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#41 (permalink) |
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Registered User
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2008
Location: Saudi Arabia.
Posts: 2,056
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Awesome software. I hope that it's a freeware for NG members ...Keep this awesomeness up. |
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#42 (permalink) |
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Behind ur girlfriend :D
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Sydney, Australia
Posts: 18,953
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its donationware :P if you like it, you donate :P
__________________
![]() ![]() VBA-M | Xtemu | NGOHQ | Post Impact Productions | TNHW | XBCD 0.2.6 | Satanic666's Emulator Compiles Don't be a NOOB, READ THE NGEmu/EmuForums Rules of Conduct Need Help with ePSXe? This is your first stop!. If you don't post all the required information, you don't get help. Everytime someone posts a romsite, God kills a beautiful woman. |
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#43 (permalink) |
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red like my stool
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2002
Location: Massachusetts, USA
Posts: 9,036
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I don't see the purpose of shaders unless if you plan on adding other manipulation tools, also. This is just me....but leave the manipulation stuff for Photoshop to handle. There are too many "image viewers" out there that have half-assed tools that only take up space. |
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#44 (permalink) |
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Finger of Doom
![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Argentina
Posts: 661
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I'll have to agree with Kirby here. It's be best if you were to keep it simple, limiting it only to what it should have. Some handy things to have: A. Make the bar at the top show the filename, the size of the file and current zoom(in percentage) B. A "Back to original size" button or the like. C. Rotation functions. D. "Previous" and "Next" buttons, in case you want to see a folder full of pictures or the like. Other than those(and some other small things you can think of), I don't think much else would be needed or worth it. Quality over quantity. Keeping it as friendly as possible towards the memory would help the program. Just my two cents(given Squall, these are two cents he'll quickly discard).
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![]() AMD Athlon 64 x2 5600+ ~2.9 GHz XFX GeForce 9800 GTX+ 512 MBs 2 GB DDR2 ~800 MHz |
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#45 (permalink) |
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Behind ur girlfriend :D
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Sydney, Australia
Posts: 18,953
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well its meant to replace photo viewer which is slow and bloated with something fast and function packed :P
__________________
![]() ![]() VBA-M | Xtemu | NGOHQ | Post Impact Productions | TNHW | XBCD 0.2.6 | Satanic666's Emulator Compiles Don't be a NOOB, READ THE NGEmu/EmuForums Rules of Conduct Need Help with ePSXe? This is your first stop!. If you don't post all the required information, you don't get help. Everytime someone posts a romsite, God kills a beautiful woman. |
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#46 (permalink) |
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Bruce Willis as Ichigo...
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2007
Location: ...means Bleach ends after episode 1
Posts: 3,586
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Looking good ^^ though i agree its gotta be kept sort of simple :P, and XP's photo viewer ain't that bloated nor slow though this sure looks sexier .
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#47 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Austria (originally from Dominican Republic)
Posts: 2,381
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Thank you for your opinion guys The main goal is to keep the app as simple as possible... the reason why i added shaders effects support is because i wanted to test some stuff myself too and because the @ruanViewer is probably one of the few image viewers out there that doesnŽt use GDI to render the stuff... for that reason there are too many ways i could improve this app or test stuff that could help me to create more fancy stuff for ya. eventhought iŽll keep @ruanViewer simple and easy to use for everyone and also small as possible in size... Regards @ruantec
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Current development tools: Visual C++.net, Visual C#.net Visual VB.net, Visual Webdeveloper.net Bloodshed Dev C++, Borland C++ Visual Basic 6 |
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#48 (permalink) | |
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Finger of Doom
![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Argentina
Posts: 661
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That's good to hear. Keep up the good work, @ruantec. Quote:
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![]() AMD Athlon 64 x2 5600+ ~2.9 GHz XFX GeForce 9800 GTX+ 512 MBs 2 GB DDR2 ~800 MHz |
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#49 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Austria (originally from Dominican Republic)
Posts: 2,381
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To be honest am quite impressed to see that people determine the addition of Shader effects as "Bloated" to be honest i thought it would be a nice feature as there are a lot of shader effects that can increase the image quality and also add some nice feeling when viewing pics in a Dialshow.. taking in mind everything is done using the GPU power.
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Current development tools: Visual C++.net, Visual C#.net Visual VB.net, Visual Webdeveloper.net Bloodshed Dev C++, Borland C++ Visual Basic 6 |
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#50 (permalink) |
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Die anime!! Die!!
