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#1 |
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Registered User
Join Date: Oct 2007
Location: ds
Posts: 1
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Final Fantasy X- 30 fps=15 fps?
Although I don't have a dual core cpu, I manage to run FFX with about 25-30 fps, which by my experience from PC games, should be just enough. Instead, the game runs very slow, the character moves as if he were wading through thick molases. In certain places, where I get about 50 fps, everything moves just fine. So my question is, is the performance-to-fps ratio somewhat diffirent on the emulator or PS2 or is something wrong with my conf/computer or whatnot? I mean in theory anything above 20 does not yield any noticable diffirence because there is a limit to the number of frames we can perceive per second.
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#2 |
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EX-Administrator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2001
Location: San Andres, Colombia
Posts: 1,117
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#3 |
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Final Fantasy XXX
![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: USA, TX
Posts: 2,413
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60 fps is the normal speed from playing it on your real ps2, 30fps is half that speed...
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Intel Core2Duo E6300 1.86Ghz L629A244 @ 3.78GHz G.Skill 2x1gb Hz--540MHzAsus P5K-E Wifi/AP Rev.1.02g Thermalright Ultra Extreme 120+ FM121 (110 cfm fan) ATI x1900 GT Rev.2 256mb 513/657 CORSAIR CMPSU-1000HX 1000W |
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#4 |
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Registered User
Join Date: Sep 2007
Location: France
Posts: 12
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If you want to recognize PC games behavior, just enable frame skipping in CPU settings. It will be different, but not better.
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#5 |
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Registered User
![]() ![]() ![]() Join Date: Nov 2006
Location: Canada
Posts: 325
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Try and tell that to the users at digg :P, you'll be in a whole in 30 seconds flat. Basically there is an expected fps, and your not getting it so its slow. Different applications run at different frames per second. Not everything wants 30 fps, thats just a good number for pc gaming in terms of speed / visual appearance.
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#6 |
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代言人
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2006
Location: 應許之地
Posts: 7,056
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An NTSC game has 60fps as 100% speed, a PAL game has 50fps as 100% speed
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#7 |
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Anime & jRPGs Addict
![]() ![]() ![]() ![]() Join Date: May 2007
Location: None of your business
Posts: 823
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That's 4th or 5th thread about the same thing, in the last two days lol... Anyway if ur rig can't handle FF X on fullspeed stick to ur PS2. Or upgrade PC. There is no other way.
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[CENTER]C2D E6300 3.06 GHz | P5N-E SLI | 2 GB RAM 1000 MHz 5-4-4-12 | 7900GS 585/800 MHz | Audigy 2 | XP Pro SP3 |
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#8 |
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Registered User
Join Date: Dec 2006
Location: Boston
Posts: 18
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Way back when, I had more or less the same question: http://forums.ngemu.com/pcsx2-offici...ing-issue.html I agree that logic suggests that if my comp is only powerful enough to handle 30 fps, I'll simply lose every other frame, and have an otherwise perfectly playable game. Unfortunately, in practice, this won't happen, at least in this version of pcsx2. I'll keep my fingers crossed for the (perpertually) upcoming version
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#9 |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2006
Location: Perdition
Posts: 590
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PS2 games are written for specific hardware, and all PS2 CPUs are essentially identical in terms of performance, so game authors can expect a consistent frame rate across machines. Therefore frame rate and game speed are generally coupled. Edit: This explanation could be wrong. The issue could also be that PCSX2 tries to emulate the PS2 in terms of operations per second, so PCSX2 slows down the emulated system's clock to match the number of emulated instructions. PC games are written for machines with varying specs, so frame rate is expected to vary. Therefore, for PC games, programmers are generally careful to keep the game clock (For physics/movement/etc) and the frame rate independent of each other. |
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#10 | |
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Emu Addict
![]() ![]() Join Date: Jan 2004
Location: Germany
Posts: 175
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Quote:
It's disadvantageous for emulation of course, because otherwise games could be really playable at 20-30 fps.. |
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#11 |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2006
Location: Perdition
Posts: 590
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Thanks, Chris. Was pretty sure my first explanation was correct, but just as I posted, realized I could be barking up the wrong tree.
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#12 |
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Final Fantasy XXX
![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: USA, TX
Posts: 2,413
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From ps2 to pc, it's called backward engineering. For example, taking the alien saucer engine/technology and make it works in our cars.
