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#161 (permalink) |
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Behind ur girlfriend :D
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Sydney, Australia
Posts: 18,845
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don't ditch ddraw or d3d, just improve them by adding triple buffering, this will fix the rippling issue that occurs at the top of the screen. not everyone using emulators uses opengl compatible video cards. spacy, im mostly a windows user so i don't care if its got linux support :P Visual Boy Advance > Visual DS :P
__________________
![]() ![]() VBA-M | Xtemu | NGOHQ | Post Impact Productions | TNHW | XBCD 0.2.6 | Satanic666's Emulator Compiles Don't be a NOOB, READ THE NGEmu/EmuForums Rules of Conduct Need Help with ePSXe? This is your first stop!. If you don't post all the required information, you don't get help. Everytime someone posts a romsite, God kills a beautiful woman. |
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#162 (permalink) | |
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THE Hentai M@ster
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2005
Location: MAKAI
Posts: 1,557
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Quote:
__________________
![]() My NEW Site BEST anime ever!! ![]() PSN(US): Hiei-YYH PSN(Japan): JHiei-YYH PSP Model: PSP1001 / CFW 5.00 M33-6 / Sony 8GB MS Pro Duo |
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#163 (permalink) | |
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Behind ur girlfriend :D
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Sydney, Australia
Posts: 18,845
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Quote:
FF1-2/4/5/6 all have stutteryness that occurs with or without any filtering levels i compared the %'s and 1.8 seems to usually be around the 85-90% mark, where as 1.7 is always 98-100% it indicates the core isn't working efficiently in the newer builds to give decent emulation performance
__________________
![]() ![]() VBA-M | Xtemu | NGOHQ | Post Impact Productions | TNHW | XBCD 0.2.6 | Satanic666's Emulator Compiles Don't be a NOOB, READ THE NGEmu/EmuForums Rules of Conduct Need Help with ePSXe? This is your first stop!. If you don't post all the required information, you don't get help. Everytime someone posts a romsite, God kills a beautiful woman. Last edited by Squall-Leonhart; March 8th, 2007 at 22:56.. |
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#164 (permalink) | |
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THE Hentai M@ster
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2005
Location: MAKAI
Posts: 1,557
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Quote:
__________________
![]() My NEW Site BEST anime ever!! ![]() PSN(US): Hiei-YYH PSN(Japan): JHiei-YYH PSP Model: PSP1001 / CFW 5.00 M33-6 / Sony 8GB MS Pro Duo |
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#165 (permalink) | |
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Behind ur girlfriend :D
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Sydney, Australia
Posts: 18,845
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AthlonXP 3000 it does the same thing on a Duron 1100, 1.7 works fine at 98-100% 1.8 has the issue at 85-94% the issue is that it appears to slow down, then go back to normal, then slows down again.. and repeats this behaviour. oh i just remembered.... it wasn't the slowdown in 1.8 the slowdown occurs in spacey's 1.7.x builds i had another issue with 1.8.. i just can't remember :| Quote:
you should keep Ddraw in as it works without issues but if you do keep Direct3D in, it needs a Triplebuffering feature to fix the screen tearing that occurs Opengl could do with one as well as sometimes the video cards control panel doesn't have an option for triplebuffering also spaceys builds had a configuration gui, which would be cool to have... you should also find out if ngemu or emutalk will give you some forum space :P
__________________
![]() ![]() VBA-M | Xtemu | NGOHQ | Post Impact Productions | TNHW | XBCD 0.2.6 | Satanic666's Emulator Compiles Don't be a NOOB, READ THE NGEmu/EmuForums Rules of Conduct Need Help with ePSXe? This is your first stop!. If you don't post all the required information, you don't get help. Everytime someone posts a romsite, God kills a beautiful woman. Last edited by Squall-Leonhart; March 9th, 2007 at 02:34.. Reason: Automerged Doublepost |
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#167 (permalink) |
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Behind ur girlfriend :D
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Location: Sydney, Australia
Posts: 18,845
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OGL provides hardware acceleration, so can overcome the limitation of slower cpu's where as most intel extreme video chips don't have adequte opengl, so will need Ddraw or D3d, but have faster proecssors Spacey's builds had OGL removed to my dismay, as i had to use D3d without triplebuffering oh.. the ugly horrors of screen tearing.if you can get Triple buffering to work on D3D... then maybe it'd be harder to say opengl is better..... as it stands now, Opengl works fine MOST of the time, sometimes it has some tearing, but it usually occurs when wlm pops up a notification window :P Ddraw has tearing only when the top menu is showing, and when triplebuffering is off. (tbh, i think it was silly to make triplebuffering for ddraw only, instead of a universal option) and can someone tel me wtf full screen max scale actually does.. coz it doesn't appear to do anything :| and the Skin selection items should be moved from the render method menu to the emulator menu...