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2008
Location: پاكستان <--- Urdu
Posts: 6,287
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Hmm...creating 2 modes in the software, one basic and one advanced would help to satisy both parties. In short, keep all the basic options like those in Windows Pic viewer in the basic view, and everything else in the advanced view. Ability to toggle between modes could be done with a small button on the bottom-left/righ corner of the app.
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#52 (permalink) | ||
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Austria (originally from Dominican Republic)
Posts: 2,381
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Quote:
Quote:
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Current development tools: Visual C++.net, Visual C#.net Visual VB.net, Visual Webdeveloper.net Bloodshed Dev C++, Borland C++ Visual Basic 6 |
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#53 (permalink) |
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Totally crazy
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2005
Location: Brazil
Posts: 2,775
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Joel, I just came. Seriously. Hold on, I will draw some ideas, brb edit: here @ruan, take a look. i thought in an other grid that we might discuss later if you are interested on those first ideas.
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Get your weed, condoms & grease, and prepare for the LULZ! Last edited by MT; August 18th, 2009 at 18:43.. |
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#54 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Austria (originally from Dominican Republic)
Posts: 2,381
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hey MT i just came after watching your concept picture... the concept is simple yet great looking and thats exactly what i was looking for since the @ruanViewer is made using the new @ES classes the possibilities are almost limitless in many areas when it comes to eye candy ![]() Regards @ruantec
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Current development tools: Visual C++.net, Visual C#.net Visual VB.net, Visual Webdeveloper.net Bloodshed Dev C++, Borland C++ Visual Basic 6 |
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#55 (permalink) |
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Behind ur girlfriend :D
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Sydney, Australia
Posts: 18,953
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lovin it faptank, lovin it indeed ![]() Zoom in / out buttons would help too... since not everyone has a scroll wheel (strange but true)
__________________
![]() ![]() VBA-M | Xtemu | NGOHQ | Post Impact Productions | TNHW | XBCD 0.2.6 | Satanic666's Emulator Compiles Don't be a NOOB, READ THE NGEmu/EmuForums Rules of Conduct Need Help with ePSXe? This is your first stop!. If you don't post all the required information, you don't get help. Everytime someone posts a romsite, God kills a beautiful woman. Last edited by Squall-Leonhart; August 18th, 2009 at 21:31.. Reason: Automerged Doublepost |
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#56 (permalink) |
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Totally crazy
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2005
Location: Brazil
Posts: 2,775
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new two drawings. feel free to mix them altogether and so joel. for me, what every vista/7 user is looking after is the first UI on this new drawing. mainly because it is XP-like, the bottom toolbar with the zoom icons and such. The second one is more like the actual viewer, but less bloated. Notice the fav icon, you could make some library for it too. (correct me if I am wrong, but for the live previews idea, which is the neatest in my opinion, you would need a library to cache the pic previews) let's go!
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Get your weed, condoms & grease, and prepare for the LULZ! |
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#57 (permalink) |
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Behind ur girlfriend :D
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Sydney, Australia
Posts: 18,953
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the opacity can be adjusted, but rather then white, it should be based on the Aero colour used.
__________________
![]() ![]() VBA-M | Xtemu | NGOHQ | Post Impact Productions | TNHW | XBCD 0.2.6 | Satanic666's Emulator Compiles Don't be a NOOB, READ THE NGEmu/EmuForums Rules of Conduct Need Help with ePSXe? This is your first stop!. If you don't post all the required information, you don't get help. Everytime someone posts a romsite, God kills a beautiful woman. |
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#58 (permalink) |
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Registered User
Join Date: Jan 2008
Location: Colombia
Posts: 15
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Wow, this looks like a promising project. I'm looking forward to it!
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To be human is to know the fear of death, yet keep on fighting. Thermaltake Tsunami VA3000BWA | Seasonic M12 600W | Gigabyte GA-P35-DS3L | Intel Core 2 Quad Q6600 @ 3.0GHz | G.Skill PC2-6400 2GBPK 800 MHz | 2x1 Hitachi Deskstar P7K500 500 GB | eVGAź GeForce 8800GT 512 MB | LG L1753T 17" | System picture |
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#60 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Austria (originally from Dominican Republic)
Posts: 2,381
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yes... by the end of this week i will probably release the first beta with menu and shaders so everybody can have fun with it
__________________
Current development tools: Visual C++.net, Visual C#.net Visual VB.net, Visual Webdeveloper.net Bloodshed Dev C++, Borland C++ Visual Basic 6 |
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