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Old May 24th, 2002   #1 (permalink)
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Post your changes you want for the next version

Post your changes you want to be made for the birthday release of VisualBoy Advance.

Myself, I would like a auto frame-skip option with frame limiting
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Old May 24th, 2002   #2 (permalink)
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hm...I still think there's an error in the sound emulation; it's too loud.
I seem to be the only one who hears it, though.
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Old May 24th, 2002   #3 (permalink)
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I hear it too mostly in the title screen of Sonic Advance
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Old May 24th, 2002   #4 (permalink)
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how about like a link so you can use to visualboy programs and you can play two players...
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Old May 25th, 2002   #5 (permalink)
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I think the sound quality in Boycott advance is better than Visualboy advance. The sound skip too often in Visualboy Advance. I hope they will fix this in the next release.
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Old May 25th, 2002   #6 (permalink)
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Suport for Game Buster codes
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Old May 25th, 2002   #7 (permalink)
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Sorry for double posting......

And "Easy Combos" Where you can bind keys to button combos
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Old May 25th, 2002   #8 (permalink)
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I'd like for them to put in a fix to disable screensaver when playing.. I have to pause the game whenever my screen goes blank and wait for the screen to come back.
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Old May 25th, 2002   #9 (permalink)
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beable to run legacy of goku.

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Old May 26th, 2002   #10 (permalink)
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Quote:
Originally posted by Skye
beable to run legacy of goku.

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legacy of goku works fine in 0.9.1
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Old May 26th, 2002   #11 (permalink)
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Opps did not get the new version.
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Old May 28th, 2002   #12 (permalink)
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Quote:
Originally posted by slimshady165000
I hear it too mostly in the title screen of Sonic Advance
the problem is ,that, afaik, the sound is too loud. The old GB soundchip, that is. It sounds distorted (like the volume's turned up too loud) and you can hear it best in the old gb and gbc games.
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Old May 28th, 2002   #13 (permalink)
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make a new visual boy adavnce that can improve the graphics without being so slow.
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Old June 3rd, 2002   #14 (permalink)
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I have no problem with VBA. It runs fine.

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Old June 10th, 2002   #15 (permalink)
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Man did that DBZ game ever suck...thanxfully I wasn't expecting anything more...as for the next release...I truly can't think of a bloody thing...maybe get BoFII to work.
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Old June 12th, 2002   #16 (permalink)
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I expect more speed in low-end systems...
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Old June 28th, 2002   #17 (permalink)
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for me, i think maybe put in separate button config for gba and gbx, like the open dialog box. that way we could set different control for the different systems instead of re-entering them everytime so often.
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Old June 28th, 2002   #18 (permalink)
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My friend recently sent them sound coding that kind of fixes the distortion (Samor, you might know who I'm talking about). That should be implemented.
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Old June 28th, 2002   #19 (permalink)
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The sound problems in the old GB/GBC games should be fixed in version 1.0. The distortion was caused because of the attempt to emulate the digital sound found in some games. I think it is correctly done now in version 1.0.

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Old June 30th, 2002   #20 (permalink)
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Yay! Thank you, Forgotten. :joice:
Another thing that could possibly be implemented: The Zelda Oracle games running in GBA mode. I mean, they run fine, but they also have a GBA mode, from what I remember, which included a shop and a few more cutscenes. It'd be nice.
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