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Old November 25th, 2007, 22:43   #1
Match1
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Problem to play YGO GX Spirit Caller

When i start to play the game came out this message ´´Memory messed up`` i have downloaded the older version of the No$GBA if it happen again and it didin`t then i re-downloaded the newest No$GBA and it worked fine,then the next day i set the game again and the message came out again!!!What`s the problem?
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Old November 26th, 2007, 01:52   #2
Dualscreenman
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http://forums.ngemu.com/no-gba-discu...swer-here.html
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Old November 26th, 2007, 22:56   #3
Match1
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Quote:
Originally Posted by Dualscreenman View Post
Here the image when i set the ygo GX SC cartridge.
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Old November 27th, 2007, 00:02   #4
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Delete your ini and set everything up again. Also be aware that you need to reset the emu between savetypes.
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Old November 27th, 2007, 20:10   #5
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Delete your ini and set everything up again. Also be aware that you need to reset the emu between savetypes.
It didn`t work the stupid problem always comes back.
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Old November 27th, 2007, 20:12   #6
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Well I really don't know...it works perfectly for me...

Are you using the correct savetype?
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Old November 27th, 2007, 21:37   #7
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Well I really don't know...it works perfectly for me...

Are you using the correct savetype?
Yes and now i can`t play mine DS roms more because of this strange error of memory messed up.
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Old November 28th, 2007, 00:40   #8
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probably your pc memory is messed up XD
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Old November 28th, 2007, 04:37   #9
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You should either set the Save Type of Spirit Caller as your standard or start another game first to alter the ST. I had a similar problem with corrupted FFIII saves.
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Old December 1st, 2007, 03:01   #10
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Quote:
Originally Posted by Smilley View Post
You should either set the Save Type of Spirit Caller as your standard or start another game first to alter the ST. I had a similar problem with corrupted FFIII saves.
you are right is already told that the emu in this actual development is best to play only one game with correct save type each time if not you can accidentally corrupt another game save, or just backup the saved battery or again just wait until Martin implement auto detect feature.
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Old December 1st, 2007, 03:14   #11
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or use NDS2XGL that will remeber the last save type set for the ROM name (im also adding autodetect feature, but i need more info, on how to do this) ^^"
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Old December 3rd, 2007, 20:46   #12
Match1
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or use NDS2XGL that will remeber the last save type set for the ROM name (im also adding autodetect feature, but i need more info, on how to do this) ^^"
But it only shows a white screen.
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