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#1 |
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Bannҽd
![]() ![]() ![]() ![]() ![]() Join Date: May 2004
Location: Where banned people go
Posts: 2,151
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nullDC 1.0.0 beta 1.6 [07/11/2007 update]
<Update> 7/11/2007 Fixed a couple of bugs, it has a new aica plugin & some other minnor fixes.Read the readme for more info. I'l edit this post for other updates, as well as do a new post at the end of the thread. <old link is no longer valid> use : http://www.emudev.org/nullDC/ </Update> drkIIRaziel "saw the light" and decided that if we don't make a release now we may never do, so here it is: <link is no longer valid> Be aware that this is more like an ALPHA than a BETA (thus the version number) so some things might be broken. Read the included documentation and follow the instructions there if you encounter any problems. Have fun
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I'm not insane. YOU are insane... You are all insane! ![]() Click Here to Visit my Blog Page Last edited by drkIIRaziel; June 25th, 2008 at 15:42.. |
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#2 |
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GameCube Player!
![]() ![]() ![]() ![]() ![]() Join Date: Feb 2002
Location: Shaolin Temple , The Tibet Mountains
Posts: 1,290
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great, thank you very much, works great
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My specs: Core i7 3930k, GeForce 660Ti, 16GB RAM |
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#3 |
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Deus ex machina
![]() ![]() ![]() ![]() Join Date: Jul 2007
Location: Greece
Posts: 949
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Woo hoo, a ****ty release i was always dreamed of . Anyway tnx guys. First impressions: unbelievable. Rez works without a single graphical glitch, even the transitions between the areas are fine now.
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Last edited by Linktothepast; November 4th, 2007 at 20:12.. |
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#4 |
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Mr. Technological
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2005
Location: Auburn, New York
Posts: 4,426
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#5 |
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Registered User
Join Date: Dec 2006
Location: argentina
Posts: 2
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hell yes :] NICE JOB TEAM |
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#6 |
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Emulation Connoisseur
![]() ![]() Join Date: May 2004
Location: Earth
Posts: 180
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Thanks for the new release!
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Intel C2D E4500 @ 3.3GHz Asus P5N-D SLI BFG 8800GT OC 4GB Corsair XMS2 PC2-6400C5 DDR2 SDRAM Windows 7 x64 Ultimate SP1 |
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#7 |
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Registered User
Join Date: Aug 2007
Location: france
Posts: 7
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very special thanks for the news release nullDC is a emulator dreamcast number 1
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#8 |
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Mr. Technological
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2005
Location: Auburn, New York
Posts: 4,426
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I am getting an error though when trying to launch nullDC, at first it said I needed the wpcap.dll and packet.dll files because it couldn't find them. I went and got those, put them in my sytem32 directory and now a I am getting another error cannot find packet entry point in packet.dll then it says the one of the plugins or all of them could not be loaded. Anyway to fix this? |
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#9 |
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Vanned
![]() ![]() ![]() ![]() ![]() Join Date: Jul 2005
Location: dot hu
Posts: 1,327
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Install winpcap drivers, not just copy one or two files but install the driver set. Whats supposed to be broken in sound support? It plays back fine here, maybe a bit better then the last version (still far from perfect tho). Also joypad works fine, using x360 pad with custom drivers, all my custom mapped buttons are recognized. my thoughts: no alt+enter fullscreen switch, Ikaruga lvl2 still broken. No Vsync. Framerate is a bit jerky under Vista (stays 60fps, its like if it wouldnt display all 60 frames though), but I use a Radeon so I have no right to complain. Also, no rumble. Otherwise it probably has anything I need. |
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#10 |
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Registered User
Join Date: Apr 2006
Location: France
Posts: 32
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#11 | |
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Registered User
Join Date: Aug 2003
Posts: 12
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Quote:
I believe it has more to do with that they have been trying to do a release for months but it has been delayed repeatedly.
