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#101 |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2003
Location: Netherlands
Posts: 905
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for those who are interested into the development of dxbx. a short update. We decided that XdkTracker should be implemented into dxbx.. Yes XdkTracker is comming back. How we wanne implement this into dxbx is still a question that needs to be thinked of. Also XIso is imported into dxbx.. These are yust tools and are not the main project, but they are handy for future development Thats it for now |
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#102 |
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Last Xbox Emu Author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2004
Location: Seattle, WA, USA
Posts: 5,843
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about the XIso, are you importing that so that you can read directly from .iso files?
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![]() Official Website of Shogun3D's RyuAwai! Shogun3D Game Development Blog Zengjük a Dalt: Manliest Song Ever! ![]() |
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#103 |
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Survivor
![]() ![]() ![]() Join Date: Aug 2006
Location: Raccoon City
Posts: 272
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What does this XdkTracker do ?
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Northwood Intel P4 2.8 GHZ; 500MB RAM; MSI nVidia GeForce 5500FX |
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#104 |
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Last Xbox Emu Author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2004
Location: Seattle, WA, USA
Posts: 5,843
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The XDK tracker contains a list of games and their XDK versions. It was a kick ass tool back in '04
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![]() Official Website of Shogun3D's RyuAwai! Shogun3D Game Development Blog Zengjük a Dalt: Manliest Song Ever! ![]() |
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#105 |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2003
Location: Netherlands
Posts: 905
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how we gonne implement it is not defined.. there are mayor possibilities with those option tools ![]() so stay tuned.. but running direct iso can be possible. yust like export xbe info directly into xdktracker from within dxbx XDKTraker will use xml structure.. you are self responsible for filling your tracker. there will be implemented a import and export option so everyone can share his xdklist. The structure of these files are xml.. so everyone can use them in there own litle apps or emu`s.. Inserting games and there xdk numbers will be done by dxbx.. so dump xdk information to XDKTracker will be implemented in the menu ![]() So nobody has to worry about typo`s and looking where to look for xdk numbers... Import of xdklist will be more tricky to do.. but thats my problem and not yours ![]() hheheh wlcme b4ck Blue, long time not heard from u Kick ass app... ROFL it was the first public application Pro-Logic and I made ![]() Only nobody came on the idea to create a database for the xdk versions ![]() that is what xdktracker is.. a filled list with games and there xdk versions everyone can share his game list with others so there will created a complete list. Why this time is choosen for everyone is responsible for his own list, is that we learned from xdktracker 1.0.0.1 that after some weeks others are inserting crap data to overload the database... and we where more working on cleaning up the database... ![]() That database has also been deleted after a while from the host website.. Spoken Pro-Logic some days ago.. but he don`t have a backup annymore ![]() {edited} last block was duble copied into merge from several posts... so deleted it {/edited} Last edited by shadow_tj; July 18th, 2007 at 20:49.. Reason: Automerged Doublepost |
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#106 |
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Registered User
Join Date: Jul 2007
Location: Hell (Brazil)
Posts: 4
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Thanks for the update shadow_tj.
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#107 | |
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Last Xbox Emu Author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2004
Location: Seattle, WA, USA
Posts: 5,843
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Yup, I'm here Buy IRL but I'm here ![]() Haven't messed around with Cxbx in a while. The last thing I remember doing was getting Myst III to stop crashing. Turns out it was a divide by zero exception. I inserted some of my own code into Cxbx's exception handler and fixed it. But it still doesn't go ingame, just gives the dirty disc error. Quote:
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#108 |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2003
Location: Netherlands
Posts: 905
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i`m still working on the xbox emu for fun... but to get bac on topic.. where is everyone who want to help delphi programming.. Lots of people shouted i like to help.. but when you ask there msn addres.. email them.. i get no response back... Best is to send your msn address so we can add you to the list, then we can also talk during programming and share ideas.. But till now only Pucho has accept the invitation.. verry pitty nobody dares to join the development.. DONT BE SCARED EVERYONE NEEDS TO LEARN IT !!! even for the simple parts we can use people ![]() Very soon everyone can help making xdktracker exports :P |
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#109 |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2003
Location: Netherlands
Posts: 905
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Pucho translated the Xiso texts to english from spanish.. The delphi code is only still in spanish, and we hope to have that translated also soon.... Xdktracker is on track.. EmueExe.. still stuck New member for programming joined yesterday.. That`s the update news For those who are interested.. uploaded a xdktracker export file with some games in it
Last edited by shadow_tj; July 23rd, 2007 at 18:18.. Reason: Automerged Doublepost |
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#110 |
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Survivor
