there it is alive and kicking, in VBA case theres a high posibilities to be fix and to became the best gba emulator... all is need are time,developer and patient... never give up
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Old September 22nd, 2006   #7 (permalink)
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if i was a developer in anyway i would love to join in on this project...

a lot of people care but are just too stupid to help lol
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Old September 23rd, 2006   #8 (permalink)
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umm i am actually pretty interested, i have a good knowledge of c and c++ and i have a bit of spare time handy since i really have no new projects i can work on(i just spend my spare time improving on what i already have done) how can i go about picking this up and working on it?
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Old September 24th, 2006   #9 (permalink)
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I would also be interested in helping. I have some programing, cpp knowledge and would help in any way i could. PM me with more details about how to become more involved in this please.
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Old September 26th, 2006   #10 (permalink)
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What I suggest people do is to send patches and fixes to problems. That's probably the best way of helping. The emulation core could certainly use some performance speed ups.
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Old September 27th, 2006   #11 (permalink)
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this forums is more likly for emu "users" not for emu devs, try to post in some Linux forums u might be more lucky
@spacy :O na wie gehts alles klar? Ich hoffe alles io bei dir
wbr Shin Gouki
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Old September 27th, 2006   #12 (permalink)
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Nice, I already got 3 offers

As Forgotten said, the most helpful thing is to have a look at
https://sourceforge.net/tracker/?gro...89&atid=636220
and
https://sourceforge.net/tracker/?gro...89&atid=505529
and send to patches to
https://sourceforge.net/tracker/?gro...89&atid=505531

If you want to do even more, like for ex. adding new features or writing a new GUI from scratch, contact me and I will grant you developer access.



I personaly won't do very mutch on the code anymore, since I started to always be short of time since I reached the 12th class of school.
And on top, I switched to Linux (finally), so no VC++ 2005 anymore

But don't worry, I will still moderate this forum.



@Shin_Gouki
Hiho, meld' dich ruhig per ICQ doer MSN, wenn du willst
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Old November 7th, 2006   #13 (permalink)
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i dont know any C++, but would be interested in trying out vba if you release anything, i have 2 machines with win98se and winxp sp2, one of those with a pentium 3 processor and one with a amd k6, 1 with 128mb of ram, the other with 256mb

i also downloaded all versions you released on the website

Yeah speed has rapidly decreased in the recent versions, v0.9a (which i use the most) is prety fast and works great, apart from the gundam seed rom with the faces, and a few that dont work on it, 1.72 is speedy and great compatibility, i use 1.72 if it doesnt work with 0.9a
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Old November 18th, 2006   #14 (permalink)
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Question

I also could help a little with Linux development, but I have some concerns about the development process: it seems that most of the bugs and patches in sourceforge are actually being ignored. Even some major ones such as Andrew Church's armthumb patch are still in the tracker with no comments from any VBA developer; I'm not saying that that patch must go in, but hey, please at least post a comment about it so people know if it's worth to spend time developing patches, or if anyway they will never get applied.
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Old March 19th, 2007   #15 (permalink)
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I am more than happy to work on the emu. I have and use VS on a regular basis, and have extensive programming experience. The first thing I want to do is keep it from dropping Vista out of Aero. Beyond that, I can work on bugfixes, etc.

Thanks, and PM me.

Quote:
Originally Posted by Spacy View Post

I personaly won't do very mutch on the code anymore, since I started to always be short of time since I reached the 12th class of school.
And on top, I switched to Linux (finally), so no VC++ 2005 anymore
I'm hoping this doesn't mean that you're breaking the build process on VS and creating some makefile project?

Quote:
Originally Posted by mardy View Post
I also could help a little with Linux development, but I have some concerns about the development process: it seems that most of the bugs and patches in sourceforge are actually being ignored. Even some major ones such as Andrew Church's armthumb patch are still in the tracker with no comments from any VBA developer; I'm not saying that that patch must go in, but hey, please at least post a comment about it so people know if it's worth to spend time developing patches, or if anyway they will never get applied.
And yes, what does this mean for development?

Last edited by SirdarBey; March 19th, 2007 at 00:26. Reason: Automerged Doublepost
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Old April 1st, 2007   #16 (permalink)
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hello? is this thread dead?
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Old April 2nd, 2007   #17 (permalink)
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well any tester needed ??
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Old April 5th, 2007   #18 (permalink)
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Hi guys!
Looks like I'll finally get some spare time (after a year or so).

I'd be happy to speed up the core, if nobody's against. Actually, I've begun doing this a year ago, but never finished, I've only rewritten some of the opcodes into assembler. Then I had a problem with compiler optimization and before I solved that, I had to drop the whole thing.

(I'll have to peek in at VBALink homepage, too )
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Old April 5th, 2007   #19 (permalink)
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It seems that you're the only one left to maintain a build of the VBA. I hope that you or someone can incorporate all of the best improvements in all of the various builds into one. Anyways, good luck denopqrihg.
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Unfortunately I'm back already with another dumb question. How do I activate the stylus? >_<

(I tried jabbing at the computer screen with the nds stylus but it didn't work).
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Old April 8th, 2007   #20 (permalink)
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Quote:
Originally Posted by denopqrihg View Post
Hi guys!
Looks like I'll finally get some spare time (after a year or so).

I'd be happy to speed up the core, if nobody's against. Actually, I've begun doing this a year ago, but never finished, I've only rewritten some of the opcodes into assembler. Then I had a problem with compiler optimization and before I solved that, I had to drop the whole thing.

(I'll have to peek in at VBALink homepage, too )
That would be excellent in terms of making the emulator even better than it already is, especially since I love VBALink.
The one thing that I wonder about though, is one of the main FAQ answers on VBA's Official Website:

Quote:
Originally Posted by http://vba.ngemu.com/faq.shtml
2. Will link ever be supported?
For the time being, I've decided not to add link support. The reason is that link would increase the interest in the emulator by users using illegal copies of software.
Considering that, do you think the VBA Team still feels that way and that it'll still have an effect in the future possibility of adding a full Link support to VBA?
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