|
|
|||||||
| About Us | Register | FAQ | Members List | Calendar | Mark Forums Read |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#1 (permalink) |
|
Rockman fan
![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2002
Location: Earth!
Posts: 3,804
|
Have a question for GBA emulator
Hi..I am not sure what word should I use.
I know there is tutorial about how to create VBA emulator into your favorite GBA style...like gbasp, gba, or something like that. Take a look: http://static.howstuffworks.com/gif/gameboy-glacier.jpg now...how can I use VBA emulator into this gameboy-glacier gif or jpeg on your PC to play to make it feel like reality? I know there is a tutorial but I cannot remember where. Do you understand what I mean ? Sorry about my english. Thanks in advance.
|
|
|
|
|
|
#4 (permalink) |
|
MMP-2 Dude
![]() ![]() ![]() ![]() ![]() Join Date: Jun 2003
Location: UK
Posts: 1,633
|
It is not hard. I made a few myself when skin support was first added.
Create an 24-bit BMP image, making sure you have a region on that image that is 240x160 and in one distinct colour (of which you know the exact RGB value for, I suggest white - 0,0,0). Use the RegionCreator tool from VBA's homepage to create a region file. Input the RGB values there. A RGN file is generated. Open notepad and type something like: Code:
[skin] image=your_skin.bmp region=your_skin.rgn draw=172,125,240,160 Put all these files (BMP, RGN and INI) in the same folder and select with VBA through the GUI. |
|
|
|
|
|
#8 (permalink) |
|
Refreshing Your Profile
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2005
Location: In your butt. If I'm not there, I'm in Maryland, USA.
Posts: 3,023
|
You should be able to find many resources to make your own skins here:
http://www.vbaskins.com/Forum/viewfo...23fb34701e51e4 It's a site dedicated to vba skinning. You can also submit your own skins there also. http://www.vbaskins.com/Forum/viewforum.php?f=3 Last edited by TheCloudOfSmoke; May 26th, 2006 at 03:32. |
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|