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Old May 19th, 2007, 01:47   #1
Pyramid_Head
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Error Report in Resident Evil Outbreak File 2

This is My first error while using PCSX2 ok heres what happens, I load an iso I created via the Get from disc option in the CDVDiso EFP configuration from My original copy. I then select CD/DVD from File menu everything loads up perfectly opening video etc.. now when I choose a scenario it shows the loading logo *with Biohazard logo* and then just out of nowhere crashes with a send/do not send error of course I choose do not send but I can't figure why its crashing any ideas? specs are in My sig thanks
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Old May 19th, 2007, 03:49   #2
General Plot
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Use the actual disc with PeOPs CDVD (be sure it's configured correctly) and you won't have any problems getting ingame.
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Old May 19th, 2007, 04:36   #3
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Thanks I'll give it a shot and report back

*Edit* Samething crashed and gave Me an error I have tried reinstalling PCSX2 still samething :\
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Old May 19th, 2007, 05:38   #4
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What other plugins are you using? And settings on those as well? Typically, you want PeOPs SPU2 as the sound plugin (be sure SPU IRQ is enabled), PeOPs CDVD (both interface and drive letter configured) and ZeroGS with whatever settings work best for you. Also, if you have DC/MTGS modes on, try disabling them and running it again. If it still crashes, give out the last lines showing in the console, as well as the module that caused the crash (you will find it in the details portion of the send error report dialog box).
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Old May 19th, 2007, 08:54   #5
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I used PeOPs SPU2 for audio enabled SPU IRQ,PeOPs CDVD for DVD-Rom and tried it and got in game perfectly then crashed again so I disabled DC/MTGS and it seemed to work fine didn't play for too long but any idea as to why it was crashing? I'd really like to keep DC/MTGS enabled since I was getting near 60fps thanks for the help!!!
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Old May 19th, 2007, 10:03   #6
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Well, dual core and MTGS are still pretty experimental at this point. They're great for speed (when they work ), but for better stability at this point, it's better to have them disabled. Some games run just fine with them, but in this case, it can be an issue.
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Old May 19th, 2007, 10:12   #7
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Yea thats true I'll keep them disabled for now and see what happens
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Old May 20th, 2007, 23:08   #8
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dc and mtgs work fine with it thats not the problem. i use gsdx9 and it works perfectly steady at around 50-60 fps.
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Old May 21st, 2007, 00:20   #9
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Hmm thats what I'm using as well it doesn't even load with the zeroGS plugin :/ I did reinstall Windows xp recently and haven't downloaded d3dx9_30.dill could that be the problem? I suppose I'll have to find out so I'll report back thanks again for the replies/help!

*Edit* dang didn't seem to work
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Old May 21st, 2007, 00:38   #10
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well i had a similar problem about 2 days ago and just switched the plugin maybe if you have the 256 color thing on that made me unable to play the game as well.
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Old May 21st, 2007, 00:54   #11
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Hmm I haven't tried the 256 color trick, did You mean You couldn't play the game using it? I know the other night it was almost working got ingame with near 60fps the was the highest I ever got in this game but yea I don't know what the problem could be :/
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Old May 21st, 2007, 00:57   #12
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wow after reading this topic and trying to go back to trying Outbreak it no longer works under dual core mode. I have tried resetting the cpu dc/mtgs and it doesnt work but when i try playing without the dc/mtgs it works fine this is weird im confused :'(
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Old May 21st, 2007, 01:01   #13
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Oh really? damn well General Plot said above that DC/MTGS is kinda buggy so yea that kinda sucks I just got in game for like 7 seconds with them enabled just now and was getting like 58/60fps again kinda sucks but yea I might try it out 0.93 in Linux and see what happens anyone know if .0.93 has the same issue? Oh and I'm trying File 2 I wish I still had File 1 I traded it for a Pal copy of GS yea I know kinda of a crappy game but I collect BH titles
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Old May 21st, 2007, 08:20   #14
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Outbreak file2 works ok on my system, with DC and MTHGS enabled. The game runs at 60-90 fps with franeskiping.
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Old May 21st, 2007, 20:36   #15
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Quote:
Originally Posted by BAXTER STOCKMAN View Post
Outbreak file2 works ok on my system, with DC and MTHGS enabled. The game runs at 60-90 fps with franeskiping.
Really? what version of PCSX2 are You using? and what graphics plugin are You using?

I just tried again and it crashed I'm trying to figure out the problem this is the only pc I have with a dual core in it besides My laptop and its only 1.6 so I highly it'll run this game at the fps I was getting could it have anything to do with the overclock? though it doesn't effect windows or actual pc games
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Last edited by Pyramid_Head; May 22nd, 2007 at 05:47.. Reason: Automerged Doublepost
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Old May 22nd, 2007, 11:55   #16
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I am using the PCSX2 0.9.2 version, with ZeroGS 0.9.6 grafics plugin. I have the pal version of the game.
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Old May 22nd, 2007, 21:33   #17
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Oh really? hmm I don't have the Pal version but I have the Jap and USA versions both originals (I collect anything biohazard/Resident Evil except for the movies lol) anyway when I try the ZeroGS pluigin it usually doesn't work for Me in Outbreak File 2 I'll give the Jap copy a try thanks!

*Edit* Doing the same thing as the US version :/ I eevn tried Frameskipping and it was working at full speed then it crashed again could it have anything do with My overclock? Windows seems to run fine
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Old May 25th, 2007, 00:27   #18
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I tried it in XP X64 and it seems to be working perfectly with DC and MTGS enabled of course I don't know why it wouldn't work in X86 oh well I'm happy now lol though theres annoying problem with My controller its a PS1 clone usb controller each time I try to move the character a certain qay He'll say stuff like "GO,Thanks" etc.. I assume the game thinks the D-Pad is the analogs or something I'll just end up buying a new gamepad with all of that well thanks for the help!!
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Old June 2nd, 2007, 09:04   #19
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*Bump* I reinstalled XP 32bit because I thought something might have gone wrong in the reg or something and still the same problem with MTGS and DC checked! but in X64 it works perfectly with those enabled any ideas?
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