|December 20th, 2001, 05:38||#1|
Join Date: Dec 2001
Location: Chocobo Forest
chrono cross glitch
hrmm...another glitch i get when i play chrono cross...
this is after u beat FATE and ur trying to get KID back...
After u get the "CHRONO CROSS" u go to hermit's hideaway, and if u have the mastermune ( i did), it brings u to a weird place which is where the following image attachment shows...
BUT, the screen is glitched...now i can't proceed forward nor can i turn back...anyone got solution?
Plugin: Pete's OpenGL Driver 1.1.55
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce2 GTS/AGP/SSE2
- 800x600 Window mode
- Keep psx aspect ratio: on
- Filtering: 6
- Caching: 2
- FPS limitation: on
- Frame skipping: on
- FPS limit: 60
- Offscreen drawing: 3
- Framebuffer texture: 2
- Alpha multipass: on
- Mask bit: on
- Advanced blending: on
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- Dithering: off
- Full vram: off
- Game fixes: off 
|December 20th, 2001, 05:46||#2|
Join Date: Jun 2001
framebuffer texture to gfx card buffer, framebuffer read on move and framebuffer read in special game fix
|December 21st, 2001, 05:15||#3|
Join Date: Aug 2001
Help! I am stuck at the SAME spot, I can't get past the flames!
I set framebuffer texture to "gfx card buffer", and I went to the game fixes and checked "framebuffer read". And it still doesnt work. Also, what do you mean by "framebuffer read on move"?
I don't see any framebuffer read option in the video settings. This sucks, I really want to get past this burning house!
|December 21st, 2001, 05:57||#4|
Join Date: Apr 2001
Play emulated games online
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