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#1 |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2001
Location: Montreal, Canada
Posts: 8,090
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Sorry for the delay guys. This version was released two days ago but with school and the finals taking most of my time, it's hard to keep the mainpage updated. But don't worry, I've only go one week left then its PARTY!!... euhh I mean work, work, work... Alright, enough about me. Here are the changes in this release: nds/tcm: reset during emulation does reinit memaccess_list (and rebuild_tcm) gba/video: selectable GBA (dark), GBA-SP (med), DS-in-GBA-mode (bright) colors nds/video: emulates backlight on/off/dimming (rgb_xlat per screen / machine) nds/setup: optionally allocates debug-ver 8MB main memory (with reset/remount) nds/help: described wifiwaitcnt (port 4000206h), and displayed it in f10-iomap nds/help: spi 16bit mode bugged (only each 2nd byte appears in 8bit-spidata) nds/iomap: added 32bit auxspi register in iomap (formerly 8bit whatever 1a1h) nds/aux: emulates auxspi port (that still without any backup-memory emulated) nds/help: added cartridge backup chapter, and auxspi in cart ports and iomaps nds/realtime: raised from 50% to 100% speed (delays only on arm9, not on arm7) nds/video: emulates alpha-flag (0=transparent) for direct color BG bitmaps nds/iomap: expanded bg#cnt charbase value to bit2-5 (unlike GBA-style bit2-3) nds/help: added debug_exception_vectors in irq chapter (27FFD9Ch and 380FFDCh) nds/reset: stable multiple_ready initialization (libnds crashed each-2nd-boot) nds/debug: allows stackinfo at non-3000000h region (ie. var nds9 dtcm region) nds/metroid: metroid demo intro-movie is now working (bg bitmap & bitmap obj) nds/iomap: fixed displayed sqrt_result register value (addr 2B4h instead 2A4h) nds/iomap: fixed soundcnt and soundbias registers (addr 50Xh instead ecx+50Xh) nds/video: fixed bitmap obj emulation (also displayed in vram viewer oam page) nds/help: corrected 2D Bitmap OBJ description (boundary=8x8, not boundary=32) nds/video: emulates vram-display-mode (used for metroid intro / upper screen) nds/irq/bios: nds-irq-handlers working without copy of real nds-bios-image profiler: goto function always applied to CODE window (not data/stack window) nds/profiler: treats FFFF0018h as nds9-irq (unlike 00000018h for gba/nds7) nds/emudetail: higher emulation accuracy for read/write-able POSTFLG bits nds/bugfix: fixed SWP opcode (metroid) (ecx was destroyed by anytcm handler) » Grab No$GBA 2.2d right here on NGEmu » Check out No$GBA's homepage
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#2 |
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The Reploid Samurai
![]() Join Date: Mar 2006
Location: Mexico
Posts: 88
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#3 |
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char char!
![]() ![]() ![]() ![]() ![]() Join Date: Apr 2006
Location: Beating PCXL-Fan at Heroes of Might and Magic
Posts: 1,429
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Yes, it is! Did you count it?
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#4 | |
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Banned
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Location: Munich, Germany
Posts: 6,349
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#5 |
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char char!
![]() ![]() ![]() ![]() ![]() Join Date: Apr 2006
Location: Beating PCXL-Fan at Heroes of Might and Magic
Posts: 1,429
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VBA is almost perfect
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#6 |
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The Reploid Samurai
![]() Join Date: Mar 2006
Location: Mexico
Posts: 88
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#7 | |
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Banned
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Munich, Germany
Posts: 6,349
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Quote:
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#8 |
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The Reploid Samurai
![]() Join Date: Mar 2006
Location: Mexico
Posts: 88
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