__________________
![]() ![]() VBA-M | Xtemu | NGOHQ | Post Impact Productions | TNHW | XBCD 0.2.6 | Satanic666's Emulator Compiles Don't be a NOOB, READ THE NGEmu/EmuForums Rules of Conduct Need Help with ePSXe? This is your first stop!. If you don't post all the required information, you don't get help. Everytime someone posts a romsite, God kills a beautiful woman. Last edited by Squall-Leonhart; March 9th, 2007 at 02:38.. |
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#168 (permalink) |
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THE Hentai M@ster
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2005
Location: MAKAI
Posts: 1,557
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what about redesigning the cheat listing too?
__________________
![]() My NEW Site BEST anime ever!! ![]() PSN(US): Hiei-YYH PSN(Japan): JHiei-YYH PSP Model: PSP1001 / CFW 5.00 M33-6 / Sony 8GB MS Pro Duo Last edited by Hiei-YYH; March 9th, 2007 at 04:36.. |
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#169 (permalink) | |
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Behind ur girlfriend :D
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Sydney, Australia
Posts: 18,845
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Quote:
![]() ![]() and if it can be done... i'll help in compiling the cheat database i have one request though i would prefer if it didn't reset the controls, back to keyboard defaults, if my gamepad is not plugged in.
__________________
![]() ![]() VBA-M | Xtemu | NGOHQ | Post Impact Productions | TNHW | XBCD 0.2.6 | Satanic666's Emulator Compiles Don't be a NOOB, READ THE NGEmu/EmuForums Rules of Conduct Need Help with ePSXe? This is your first stop!. If you don't post all the required information, you don't get help. Everytime someone posts a romsite, God kills a beautiful woman. |
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#170 (permalink) |
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Registered User
Join Date: Mar 2007
Location: Queensland, Australia
Posts: 6
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All these requests, better get crackin ![]() I think I'll start with fixing the graphics problems. I'll take a look now and see what I can muster I think it'd be a good idea to also draw up a roadmap detailing the priority and order in which I'll be revising the code. The layout of the source is a mess. I really like the way zsnes' source code is laid out. I'm thinking something along those lines for this; at the moment it's all everywhere :|
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#171 (permalink) | |
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Behind ur girlfriend :D
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Sydney, Australia
Posts: 18,845
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i also think VBA-Over should be made part of a database that comes with the emulator. Quote:
in all reality, if its going to be a GBA emulator, then it needs to support GB and GBC games, as thats what the GBA does. i also could never see myself using anything other then VBA or anything built from it, to play GB and GBC games as it is acually much better then most of the GB emulators. VisualBoy Advance was made to replace VisualBoy i do believe.... and development was stopped on VisualBoy ------------------------------- apparently costis continued the 1.8 project and released a final :| VBA 1.8 Final by Costis even though this has a lower version number (1.8.0.600), it was compiled in 2006 1.8b3's last modified date is 2005 (1.8.0.603) just checked the about box and it also mirrors the fact that its newer ...who the hell is costis anyhow?
