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Old June 6th, 2007, 15:31   #1
sigmax
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Question Could Not Read Data and Save Types your answer is HERE !!!!!

Well this is a little faq for users with those problem.

First

No$gba components if you don't have this the emu won't work



Could not Read data and set save types

If the emu present this





The only thing you got to do is set a save type (NDS cardtridge backup media)and reset the emu(*) if you find the correct save type go to option (save options)




NOTE: occasionaly games boot up even on the wrong save type.
What happens then though is that when trying to save, you will encounter that same error (Could not read the data. Turn power off and reinsert the game card).
The fix is exactly the same just sellect the correct save type when starting the game next time, exactly as shown.
Unforutnately any game progress up to that point is forfit then if you had chosen the wrong save type and it fails to save with that error.

if you get an error "カード (CARD)" (on Japanese games) change the save type


THIS ========>>> NOGBA
EEPROM - 4Kbit => EEPROM 0.5Kbytes
EEPROM - 64Kbit => EEPROM 8Kbytes
EEPROM - 512Kbit => EEPROM 64Kbytes
FLASH 2048Kbit(2Mbit) => FLASH 256Kbytes
FLASH 4096Kbit(4Mbit) => FLASH 512Kbytes
FRAM 256Kbit => FRAM 32Kbyte

Well this is a little list of the most used save types on NDS roms

1-EEPROM 64KBytes
2-EEPROM 0.5Kbytes
3-FLASH 256KBytes
4-FLASH 512KBytes
5-FRAM 32KBytes

Useful Pages

ADVANsCEne - Release News for NDS-PSP-GBA

NDS Release Lister


Finally if you don't find a save type for xxxx game you can ask here.
i will give a reply with the correct save type.
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Last edited by sigmax; September 7th, 2007 at 19:37..
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Old June 6th, 2007, 15:56   #2
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Be aware that occasionaly games boot up even on the wrong save type.
What happens then though is that when trying to save, you will encounter that same error (Could not read the data. Turn power off and reinsert the game card).
The fix is exactly the same just sellect the correct save type when starting the game next time, exactly as shown.
Unforutnately any game progress up to that point is forfit then if you had chosen the wrong save type and it fails to save with that error.
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Old June 6th, 2007, 19:01   #3
sigmax
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Thanks add to the faq
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Old June 6th, 2007, 19:06   #4
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Well then...
Yu-Gi-Oh! Nightmare Troubadour
If you could, than plz post the correct save type
thx in advance
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Old June 6th, 2007, 19:15   #5
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Quote:
Originally Posted by M4yka View Post
Well then...
Yu-Gi-Oh! Nightmare Troubadour
If you could, than plz post the correct save type
thx in advance
EEPROM 64kbytes
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Old June 6th, 2007, 19:21   #6
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THX man!!
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Old June 6th, 2007, 20:07   #7
sigmax
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You're welcome
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Old June 7th, 2007, 09:14   #8
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deep labyrinth save type please....

how about deep labyrinth???i mean the save types....
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Old June 7th, 2007, 11:13   #9
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Deep Labyrinth saves and runs fine on EEPROM 64kbytes.
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Old June 7th, 2007, 13:30   #10
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if u want a good list for all games check out irc.star-fleet.net server on the channel #thegoldcafe for help
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Join Irc server #thegoldcafe on channel irc.star-fleet.net and get rom compatibility lists for iDeaS,no$gba,and others and all your emulation needs
Alternatively, you could join through the java website which links directly to thegoldcafe channel
http://www.dscompatibilitydatabases.co.nr/

Professor Layton Walkthrough with excellent coverage and pics http://professorlaytonwalkthrough.blogspot.com/
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Old June 7th, 2007, 15:05   #11
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Quote:
Originally Posted by ShakirMole View Post
if u want a good list for all games check out irc.star-fleet.net server on the channel #thegoldcafe for help
this is a tread for help not for making promotion of xxxx page
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Old June 8th, 2007, 19:00   #12
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New Super Mario Bros. plz, tks so much. EEPROM 64Kbytes//FRAM 32KBytes (3D Bug) I found it, tks anyway

Last edited by juanplb; June 8th, 2007 at 19:12..
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Old June 8th, 2007, 19:08   #13
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Quote:
Originally Posted by juanplb View Post
New Super Mario Bros. plz, tks so much
Eeprom 64kbytes

Edit:
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Old June 9th, 2007, 11:05   #14
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Why do people don't try using the settings option??
use some on sense people (especially noobs), just change you'r save settings, and if the game crushs try to change your settings again.

NOTE: Most games runs well but with few glicths or bugs.
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Maybe that's why the dinosaurs died out, they were too lazy to multiply....
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Old June 9th, 2007, 15:20   #15
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Quote:
Originally Posted by Abantao View Post
Why do people don't try using the settings option??
use some on sense people (especially noobs), just change you'r save settings, and if the game crushs try to change your settings again.

NOTE: Most games runs well but with few glicths or bugs.

i've alredy said that (in the faq) anyway this is a tread for help not for critizise new people on emulation

btw you wanna see more tread on this forums requesting a save type or why the emu could not read data??????
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Old June 10th, 2007, 10:47   #16
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well why not posting it, this will help people alot *Sigh*
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Maybe that's why the dinosaurs died out, they were too lazy to multiply....
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Old June 29th, 2007, 12:37   #17
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ADVANsCEne - Release News for NDS-PSP-GBA
Theres a complete list of NDS games with their save type there.
But note that the site list the save types in bits not bytes, and no$gba uses KBytes, and desmume uses Kbits.

PS: The site is legal, doesnt contain any links to roms, its just a list of known games dumped and save types.
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Old June 29th, 2007, 19:30   #18
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Thanks for posting that. I should be able to use that list to put down the correct save types for all the games listed in the compatibility topic that didn't have anything listed for them as of yet.
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Old July 23rd, 2007, 05:06   #19
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i wish a mod make this tread Sticky cause many user make the same question all the time and don't search this tread.
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Old July 23rd, 2007, 16:39   #20
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remember that word (For Japanese games):

カード (CARD)

if you get an error with it, change the save type.
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