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#1 (permalink) |
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Needs a shower
Join Date: Jan 2007
Location: Baltimore
Posts: 10
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SNES/ePSXe frontend
Hi, I'm making a frontend to load roms into multiple emulators and I would like to know if I could set up some sort of formal thread for questions regarding it on this forum. Can anyone tell me who would be best to talk to about this?
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#2 (permalink) |
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I want you INSIDE me
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2002
Location: Massachusetts, USA
Posts: 8,365
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that would be me....
care to show us what you are talking about? (program name and screenshots would be nice)
__________________
![]() Kirby's AnimeDB list AMD Athlon64 X2 4400+ Toledo, Nvidia GeForce 7950GT SLi, 2GB PC3200 2-3-2-5, ABit AN8-SLi, Sound Blaster X-FI XtremeMusic |
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#4 (permalink) |
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Needs a shower
Join Date: Jan 2007
Location: Baltimore
Posts: 10
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The program's name is ZSNESLoader.
I know it sounds weird since it'll support epsxe, but originally I just wrote it for zsnes and extended it. ZSNES/SNES9x Support is already functional, but I'm still working out some of the kinks with epsxe. Screenshots: ![]() ![]() ![]() ![]() It's progressing fast, I just figured out the kink in which epsxe didn't work. So epsxe works now. =) The front-end also sorts the roms based on the extensions usable by the selected emulator. (eg, no .iso's or .img's will show up if zsnes/snes9x is selected). Last edited by systemidx; February 26th, 2008 at 03:48. Reason: Automerged Doublepost |
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#6 (permalink) |
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Needs a shower
Join Date: Jan 2007
Location: Baltimore
Posts: 10
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Sure, give me 5 minutes to make a new build and I'll post a zip with the installer.
PS: I've only tested this on my two machines (Vista Home Premium and XP-MCE). Any insight to how this runs on your machines is appreciative. Please post a description of your build if you have an issue. And remember, this is very very pre-alpha stage. Don't expect it to work 100%. But if it does, yay for you. =) --------------------------------------------- EDIT: As promised: ZSNESLoader .Net framework 3.5 IS required for this to run. If you don't have it, the installer will download it for you if you accept it. If you have questions regarding it, you can usually catch me on AIM. Last edited by systemidx; February 26th, 2008 at 06:18. |
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#9 (permalink) |
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Registered User
Join Date: Feb 2008
Location: Endland
Posts: 3
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Hi, would be great if it would support command line arguments eg : loader.exe /[emu name] / [game]
Also, as i have several different image formats (.bin, .cdi, .iso) for the psx, could you support more than one extention?, and could this be run from the likes of mamewah. You may need to put a block of code to check the file extention (as i think mamewah will only filter one extention). If its defaulted to ".bin" you can run a check file exists procedure on a set of default extentions: eg: Dim RomFileToLoad as string if CheckfileExists[Rom File Title] & ".bin" then RomFileToLoad = [Rom File Title] & ".bin" ElseIf CheckfileExists[Rom File Title] & ".cdi" then RomFileToLoad = [Rom File Title] & ".cdi" ElseIf CheckfileExists[Rom File Title] & ".iso" then RomFileToLoad = [Rom File Title] & ".iso" Else RomFileToLoad = 0 End if if RomFileToLoad <> 0 then Run RomFileToLoad |
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#11 (permalink) |
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Needs a shower
Join Date: Jan 2007
Location: Baltimore
Posts: 10
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Updated version:
-Added custom command line text-box (Tested with zsnesw and epsxe) -Fixed a bug where you could load a rom with no rom selected -Added .cdi support for epsxe (will not work if epsxe is not 1.6.0 or newer)
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#12 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Austria (originally from the most beautiful island of the caribbean "Dominican Republic")
Posts: 1,317
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mmmm nice .net frontend! very small and simple
__________________
Current development tools: Visual C++.net, Visual C#.net Visual VB.net, Visual Webdeveloper.net Bloodshed Dev C++, Borland C++ Visual Basic 6 |
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#14 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Austria (originally from the most beautiful island of the caribbean "Dominican Republic")
Posts: 1,317
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any plans/ideas for future stuff?
__________________
Current development tools: Visual C++.net, Visual C#.net Visual VB.net, Visual Webdeveloper.net Bloodshed Dev C++, Borland C++ Visual Basic 6 |
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#16 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Austria (originally from the most beautiful island of the caribbean "Dominican Republic")
Posts: 1,317
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Nice
![]() btw you can take some ideas from my project here people has posted lots of things they would like to see there. i think it could be helpfull for you aswell. good luck and keep it up
__________________
Current development tools: Visual C++.net, Visual C#.net Visual VB.net, Visual Webdeveloper.net Bloodshed Dev C++, Borland C++ Visual Basic 6 |
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