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#1 (permalink) |
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Registered User
Join Date: Aug 2003
Posts: 10
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Strange savegame problem (PKMN FR)
Okay, to begin with, I am using VBA 1.7.3L, windows XP, blah blah. Games on the whole work normally for me, usually very stable and all that.
Enter Pokemon FireRed. I did the savegame fix, so I never had any problems saving the game mormally, and save states worked fine. But yesterday, I encountered a problem. After beating some gym or other, I started having a freeze issue. It wouldn't freeze right away, but after a few hundred steps/commands/etc (or time based, not really sure) it would freeze. If I saved the game before it froze, I would be able to load the savegame mormally, then a few hundred steps or whatever later, freeze time again. After a while, the duration between freezes shortened, until it got to the point where roughly 3-5 seconds after loading, it would freeze. Savestates worked in the exact same way. So I did a savegame export and tried it on VBA 1.7.2, and had the exact same problem. then it got weird... I decided, just for the hell of it, to try it again this morning. Roughly 18 hours had passed since I have up, if that matters at all (doubt it does, just trying to be complete in my information). Loaded it up this morning, and no freezes. I haven't left it running for any great length of time, that's my next move. But in the meantime, has anyone seen this kind of problem before, and if so are any fixes known? I tried to do a search, but the limited returns the search engine gave me didn't offer any insight. Thanks in advance for any help, and if there is anything I can do to help let me know. I just love this Emu, and I have stumbled onto some memory leak or somesuch, I would be glad to help track it down or help make VBA a little better in any way, to kinda give back for all the fun VBA and it's devs have given me. =) Last edited by Aginor37; April 24th, 2006 at 17:07. |
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#2 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2005
Location: Germany
Posts: 369
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Well, if it really is a memory leak, you should be able to see the steadily increasing amount of used memory in the task manager.
I myself don't know what to do about it, but I'd suggest you post your save game (right before it freezes) and copy the Bug Reporting information so that one of the other developers can have a quick look.
__________________
Windows XP Home SP3 Intel C2D E8200 4GB DDR2-800 GeForce 8800 GT ASUS Xonar DX KNC ONE TV-Station DVB-S Technisat SkyStar HD (DVB-S2) 2x Samsung HD501LJ (RAID-0) Last edited by Spacy; April 26th, 2006 at 13:47. |
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#4 (permalink) |
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da Real ROMshady
![]() ![]() Join Date: Apr 2006
Location: in your imagination
Posts: 192
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this is prob a dumb question but ill give it a wild attempt at help.
do you have any codes on ? (have you used any codes in the past? many time using codes (especially if you dont know what your doing ) can damage a game in unexpected way, many time the codes effects become permanent and one dousnt realized it untill theres a problem. |
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