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Old November 10th, 2002   #1 (permalink)
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What is SDL version ???

I just wonder what is it ??? Does it have more options or more performance... Any info would be useful !!! Thanks in advance !
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Old November 12th, 2002   #2 (permalink)
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from the VisualBoyAdvance page:

Quote:
SDL stands for Simple DirectMedia Layer. It is a cross platform library for graphics, input, audio, threading, etc... that can be used for games, emulators, etc.
VisualBoyAdvance has a special version that uses the SDL library and that provides the same behaviour on the different systems it as been ported to.

To some people, the SDL version on Windows may be faster than the DirectX version.

The main difference with the Windows version is that it is command line driven, meaning you have to type arguments at the command line in order to run. Configuration is archieved by editing a text file.

Another big difference is that the SDL version has built-in debugging features (ARM/THUMB debugger, multiple breakpoints, RAM write breakpoints, etc...)

More debugging features will be available on upcoming versions.
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Old November 26th, 2002   #3 (permalink)
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When you say that the Windows version is command-line driven, are you referring to controller configuration? How is this done, and what text file are you referring to?
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Old November 26th, 2002   #4 (permalink)
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There is a frontend available for the SDL version, so you don't have to use the command line if you don't want to. Aldo created one at Aldo's Tools. Although the SDL version can be faster in some cases, it does not scale very well and filters are hit and miss (fail completely in full screen mode, hard/impossible to use in anything other than a 2x window).

You're better off setting no 16bit filter, a frameskip of 2+ and the window to 2x or even 1x (change your desktop resolution down to 800x600 or 640x480 to see better) to speed it up.
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