![]() ![]() ![]() Join Date: Aug 2006
Location: Raccoon City
Posts: 272
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#111 |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2003
Location: Netherlands
Posts: 905
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A new release has been posted.. version 0.0.0.6 This time there is a codedump for programmers as usual and also a setup for not programmers. This because XDKTracker and XIso are implemented and working for personal use. Into dxbx has been placed a new option to export xbe information into the XDKTracker. The XDKtracker has also options to import and export game lists. So you can share your game list with the rest of the world. See the Dxbx Project page for the downloads: Shadow_tj - 3d and development |
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#112 |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2003
Location: Netherlands
Posts: 905
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forget to upload my litle xdk game list.... here it is, enjoy |
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#113 |
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Last Xbox Emu Author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2004
Location: Seattle, WA, USA
Posts: 5,843
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If you're interested, here's a list XDKs for my games (every game I own except Blood Wake because I can't dump it! )..btw, how did you get 5028 for Panzer Dragoon? Mine is 4928. Code:
Name: XDK version ----------------------------------------|------------- Turok Evolution |4627 Dead or Alive Xtreme Beach Volleball |4928 (4627) Namco Museum |4831 Quantum Redshift |4721 Red Faction II |5233 Dead To Rights |4432 NFL Fever 2002 |3911 Azurik: Rize of Perathia! |3911 Halo |3911 Evil Dead: A Fistful of Boomstick |5233 Lord of the Rings: Felloship of the Ring|4831 MechAssault |4831 Star Wars: The Clone Wars |5233 Shenmue II |4721 Max Payne |3911 Freaky Flyers |5455 Night Caster |4039 Enclave |4531 Metal Slug 3 |5849 Sudeki |5849 Panzer Dragoon Orta |4928 (4627) Myst III |4627 Gun Valkyrie |4134 Sega GT 2002 |4627 Splinter Cell |4928 (4627) Fight Night 2004 |5659 (5558) Otogi |5455 Star Wars: Obi-Wan |3911 Unreal Championship |4928 (4627) Yager |5344 Hunter The Reckoning |4361 Max Payne II |5558 Lord of the Rings: Return of the King |5558 Oddworld: Munches Oddysee |3911 Black |5849 Gun |5849 Enter the Matrix |5344 The Simpsons: Hit and Run |5455 Doom 3 |5849 The Simpsons: Road Rage |4034 Half Life 2 |5849 Dead or Alive Ultimate (1 and 2) |5849 Burger King games (all) |5849 Wreckless: The Yakuza Missions |4134 Group S Challenge |5233 Crazy Taxi 3 |4531 Dead or Alive 3 |3911 Splashdown |4521 007: Agent Under Fire |4039 Whacked |4831 Tao Feng: Fist of the lotus |5233
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![]() Official Website of Shogun3D's RyuAwai! Shogun3D Game Development Blog Zengjük a Dalt: Manliest Song Ever! ![]() |
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#114 |
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Registered User
![]() Join Date: Jan 2004
Location: Finland
Posts: 71
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This project is going very good, keep up the good work. And now when you released this new version i thought to try the xdk tracker, because i also have about 30 xbox games. So how can i get the xdk version information with the xdk tracker? thanks |
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#115 |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2003
Location: Netherlands
Posts: 905
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there is a option in dxbx to dump xbe information to xdktracker. same place where you can dump it to screen. Blue.. got a french pal version... prehaps thats the differance Please if you dump your game lists... put them trough dxbx.. and make export with xdktracker.. This gives us a full version information about xdk versions.. |
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#116 |
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Registered User
![]() Join Date: Jan 2004
Location: Finland
Posts: 71
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Just read the faq, so that i could be able to see what is inside of the xbox game dvd, i should have a modded xbox or hacked dvd drive firmware. And hacking the dvd drive can broke the drive. So i think i cannot be any help for getting the xdk information
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#117 | |
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Registered User
![]() ![]() Join Date: Jul 2003
Posts: 159
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Quote:
, it's only a pity that the free hosting has died since then deleting the database, but what can you do :S. Hell I even lost the source code to it through the countless formats i've made since then... but apparently it's out there.Dxbx sounds like a hell of a project, if I were still in High School with the enormous workload of scratching my back side, I would re-do the tracker, this time a lot better (the original tracker was my first application used by more then myself) Good luck with the project Shadow_tj, if you need my help, you know how to find me
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#118 |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2003
Location: Netherlands
Posts: 905
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hehehe pro also back on cxbx forum .... ![]() yeah i foun a old backup disc with the sources of the xdktracker remake. so we decided to rewrite it and put it into dxbx. and yeah its a hell of a job to port the c++ sources.. but we can do it. if there is something you can do beside filling a nice xdklist, i will contact u. Greetings, Shadow_tj |
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#119 | |
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Registered User
Join Date: Apr 2005
Location: Chicago, IL
Posts: 7
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Quote:
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#120 | |
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Last Xbox Emu Author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2004
Location: Seattle, WA, USA
Posts: 5,843
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Quote:
__________________
![]() Official Website of Shogun3D's RyuAwai! Shogun3D Game Development Blog Zengjük a Dalt: Manliest Song Ever! ![]() |
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