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#41 (permalink) | |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Austria (originally from Dominican Republic)
Posts: 2,380
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Quote:
i really understand him tho.. but people keep judging apps just for what they see and donīt even compare the team/person or work time behind apps which is when the differences comes clear. every single app can be optimized but rarely a free app is optimized from the start so good things take time since i own a laptop myself am going to do some tests and optimizations and make sure users like Tyo are able to use the app without problems anyways it is great people write there own views as they help me to improve my app
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Current development tools: Visual C++.net, Visual C#.net Visual VB.net, Visual Webdeveloper.net Bloodshed Dev C++, Borland C++ Visual Basic 6 Last edited by @ruantec; September 16th, 2009 at 11:30.. |
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#42 (permalink) | |||
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Registered User
![]() ![]() ![]() Join Date: Jan 2008
Location: 127.0.0.1
Posts: 289
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Quote:
2. my poor intel GMA TT_TT 3. only goes arround 60 when i move it around, 0 when idle. all 3 comparison done when the app processing image, as in dragging the image arround. acdsee quick view (and full viewer) both allow user to drag pic arround, not in the same manner as yours, but only when the image it self is larger than the viewer port 4/5. i'm quite aware about that (don't mean to offend you though), and frankly i'm amaze at what you've done but well, you know, end user tend to do that ^_^ bear with us ![]() Quote:
also maybe a bit lighter on GUI side ^_^ Quote:
Last edited by Tyo; September 16th, 2009 at 13:56.. |
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#45 (permalink) |
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Finger of Doom
![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Argentina
Posts: 652
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Hadn't seen that you had released it, @ruan. Will test it once I'm at home(about 7 hours from now. >_>).
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![]() AMD Athlon 64 x2 5600+ ~2.9 GHz XFX GeForce 9800 GTX+ 512 MBs 2 GB DDR2 ~800 MHz |
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#46 (permalink) |
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Registered User
Join Date: Aug 2009
Location: USA/TN
Posts: 1
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thanks @ruan!! been watching the development of this image viewer to replace Vista's photo viewer. In the latest version (@ruanViewer 1.0b fix) I found in viewing one of my gif files the viewer would crash as soon as the gif completed one loop of the animation. Will post the debug info that it gives. Description: Stopped working Problem signature: Problem Event Name: CLR20r3 Problem Signature 01: aruanviewer.exe Problem Signature 02: 0.0.0.0 Problem Signature 03: 4ab049f4 Problem Signature 04: mscorlib Problem Signature 05: 2.0.0.0 Problem Signature 06: 49cc5797 Problem Signature 07: 20c7 Problem Signature 08: 100 Problem Signature 09: N3CTRYE2KN3C34SGL4ZQYRBFTE4M13NB OS Version: 6.0.6002.2.2.0.768.3 Locale ID: 1033 EDIT: Also found this to be the only gif file of mine that it crashes on, works perfectly with others Last edited by mine37388; September 17th, 2009 at 03:09.. Reason: Additional info |
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#48 (permalink) |
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Finger of Doom
![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Argentina
Posts: 652
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Nice going, @ruan. As far as memory usage goes, it uses roughly 30 more MBs than XP's picture viewer, and though I got it to use 54% of my CPU through some frantic mouse scrolling, it shouldn't go over 20-30% at most under normal circumstances. It still has a lot of room for improvement, obviously, but so far, it's doing good. Also, as someone else said, being able to use the arrow keys to skim through images in a folder would be nice. Also, shouldn't moving the image name to the "status bar" at the top(the one that says @ruanviewer) give a little better performance(negligible, of course, but hey)?
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![]() AMD Athlon 64 x2 5600+ ~2.9 GHz XFX GeForce 9800 GTX+ 512 MBs 2 GB DDR2 ~800 MHz |
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#49 (permalink) | |||
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Austria (originally from Dominican Republic)
Posts: 2,380
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..... that explains it i guess.. intel GPU chips sucks at many areas specially shaders as far as i know... got it Quote:
eventhough with the fix now the full animation should be played without problems as it skips the bad frame.Quote:
Quote:
![]() Regards @ruantec
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Current development tools: Visual C++.net, Visual C#.net Visual VB.net, Visual Webdeveloper.net Bloodshed Dev C++, Borland C++ Visual Basic 6 Last edited by @ruantec; September 17th, 2009 at 09:14.. |
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#50 (permalink) |
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AKA snkmad
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Brazil, Fortaleza-Ceará
Posts: 3,300
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Forgot to mention i also have a intel gma.
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[Windows 7 RTM PRO X64] [Gigabyte GA-G31M-S2L] [Intel E5200@2.5Ghz] [Corsair XMS2 DHX 4GB DDR2 800MHz] [HIS HD4670 1GB GDDR3] [19" LCD SyncMaster T190] [Samsung SATA II HD322HJ 320GB] [LG HL-DT-ST DVD-RAM GH22NS30] (@gigaherz) S.N.K.M.A.D.: Synthetic Networked Killing and Masterful Assassination Device |
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#51 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Austria (originally from Dominican Republic)
Posts: 2,380
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mmmm that explains it... @ES classes were written to work on every machine but if your machine isnīt capable to process stuff using hardware acceleration the code changes and it renders everything using GDI+ instead which would explain why is consuming such amount of resources and cpu power..... GDI+ itself is quite slow and it doesnīt support Hardware acceleration so probably thatīs the reason for the issues... anyways iīll investigate the case soon.
