Emuforums.com

Go Back   Emuforums.com > PS2 Emulation > PS2 Plugin Questions & Plugin Troubleshooting
Home Register Downloads FAQ Members List Calendar Arcade Mark Forums Read

WON'T YOU JOIN US?
You are not a registered member and
are viewing this site as a guest.
Registration is simple and FREE.
Join this CrowdGather community today.
Registration offers the following perks:

» Less advertising throughout
» Post and participate in discussions
» Network with other forum members
» Free private messaging

join

Closed Thread
 
Thread Tools Display Modes
Old December 28th, 2007, 15:48   #241
Rattopaz
Registered User
 
Join Date: Jan 2007
Location: Italy
Posts: 16
Since i noticed some changes in Haunting ground (crc 2cd5794c) in the last GSdx releases
i will post some screenshots
i hope somewhat it helps.
Attached Images
File Type: jpg pcsx2 2007-1.jpg (64.0 KB, 43 views)
File Type: jpg pcsx2 2007-2.jpg (106.6 KB, 23 views)
File Type: jpg pcsx2 2007-3.jpg (63.0 KB, 24 views)
File Type: jpg pcsx2 2007-4.jpg (76.2 KB, 22 views)
File Type: jpg pcsx2 2007-5.jpg (75.2 KB, 31 views)
File Type: jpg pcsx2 2007-6.jpg (60.9 KB, 17 views)
File Type: jpg pcsx2 2007-7.jpg (74.3 KB, 13 views)
File Type: jpg pcsx2 2007-8 .jpg (117.3 KB, 38 views)
File Type: jpg pcsx2 2007-9.jpg (131.6 KB, 34 views)
__________________
Core 2 DUO E6400@2.37 Ghz | X1900GT (rev 2) 256 MB default clock | 2 GB RAM DDR2@667 MHz | 2x250 GB Seagate (Raid0) | Windows XP Pro SP2
Rattopaz is offline  

Advertisement [Remove Advertisement]
Old December 28th, 2007, 16:05   #242
Infinity4ever
Banned
 
Join Date: Aug 2007
Location: Lithuania
Posts: 49
budokai 3 looks perfect but theres a verry small bug that i can hardly see... its thoose white lines on their faces heres a screenshot:

P.S. thanks for your hard working gabest
Attached Images
File Type: jpg untitled2.JPG (40.6 KB, 74 views)
Infinity4ever is offline  
Old December 28th, 2007, 16:06   #243
KOC2000
Registered User
 
Join Date: Mar 2003
Location: Egypt
Posts: 121
Quote:
Originally Posted by AMMAREMF View Post
GSdx V0.1.2

Still This same Issue Like GSdx V0.1.1

To See ( TEKKEN 4 - Compared ) And Issue.

Go to This Link :- http://forums.ngemu.com/1246987-post233.html
For Tekken 4 just enable "Logarithmic Z" on GSdx
KOC2000 is offline  
Old December 28th, 2007, 16:16   #244
gabest
Emu author
 
gabest's Avatar
 
Join Date: Apr 2004
Location: at the end of the wire
Posts: 519
Quote:
Originally Posted by Rattopaz View Post
Since i noticed some changes in Haunting ground (crc 2cd5794c) in the last GSdx releases
i will post some screenshots
i hope somewhat it helps.
Looks like a nice game.
gabest is offline  
Old December 28th, 2007, 16:22   #245
RPGW1ZaRD
PCSX2 & O/C Addict
 
RPGW1ZaRD's Avatar
 
Join Date: Mar 2006
Location: My Computer
Posts: 2,841
Noticed some new minor bug in RE4 with 3 brighter vertical stripes, one thicker one to the left and 2 thinner ones to the right that are always there but not that easily seen especially in the screenshot but easier noticed when playing it.

EDIT: Marked the position and width of the stripes with red.
Attached Images
File Type: jpg re4-light2.jpg (89.0 KB, 71 views)
__________________

« Feel free to browse through PCSX2 screenshots on RPGWiZaRD's Putfile.com section »

Intel® Core™2 Duo E8400 @ 4.0GHz «-» Gigabyte P35-DS4 «-» CellShock 2x1GB @ DDR2-1200 5-5-4-10 «-» JetWay 8800GT 512 MB @ 705/1750/1015 MHz «-» Thermaltake ToughPower 750W «-» Sony Multiscan G400 19" CRT «-» OCZ Vendetta 2 «-» Creative SoundBlaster Audigy «-» Logitech X-530 5.1 «-» Sennheiser HD 212 Pro «-» Logitech MX™518 Gaming-Grade «-» Razer Mantis Speed «-» Windows XP Pro SP3 «-» Windows Server 2k8 XSOS 3.0 BETA

Last edited by RPGW1ZaRD; December 28th, 2007 at 16:28..
RPGW1ZaRD is offline  
Old December 28th, 2007, 16:43   #246
gabest
Emu author
 
gabest's Avatar
 
Join Date: Apr 2004
Location: at the end of the wire
Posts: 519
Quote:
Originally Posted by RPGW1ZaRD View Post
Noticed some new minor bug in RE4 with 3 brighter vertical stripes, one thicker one to the left and 2 thinner ones to the right that are always there but not that easily seen especially in the screenshot but easier noticed when playing it.

