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#1 |
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Do not Disturb
![]() ![]() ![]() ![]() ![]() Join Date: Jun 2001
Location: Bangkok,Thailand
Posts: 1,808
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Can ePSXe enhanced 2D like bleem did???
I just wonder if ePSXe can It would be great so much |
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#2 |
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Do not Disturb
![]() ![]() ![]() ![]() ![]() Join Date: Jun 2001
Location: Bangkok,Thailand
Posts: 1,808
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Correct me if I wrong.
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#3 |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Germany
Posts: 874
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If you can show me a single screenshot of a game which is looking better on bleem!-PC (hw/accel. mode) than with my ogl/d3d plugins, I will do everything I can to improve the plugins ![]() (of course I already do whatever I can do to improve them... still I doubt you will find a game... ) |
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#4 |
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Guest
Posts: n/a
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2D? yes...use bilinear filtering (NOT without sprites)... I don't really like it in 2D games actually.... |
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#5 |
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Do not Disturb
![]() ![]() ![]() ![]() ![]() Join Date: Jun 2001
Location: Bangkok,Thailand
Posts: 1,808
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Well,I testing again I discover I mistake. but I still wonder..... I play SNES9X and 2D look very better than real SNES. I use 2x2 eagle mode (If I remember not wrong )Can u enhanced PSX like SNES done???? Last edited by Enigma1982; May 17th, 2001 at 17:40.. |
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#6 |
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Guest
Posts: n/a
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no, eagle or 2xsai mode is not possible I think.... the filtering looked good on those chocobo racing screens of yours though, but then again that's a 3d game with 2d sprites, not entirely 2D.... and everyone has different tastes of course...I like the blurring that nvidia cards do very much, others hate it. |
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#7 |
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Do not Disturb
![]() ![]() ![]() ![]() ![]() Join Date: Jun 2001
Location: Bangkok,Thailand
Posts: 1,808
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I tested filter extend on 2D game Megaman X5 It look bad.I don't like it Last edited by Enigma1982; May 17th, 2001 at 19:28.. |
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#8 |
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Guest
Posts: n/a
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me neither
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#9 | |
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I'm in despair!
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Brazil
Posts: 3,419
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Quote:
[]s Badaro |
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#10 |
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Guest
Posts: n/a
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Yes it does. I get 2d graphics that look as good as Super Eagle mode. Make sure you have the latest Drivers for your video card and don't be afraid to play w/the various options in the plugin. It can be achieved. Pete, don't worry, your GPU plugins put bleem! to shame. Bleem!'s graphics can't hold a candle to yours. sincerely, sx/amiga |
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#11 |
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Registered User
![]() Join Date: Apr 2001
Location: In my house
Posts: 83
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Try the standar mode in the games 2d instead of the extended mode ![]() Not very used , but the scanlines option are very well in games 2d, 800 x 600 scanlines, it is the best option
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#12 |
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Do not Disturb
![]() ![]() ![]() ![]() ![]() Join Date: Jun 2001
Location: Bangkok,Thailand
Posts: 1,808
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Here is screenshot of Megaman X5 with filter standard Extend is not diff from standard much. |
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#13 |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Germany
Posts: 874
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Enigma1982, with "extended" the black lines should disappear... and now show my the same game with bleem! and filtering, ehe ![]() |
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#14 |
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Do not Disturb
![]() ![]() ![]() ![]() ![]() Join Date: Jun 2001
Location: Bangkok,Thailand
Posts: 1,808
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Wow,VGS make me impressive look on this screen shot
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#15 |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Germany
Posts: 874
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That's software drawing... you will get the same result with my Soft plugin... Show me a hw/accel. one (with filtering enabled)...
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#16 |
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Do not Disturb
![]() ![]() ![]() ![]() ![]() Join Date: Jun 2001
Location: Bangkok,Thailand
Posts: 1,808
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Here this is real shot of Megaman X5 by ePSXe without filter. ![]() oh man I run out of file size. Last edited by Enigma1982; May 18th, 2001 at 06:32.. |
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#17 | |
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Do not Disturb
![]() ![]() ![]() ![]() ![]() Join Date: Jun 2001
Location: Bangkok,Thailand
Posts: 1,808
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Quote:
![]() I tested on bleem too it looking bad. You are king of GPU plugin man.Good Job Pete |
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#18 |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Germany
Posts: 874
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The king? Naaaa... Lewpy is Queen Mum, though ;P The 2D tiling glitch with enabled filtering has been discussed over and over, and I would have been really suprised if bleem!-pc would have had a solution for it... as far as I remember bleem!-pc has big problems with texture alignment (even if filtering is disabled). As a matter of fact I've tried several ways to get around the problem a few weeks ago, but without success (sometimes the tiling was a bit harder to see, and sometimes part of the screen was ok, but nothing was a real solution...) Well... we'll never give up, will we? |
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#19 |
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Do not Disturb
![]() ![]() ![]() ![]() ![]() Join Date: Jun 2001
Location: Bangkok,Thailand
Posts: 1,808
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Yeah,We will never give up.............. ![]() Go go go Pete Last edited by Enigma1982; May 19th, 2001 at 10:59.. |
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