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Current development tools: Visual C++.net, Visual C#.net Visual VB.net, Visual Webdeveloper.net Bloodshed Dev C++, Borland C++ Visual Basic 6 |
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#52 (permalink) |
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Registered User
Join Date: Jan 2008
Location: Colombia
Posts: 15
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First, I have a complain: no one said anything about this thread in the other thread, where I was pressing F5 like mad waiting for the application... I hate you. There, I said it. I'm on Windows 7 (x86), Intel Core 2 Q6600, EVGA nVidia GeForce 8800GT, and I must say I'm quite impressed with what's been done in so few hours of development. Now, there are some things I'd like to clarify/report: 1. How do the image sorting/viewing works? Alphabetically? Smart sorting? Sometimes it doesn't go the way I'd had thought. 2. For some reason, in some folders, I open the first image, and using the arrows in @ruanViewer it won't go forward, I have to go backwards. I press >, but it simply won't display the next image. The button animation works, but it doesn't move to the next image. Like I said, it's in some folders, or more likely, with some files. I can go through the folder going backwards, but that's not what I wanted. ![]() 3. I've had some crashes, but unfortunately, I haven't waited for it to generate a dump. I would just close it by force. Most have happened with the same images. 4. There should be an option that, if you reach the end of the folder (last file), it should go back to the first image if you press Forward. I'm always stuck whenever I reach the end of the images folder. If you need anything else, just let me know. I'm looking forward to this! Nice work!
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To be human is to know the fear of death, yet keep on fighting. Thermaltake Tsunami VA3000BWA | Seasonic M12 600W | Gigabyte GA-P35-DS3L | Intel Core 2 Quad Q6600 @ 3.0GHz | G.Skill PC2-6400 2GBPK 800 MHz | 2x1 Hitachi Deskstar P7K500 500 GB | eVGAŪ GeForce 8800GT 512 MB | LG L1753T 17" | System picture |
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#53 (permalink) |
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Behind ur girlfriend :D
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Sydney, Australia
Posts: 18,860
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Natural sorting : alphanumerical iirc.
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![]() ![]() VBA-M | Xtemu | NGOHQ | Post Impact Productions | TNHW | XBCD 0.2.6 | Satanic666's Emulator Compiles Don't be a NOOB, READ THE NGEmu/EmuForums Rules of Conduct Need Help with ePSXe? This is your first stop!. If you don't post all the required information, you don't get help. Everytime someone posts a romsite, God kills a beautiful woman. |
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#54 (permalink) | |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Austria (originally from Dominican Republic)
Posts: 2,380
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Quote:
.A: 1. There is no sorting atm(comming with the next release). A: 2. Atm the @ruanViewer opens the files supported and load them into an object array and set the currentpic counter depending at what index your pic is in the array.. that is going to change in the next release where the pic you just opened its the first item then the rest. A: 3. Crashes as explained in one of my previous posts its caused by some gif animation that has some bad data in it.. the problem is fixed in the upcomming version tho. A: 4. Sounds like a great idea... added to my todo list at the top Regards @ruantec
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Current development tools: Visual C++.net, Visual C#.net Visual VB.net, Visual Webdeveloper.net Bloodshed Dev C++, Borland C++ Visual Basic 6 |
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#55 (permalink) |
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Hackin 'n Slashin
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2007
Location: Corrupt Rapist run South Africa
Posts: 11,333
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I would like to add to point 4, yes the viewer should return to the beginning once it reaches the end, but it would be great to have the viewer actually display a message that you reached the end. So it should be 2nd last pic-> Last Pic-> Message that it's the end->Return to the beginning.
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Intel Core2Quad Q9550 (2.83Ghz stock) | ASUS P5Q | 2x2GB Transcend JetRam DDR2-800 | ASUS ENGTX260\HDTP\896M | Windows Vista Home Premium 64bit SP1 The Champ has retired but may his Legacy live on FOREVER !!!! Get it right fools! The glass is HALF-EMPTY, not half-full!!! !!! WARNING: Emulation requires a brain !!! WARNING: Emulation =/= Piracy !!!
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#56 (permalink) |
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Registered User
![]() ![]() ![]() ![]() Join Date: Mar 2006
Location: Argentina
Posts: 924
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Woah, is looking awesome. Just did some quick tests with "v1.0b fix": Using ~900x1200 JPEG images, size 100-350 KiB Athlon II X2 240 + GF7300GT Moving and zooming, ~50% (100% of a core) Rotating, 20%. (looks really smooth) Next and previous, up to 30%. of CPU usage. Spamming the next button (178 images) increased cpu usage up to ~90% and ~220 MiB memory usage. I second the suggestion of having the arrow keys behave as previous and next. Also, perhaps some transition effect between images? Oh, and that executable icon deserves a bigger version. XD Keep it up! Is very nice.
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#58 (permalink) |
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Behind ur girlfriend :D
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Sydney, Australia
Posts: 18,860
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not unless OSX suddenly supports .net 3.5 :crazy:
__________________
![]() ![]() VBA-M | Xtemu | NGOHQ | Post Impact Productions | TNHW | XBCD 0.2.6 | Satanic666's Emulator Compiles Don't be a NOOB, READ THE NGEmu/EmuForums Rules of Conduct Need Help with ePSXe? This is your first stop!. If you don't post all the required information, you don't get help. Everytime someone posts a romsite, God kills a beautiful woman. |
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