__________________
Intel Core2Duo E6300 1.86Ghz L629A244 @ 3.78GHz G.Skill 2x1gb Hz--540MHzAsus P5K-E Wifi/AP Rev.1.02g Thermalright Ultra Extreme 120+ FM121 (110 cfm fan) ATI x1900 GT Rev.2 256mb 513/657 CORSAIR CMPSU-1000HX 1000W |
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#13 |
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Registered User
Join Date: Apr 2007
Location: US
Posts: 2
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#14 |
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Registered User
![]() ![]() ![]() Join Date: Nov 2006
Location: Canada
Posts: 325
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I actually heard that super high def movies run at 18 FPS. Any lower than 18 and we would start to notice bluring or obvious picture changes. In actual fact, his number IS correct. ASSUMING the application is expecting 20 frames per second, the human eye could not percieve any difference from if the application was expecting to see 21 frames per second. Once you start going lower than 20 FPS we can start to notice. I think i def movies use this knowledge to thair advantage however. So Yes, just yes. I have been reading up a bit and it seems that 24 frames per second is the magic number to which our eyes are designated to see best, with anything after 20 having an unpercievable difference.
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Core 2 Duo E6750 @ 2.66 -=- Asus P5B -=- 2048 Corsair Platinum @800 4-4-4-15 -=- GeForce 8800 gts 640mb -=- OCZ GameXtreme 850W -=- Soundblaster X-Fi Extreme Gamer -=- Logitech Z-5300 5.1 THX Sound -=- Antec P180 -=- Duel ViewSonic VX924 19" -=- Logitech G5 Gaming Mouse -=- Windows Vista x86, Gentoo Linux 2007 (2.6.22-r5) -=- Saitek P880, Logitech Duel Action Gamepad |
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#16 |
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Registered User
![]() ![]() ![]() Join Date: Nov 2006
Location: Canada
Posts: 325
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i dont knwo what he is talking about, cause side by side on two crt's i cannot tell the difference between 30 fps and 60 fps in any game. The mind percieves what it wants to. In a side by side comparison, not knowing which is 60 fps and which is 30 fps, i almost guarentee that you would see most people guessing to tell the difference. You would probably be lucky to nab a 60 - 40% in favor of the 60 FPS. The good thing about the internet is anyone can put information online. The bad thing about the internet is anyone can put information online.
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Core 2 Duo E6750 @ 2.66 -=- Asus P5B -=- 2048 Corsair Platinum @800 4-4-4-15 -=- GeForce 8800 gts 640mb -=- OCZ GameXtreme 850W -=- Soundblaster X-Fi Extreme Gamer -=- Logitech Z-5300 5.1 THX Sound -=- Antec P180 -=- Duel ViewSonic VX924 19" -=- Logitech G5 Gaming Mouse -=- Windows Vista x86, Gentoo Linux 2007 (2.6.22-r5) -=- Saitek P880, Logitech Duel Action Gamepad |
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#17 | |
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Emu Addict
![]() ![]() Join Date: Jan 2004
Location: Germany
Posts: 175
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Quote:
I hope you read the full article, not just some sections. It's really good explained with a lot of information and facts in it. You can't just go there and say "oh, it might be wrong" without disproving it in detail. |
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#18 | |
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Ƹ̵̡Ӝ̵̨̄Ʒ 龍我雷 Ƹ̵̡Ӝ̵̨̄Ʒ
![]() ![]() ![]() ![]() ![]() Join Date: Sep 2002
Location: Oak Lawn, IL
Posts: 1,200
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Quote:
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#19 | |
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Emu Addict
![]() ![]() Join Date: Jan 2004
Location: Germany
Posts: 175
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Quote:
Here is another source for the sceptics btw. And you'll sure find more if you're interested. Just search the internet. |
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#20 | |
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Wheee
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2007
Location: Qc, Can
Posts: 3,106
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Quote:
If you play like 1 hour at 60 fps, then suddenly play a game at 30 fps, you'll definitly see a difference, the same goes if you play 1h at 30 fps and then suddenly play at 60 fps. The biggest difference comes when turning around in a game tho, even if the FPS stays at 30, suddenly turning around will DEFINITLY show a difference to the eye. The fastest the action, the easier it is to see if a game is 30 fps or not, if a character stand still in front of moving leaves then yeah, it can be hard to say since nothing is really happening, but playing a fast racing game (like FZERO, where you go at FREAKIN FAST SPEEDS) will be horrible at 30fps. And not because the fps will drop to like 20-25 because of the speed, even if it really stays at 30 ALL THE TIME, a freakin fast game will still be too much for 30fps to be smooth to the eye. The reason being, the eye can see up to 60 fps, definitly. And while the eye will adapt to 30 fps to try and accomodate to it if you play at that speed for a long time, playing at 60 and then going back to 30 will show a difference. |
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