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#5 (permalink) | |
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Registered User
![]() ![]() Join Date: May 2001
Posts: 106
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#8 (permalink) | |
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Registered User
Join Date: May 2001
Posts: 23
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#9 (permalink) | |
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Registered User
![]() Join Date: May 2001
Location: MD
Posts: 50
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but I think FSAA is only for OGL but that really slows down the games at lest with my Geforce DDR is not really ment for this
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"" k7 TB 2600+ 1G PC3200 ATI 9700pro sb Audigy 2 plat PF790 2x 120G SATA maxtor RAID 16x pionner DVD 52x24x52x CDRW 6.1 speakers |
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#11 (permalink) |
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Ultraman Agent
![]() ![]() ![]() ![]() Join Date: May 2001
Location: 0101001111010110101001
Posts: 680
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Personally OpenGl works best for me, I'm a CAD user, and OpenGL was ment for CAD, and so for games.
But most of my games support best for D3d (which I hate so much) - Blade of Darkness, Colin McRae 2, Undying, Black and White, etc etc... Hope UNREAL 2 and DOOM 3 uses openGl too!
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= hah hah hah! I'm back! not! = --- Last edited by 404 on 09-09-99 at 06:66 AM |
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