__________________
![]() ![]() VBA-M | Xtemu | NGOHQ | Post Impact Productions | TNHW | XBCD 0.2.6 | Satanic666's Emulator Compiles Don't be a NOOB, READ THE NGEmu/EmuForums Rules of Conduct Need Help with ePSXe? This is your first stop!. If you don't post all the required information, you don't get help. Everytime someone posts a romsite, God kills a beautiful woman. Last edited by Squall-Leonhart; March 9th, 2007 at 10:03.. Reason: Automerged Doublepost |
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#173 (permalink) | |
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Behind ur girlfriend :D
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Sydney, Australia
Posts: 18,845
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Quote:
maybe spacey can get you the source code for it. i would suggest getting the source from 19/06/2006 the source from august 2006 has most megaman gba games broken
__________________
![]() ![]() VBA-M | Xtemu | NGOHQ | Post Impact Productions | TNHW | XBCD 0.2.6 | Satanic666's Emulator Compiles Don't be a NOOB, READ THE NGEmu/EmuForums Rules of Conduct Need Help with ePSXe? This is your first stop!. If you don't post all the required information, you don't get help. Everytime someone posts a romsite, God kills a beautiful woman. Last edited by Squall-Leonhart; March 9th, 2007 at 11:02.. Reason: Automerged Doublepost |
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#174 (permalink) | |
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THE Hentai M@ster
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2005
Location: MAKAI
Posts: 1,557
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Quote:
mainly my codes that i posted at codebreaker forums and in my siteHiei-YYH's Codes
__________________
![]() My NEW Site BEST anime ever!! ![]() PSN(US): Hiei-YYH PSN(Japan): JHiei-YYH PSP Model: PSP1001 / CFW 5.00 M33-6 / Sony 8GB MS Pro Duo |
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#175 (permalink) |
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Behind ur girlfriend :D
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Sydney, Australia
Posts: 18,845
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i dislike the people at code breakers, they flamed me coz i asked for help creating a GS Code to fix the broken photo triggered events in Pokemon Snap
__________________
![]() ![]() VBA-M | Xtemu | NGOHQ | Post Impact Productions | TNHW | XBCD 0.2.6 | Satanic666's Emulator Compiles Don't be a NOOB, READ THE NGEmu/EmuForums Rules of Conduct Need Help with ePSXe? This is your first stop!. If you don't post all the required information, you don't get help. Everytime someone posts a romsite, God kills a beautiful woman. |
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#176 (permalink) | |
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GBA emulator developer
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2005
Location: Germany
Posts: 392
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Quote:
Are you sure about that????? I had a look at that exe and it just looks like some wip build of the official VBA CVS code. It has my JoyPad-Config-Fix applied, as I can see, and a newer Direct3D engine. So that exe shouldn't be something special. The code was the CVS one. @dramo What happened to your project blog? EDIT: Oh, now it's working again. Last edited by Spacy; March 10th, 2007 at 19:09.. |
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#177 (permalink) | |
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THE Hentai M@ster
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2005
Location: MAKAI
Posts: 1,557
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Quote:
codebreaker is for codebreaker codes, there is no support for GS there GS only steal codes, that's why.
__________________
![]() My NEW Site BEST anime ever!! ![]() PSN(US): Hiei-YYH PSN(Japan): JHiei-YYH PSP Model: PSP1001 / CFW 5.00 M33-6 / Sony 8GB MS Pro Duo |
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#178 (permalink) |
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Registered User
Join Date: Mar 2007
Location: Queensland, Australia
Posts: 6
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#179 (permalink) | ||
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Behind ur girlfriend :D
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Sydney, Australia
Posts: 18,845
|
Quote:
i got the latest wip and the one before it. 20/6/06 wip is the last wip that had Megaman working properly :P 31/7/06 doesn't ![]() Quote:
__________________
![]() ![]() VBA-M | Xtemu | NGOHQ | Post Impact Productions | TNHW | XBCD 0.2.6 | Satanic666's Emulator Compiles Don't be a NOOB, READ THE NGEmu/EmuForums Rules of Conduct Need Help with ePSXe? This is your first stop!. If you don't post all the required information, you don't get help. Everytime someone posts a romsite, God kills a beautiful woman. Last edited by Squall-Leonhart; March 10th, 2007 at 01:59.. Reason: Automerged Doublepost |
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#180 (permalink) | |
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THE Hentai M@ster
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2005
Location: MAKAI
Posts: 1,557
|
Quote:
__________________
![]() My NEW Site BEST anime ever!! ![]() PSN(US): Hiei-YYH PSN(Japan): JHiei-YYH PSP Model: PSP1001 / CFW 5.00 M33-6 / Sony 8GB MS Pro Duo |
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