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#1 |
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Registered User
![]() ![]() Join Date: Dec 2001
Location: Chocobo Forest
Posts: 143
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hrmm...another glitch i get when i play chrono cross... this is after u beat FATE and ur trying to get KID back... After u get the "CHRONO CROSS" u go to hermit's hideaway, and if u have the mastermune ( i did), it brings u to a weird place which is where the following image attachment shows... BUT, the screen is glitched...now i can't proceed forward nor can i turn back...anyone got solution? my configuration: Plugin: Pete's OpenGL Driver 1.1.55 Author: Pete Bernert Card vendor: NVIDIA Corporation GFX card: GeForce2 GTS/AGP/SSE2 Resolution/Color: - 800x600 Window mode - Keep psx aspect ratio: on Textures: - R8G8A8A8 - Filtering: 6 - Caching: 2 Framerate: - FPS limitation: on - Frame skipping: on - FPS limit: 60 Compatibility: - Offscreen drawing: 3 - Framebuffer texture: 2 - Alpha multipass: on - Mask bit: on - Advanced blending: on Misc: - Scanlines: off - Line mode: off - Unfiltered FB: off - Dithering: off - Full vram: off - Game fixes: off [00000200] |
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#2 |
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Registered User
![]() ![]() ![]() Join Date: Jun 2001
Posts: 416
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framebuffer texture to gfx card buffer, framebuffer read on move and framebuffer read in special game fix
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(e<_e )3 |
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#3 |
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Registered User
![]() ![]() Join Date: Aug 2001
Posts: 102
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Help! I am stuck at the SAME spot, I can't get past the flames! I set framebuffer texture to "gfx card buffer", and I went to the game fixes and checked "framebuffer read". And it still doesnt work. Also, what do you mean by "framebuffer read on move"? I don't see any framebuffer read option in the video settings. This sucks, I really want to get past this burning house! Ashok |
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#4 | |
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&-)---|--<
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Smallville
Posts: 8,060
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Re: Help!
Quote:
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