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Old September 22nd, 2007, 23:55   #1
Chrono Archangel
 
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Join Date: Dec 2001
Location: Montreal, Canada
Posts: 8,090
Post Yabause 0.9.0 released!


Here's another release of the Sega Saturn emulator Yabause. This brings it to version 0.9.0. If it continues like this, it won't be long until it hits 1.0. Here are the changes:


opengl video core
- Added support for VDP1 line draw.
- Added support for VDP2 Rotation with coefficient tables.
- Other bug fixes.
software video core
- Added support for VDP1 frame buffer switching.
- Added support for VDP2 Rotation with coefficient tables.
- Fixed a bug in frame buffer erasing.
- Other bug fixes.
linux port
- Fixed a bug on 64 bits CPU.
- Hanged the location of the ini file to conform to XDG specification.
- Removed some old useless code.
- Added a "subclass" to GtkDrawingArea so sprite textures and screenshots
can now be saved through a popup menu.
macos port
- Added fullscreen support.
- Added graphics layer toggling.
windows port
- Fixed a stack corruption bug in DirectInput code.
- Fixed(hopefully this time) the joystick centering bug.

» Download Yabause 0.9.0 right here on NGEmu!


» You can also grab the Linux and Mac builds!
» Check out Yabause's website here
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Old September 27th, 2007, 12:40   #2
KillerShots
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Join Date: Apr 2001
Location: Florida
Posts: 1,927
Question: How does one add a "subclass" to gtk? It's a C library, without C++ classes, so "subclassing" should not be possible.
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