EDIT: Marked the position and width of the stripes with red.
Is that inside the first house? Did it appear in v1.2?
gabest is offline  
Old December 28th, 2007, 16:45   #247
KOC2000
Registered User
 
Join Date: Mar 2003
Location: Egypt
Posts: 121
Thank you gabest fr your hard work.. "SmackDown - Here Comes The Pain" loading screens are perfect now... but I think this broke something else.. "Crash Bandicoot TWOC" display it cutted from the bottom of the screen. I think that is the same issue posted by GOGETA_ "in tenkaichi 3 screen is to streched".

Edit:-
You know what?!
I'm using a pirated copy of crash actually (I swear I've bought that game but I don't find my original CD).. the point is it has a pal/ntsc selector the cut thing happens only when I select NTSC, so it cut the display to 640x448 I think..
Attached Images
File Type: jpg crash_stretched.jpg (39.4 KB, 46 views)
File Type: jpg crash_stretched_2.jpg (30.0 KB, 26 views)

Last edited by KOC2000; December 28th, 2007 at 17:42..
KOC2000 is offline  
Old December 28th, 2007, 16:47   #248
RPGW1ZaRD
PCSX2 & O/C Addict
 
RPGW1ZaRD's Avatar
 
Join Date: Mar 2006
Location: My Computer
Posts: 2,841
Quote:
Originally Posted by gabest View Post
Is that inside the first house? Did it appear in v1.2?
Yes it's v1.2 and those stripes are there all the time regardless of what position or camera angle is used. Wasn't there pre v1.2 builds.
__________________

« Feel free to browse through PCSX2 screenshots on RPGWiZaRD's Putfile.com section »

Intel® Core™2 Duo E8400 @ 4.0GHz «-» Gigabyte P35-DS4 «-» CellShock 2x1GB @ DDR2-1200 5-5-4-10 «-» JetWay 8800GT 512 MB @ 705/1750/1015 MHz «-» Thermaltake ToughPower 750W «-» Sony Multiscan G400 19" CRT «-» OCZ Vendetta 2 «-» Creative SoundBlaster Audigy «-» Logitech X-530 5.1 «-» Sennheiser HD 212 Pro «-» Logitech MX™518 Gaming-Grade «-» Razer Mantis Speed «-» Windows XP Pro SP3 «-» Windows Server 2k8 XSOS 3.0 BETA
RPGW1ZaRD is offline  
Old December 28th, 2007, 16:49   #249
gabest
Emu author
 
gabest's Avatar
 
Join Date: Apr 2004
Location: at the end of the wire
Posts: 519
Quote:
Originally Posted by KOC2000 View Post
Thank you gabest fr your hard work.. "SmackDown - Here Comes The Pain" loading screens are perfect now... but I think this broke something else.. "Crash Bandicoot TWOC" display it cutted from the bottom of the screen. I think that is the same issue posted by GOGETA_ "in tenkaichi 3 screen is to streched".
NTSC and 512 lines? THAT can be a problem. I only expected 448 at most. Hm, wait, isn't it just pal 60hz?

Last edited by gabest; December 28th, 2007 at 16:54..
gabest is offline  
Old December 28th, 2007, 17:10   #250
Agetian
Registered User
 
Join Date: Jul 2006
Location: Russia
Posts: 45
Testing result for Mortal Kombat Armageddon SLUS-21410:

Using GSdx v0.1.2; didn't test on any earlier versions.

There is graphical corruption on the fighter selection screen that becomes more and more severe with time; some corruption happens also on later screens as well (e.g. when the battle plan is shown in arcade mode). This is confirmed not to happen when using ZeroGS 0.97.

Tested on PCSX2 0.9.4, on my laptop (C2D T5500 @ 1,66Ghz, 1536MB RAM, GeForce 7600); GSdx settings: PS 3.0, Direct3D9 hardware renderer, nloop auto, logZ on/off, alpha correction on/off, texture filtering on/off.

- Agetian
Agetian is offline  
Old December 28th, 2007, 17:41   #251
KOC2000
Registered User
 
Join Date: Mar 2003
Location: Egypt
Posts: 121
Quote:
Originally Posted by gabest View Post
NTSC and 512 lines? THAT can be a problem. I only expected 448 at most. Hm, wait, isn't it just pal 60hz?
I edited my post, read it again please.. I don't know about that version I'm using.. it has pal/ntsc selector.
KOC2000 is offline  
Old December 28th, 2007, 17:44   #252
gabest
Emu author
 
gabest's Avatar
 
Join Date: Apr 2004
Location: at the end of the wire
Posts: 519
I thought so, it was pal originally, but at 60Hz gsdx thinks it's ntsc. Looks like I have to hardcode 512, 448, 416 lines to leave them unaltered (or anything not more than 512 lines, hmm).

