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#1 |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2001
Location: Montreal, Canada
Posts: 8,090
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Thanks to cyclonmaster for reporting this on our forums. lxdream is a new Sega Dreamcast emulator for Linux. Here's what the author, nkeynes, had to say about this first major release:
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#2 |
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Registered User
Join Date: Dec 2004
Location: Massachusetts
Posts: 9
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I know no one cares, as seemingly no one (especially here) runs Linux or would choose it over Windows to run emulators. Like most Linux apps, the source is available, unlike almost ALL Windows emulators (for some reason the developers think distributing their source is evil even though they give the binaries for free?) Anyway. Built the source fine on AMD64 on Gentoo. Runs pretty good. Can't do much yet, but at least the source is open. We need more projects like this; nobody is competing to make the best emulator. In a case like this, if another person wants to make a better emulator, then they can take his source but they cannot steal it (make the new source unavailable). It's all for the increase in available information to all. The proprietary software model works by letting users know nothing about how things work and expecting users to pay money every time a little thing goes wrong. Where is Microsoft's own Windows manual with all those registry hacks and everything else? I run most emulators on Linux. But Project64 is still the best N64 emulator right now, so for some emulation I'm forced to use Windows (also MAME). I really hope ePSXe source gets released in the future; I'd like a fully native 64-bit build of it.
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My notebook: HP Pavilion dv5030us -ATI Mobility RADEON Xpress 200 -AMD Turion 64 2.0GHz -1GB PC2700 (2 x 512MB) |
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#3 |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2001
Location: Montreal, Canada
Posts: 8,090
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Thanks for the little open source rant... It still amazes me that people still bring this up. There are tons of projects that are open source and are never picked up by anyone. (Open source != better.... remember that) I'm willing to bet it'll be the same thing for this one... No offense to the author as I'm glad to see new projects like this.
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#4 | |
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Moving into the beat
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2004
Location: Perpetual Hawaii
Posts: 11,269
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Quote:
A lot of people actually use Linux here, but binary incompatibilities is pushing for rough choices. Well, at least theres always Ubuntu, who can easily be considered the standard to ensure compatibility with. Funnily enough, thats not always the case, but hey at least fixing that is possible, plus contributing it back for everyone's benefit. An opensource DC emu sure sounds a very nice idea. Well, at least, if nkneys loses motivation or hits a wall , it could still be resumed, for everyone's benefit
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#5 | |
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Registered User
![]() ![]() Join Date: Jan 2005
Location: alpha centauri
Posts: 104
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Quote:
The source of ePSXe is said to be lost. Edit: this was just a rumor. see http://forums.ngemu.com/generic-epsx...s-1-6-0-a.html pSX works quite well under linux, but is not and will not become open source.
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AMD Athlon64 (Newcastle) 2,0GHz | ASUS K8N | 1GB Samsung DDR400-333 | Leadtek WinFast A6600 GT TDH Last edited by chris-007; November 4th, 2007 at 03:35.. |
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#6 |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2006
Location: Athens,Greece
Posts: 584
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Nice to see yet another dc emu realsed ! This is getting fun ![]() Tatsh : Dont be so bad about closed source projects .. its not allways possible to open em.There are many devers & other problems (like, where did the docs come from ?) that get in the way.I dont know about other developers, but keeping nullDC closed source was a hard decission for me (and, it will possibly go opensource at some point .. or some parts of it ... duno ).Plus, you have to keep in mind that most open source emus for windows get recompiled/edited with buildin virus/spyware and then released as 'enhased' versions ......
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#7 | |
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Moving into the beat
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2004
Location: Perpetual Hawaii
Posts: 11,269
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Well, a new nullDC release wouldn't be bad anyway, for starters. Sounds cool if the code is considered to be opened, even if its for after 5 years ![]() Let's hope no "HDD crashes" will happen till that day
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#8 |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2006
Location: Athens,Greece
Posts: 584
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Dont worry, nullDC uses an svn for the source, and i regularly backup the svn too .There was a release planed for 1/11 (yes, 3 days ago) but ngemu had problems and after that my net went down for a few days and after that i had some ****ty stuff to cleanup with uni. So it got delayed once more (its like the 8th time ... meh)
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#9 |
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Bannҽd
![]() ![]() ![]() ![]() ![]() Join Date: May 2004
Location: Where banned people go
Posts: 2,151
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Is this the point where I start mentioning all the previous "Release Dates" we had or should I leave it for another time?
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#10 | |
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Moving into the beat
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2004
Location: Perpetual Hawaii
Posts: 11,269
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Quote:
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