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"Without deviation from the norm, progress is not possible." - Frank Zappa |
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#12 |
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Vanned
![]() ![]() ![]() ![]() ![]() Join Date: Jul 2005
Location: dot hu
Posts: 1,327
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#13 |
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Mr. Technological
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2005
Location: Auburn, New York
Posts: 4,426
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#14 | |
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PCSX2 Coder
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2004
Location: Plymouth, UK
Posts: 10,037
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Quote:
if you are usign HLE boot, try using the normal boot
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http://www.pcsx2.net Intel i7 920 @ 3.4Ghz, POV GTX 570 1.3Gb, 1.8Tb HD space, 6Gb OCZ Reaper PC3-14400 Triple Channel Dont PM me for help, use the forums, thats what its for! My Chip16 Emulator RefChip16 http://code.google.com/p/refchip16/
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#15 |
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Bin newbie/n00bie
![]() ![]() Join Date: Jun 2007
Location: 39°38'21''N, 20°50'52''E
Posts: 112
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Since this is a beta (or alpha), maybe we should not even think about complaining. The team has already done more than what any of the rest of us would have done in their place.
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#16 | |
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Mr. Technological
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2005
Location: Auburn, New York
Posts: 4,426
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Quote:
Yes I am already using normal boot, unless I'm doing something else wrong.
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#17 |
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Emulation Connoisseur
![]() ![]() Join Date: May 2004
Location: Earth
Posts: 180
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JP and US BIOS run at 50FPS PAL and the broadcast and system type are greyed out in the nullDC settings so if a PAL game doesn't have a 50Hz/60Hz selector then I have to play it in PAL which limits the game to 50FPS only. Sound for me is worse than the previous BETA, its very crackly with either sound plugin. I guess this is what the developers meant by the sound being broken in this release.
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Intel C2D E4500 @ 3.3GHz Asus P5N-D SLI BFG 8800GT OC 4GB Corsair XMS2 PC2-6400C5 DDR2 SDRAM Windows 7 x64 Ultimate SP1 Last edited by Eiji; November 4th, 2007 at 22:29.. |
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#18 |
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Mr. Technological
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2005
Location: Auburn, New York
Posts: 4,426
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Scratch my last post, I managed to get it to work. I don't know what I did wrong. The only thing I did differently this time was choose HLE boot instead of normal. Excellent release, Resident Evil: Code Veronica is actually running normally compared to the last release. In this release there is shadows and the lighting is much better. Also it doesn't run too fast or too slow, just normally as if I were playing it on my Dreamcast.
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#19 |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2006
Location: Athens,Greece
Posts: 584
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Sound works ? strange .. im sure i broke it somewhere >.< Anyway some notes about this release : -Its an 'as is' release, both psyman & i have less time lately so we decided to release current beta .-It was meant to be fixed, cleaned up and released by 1/11/2007.Due to bad luck it wasnt even fixed .-The chanka aica plugin uses new elsemi's aica code instead of chanka's.It has speed limit (on/off with scroll lock iirc) and DSP emulation. -Netplay should be broken. -Some menus (like change bios region etc) are not working properly, so they are disabled atm. -GDI files no longer need the -8 offset hack.You need to fix your files, or they wont work ![]() -DO NOT RUN THE MMU BUILD, unless you use interpreter.when using dynarec IT JUST MAKES THINGS SLOWER WITHOUT ANY IMPROVEMENT ON COMPAT.gah ...Yes, the mmu build will boot wince games and run dreamcast linux & netbsd ![]() I hope i'l fix some of the problems soon so we can have a proper beta 2 release soon
Last edited by drkIIRaziel; November 5th, 2007 at 00:15.. |
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#20 |
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Vanned
![]() ![]() ![]() ![]() ![]() Join Date: Jul 2005
Location: dot hu
Posts: 1,327
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Oh, I should've known the AICA has a dsp, now the (lack of) echos in the Ikaruga music makes sense. btw, if by sound being broken you meant the Chanka plugin, then yea, its pretty damn broken. Sound effects play more or less, but the music in Ikaruga really doesnt work. Also, with the Chanka Aica plugin I don't get the jerky framerate. It thinks Ikaruga runs in PAL 50hz mode though. |
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