Last edited by gabest; December 28th, 2007 at 17:49..
gabest is offline  
Old December 28th, 2007, 17:54   #253
_____SNAKE_____
Registered User
 
Join Date: Nov 2006
Location: Brasil
Posts: 53
Gabest you can correct this bug of devil may cry 2? In the remaining portion of the game he functions perfectly, but in this part he is with this bug.

in KH 1 it is not more showing the texts with 0.1.2 in the way dx10.

_____SNAKE_____ is offline  
Old December 28th, 2007, 18:03   #254
gabest
Emu author
 
gabest's Avatar
 
Join Date: Apr 2004
Location: at the end of the wire
Posts: 519
Don't have dmc2, but where is the text in kh1??? :'(
gabest is offline  
Old December 28th, 2007, 18:41   #255
rainbow
Anime & jRPGs Addict
 
rainbow's Avatar
 
Join Date: May 2007
Location: None of your business
Posts: 823
Yep something is wrong with text in KH1. Also after reopening emu and loading a sstate most of the graphic is gone.

Note: new buttons in the forums look like s...
Attached Images
File Type: jpg shot_001.jpg (114.5 KB, 36 views)
File Type: jpg shot_003.jpg (47.8 KB, 21 views)
__________________
[CENTER]C2D E6300 3.06 GHz | P5N-E SLI | 2 GB RAM 1000 MHz 5-4-4-12 | 7900GS 585/800 MHz | Audigy 2 | XP Pro SP3
rainbow is offline  
Old December 28th, 2007, 18:43   #256
gabest
Emu author
 
gabest's Avatar
 
Join Date: Apr 2004
Location: at the end of the wire
Posts: 519
Found it, but can't remember what this new hack fixed yesterday
gabest is offline  
Old December 28th, 2007, 19:00   #257
rainbow
Anime & jRPGs Addict
 
rainbow's Avatar
 
Join Date: May 2007
Location: None of your business
Posts: 823
There is a progress in ICO:P

BTW i can see those 3 stripes mentioned by RPGW1ZaRD in RE4 too.

Note: sound works in ICO with new GiGaHeRz's spu2 1.3!!!
Attached Images
File Type: jpg shot_004.jpg (90.3 KB, 48 views)
File Type: jpg shot_005.jpg (153.4 KB, 59 views)
File Type: jpg shot_006.jpg (66.2 KB, 28 views)
File Type: jpg shot_007.jpg (63.7 KB, 35 views)
File Type: jpg shot_008.jpg (46.9 KB, 31 views)
File Type: jpg shot_009.jpg (87.5 KB, 33 views)
__________________
[CENTER]C2D E6300 3.06 GHz | P5N-E SLI | 2 GB RAM 1000 MHz 5-4-4-12 | 7900GS 585/800 MHz | Audigy 2 | XP Pro SP3

Last edited by rainbow; December 28th, 2007 at 19:21..
rainbow is offline  
Old December 28th, 2007, 19:51   #258
gabest
Emu author
 
gabest's Avatar
 
Join Date: Apr 2004
Location: at the end of the wire
Posts: 519
I need wild arms 5 crcs! (yet another game doing tricks with the z buffer as a texture)
gabest is offline  
Old December 28th, 2007, 19:59   #259
ameppe
Registered User
 
Join Date: Nov 2007
Location: Caserta, Italia
Posts: 28
Quote:
Originally Posted by gabest View Post
I need wild arms 5 crcs! (yet another game doing tricks with the z buffer as a texture)
Wild Arms 5 (U) CRC c1640d2c
I found this crc for the american version posted by orusskich
I hope this will help you
ameppe is offline  
Old December 28th, 2007, 21:26   #260
olis
Laruffii Inside
 
olis's Avatar
 
Join Date: Mar 2005
Location: Japan
Posts: 105
Thank you very much , Gabest.

I use your latest plugin on Chaos Legion.

And you know, the speed is 45 % faster now, even with my low PC spec.
__________________
_____________________________________
Turion64 X2 1,9 GHz:::120 GB HDD SATA II:::nVidia GeForce 7000m:::2GB DDR-II RAM:::16 X Supermulti DVDRW+::: Acer Aspire 4520

olis is offline  
Closed Thread

Tags
gsdx, pcsx2

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +1. The time now is 11:21.

© 2006 - 2012 Emu Forums | About Emu Forums | Advertisers | Investors | Legal | A member of the Crowdgather Forum Community


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2013, vBulletin Solutions, Inc.