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Old November 10th, 2006, 05:41   #1
ChrisRay
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Geforce 8800 GTX Screenshot thread.

In tradition with fivefeets 6800Ultra and Geforce FX 5900 Ultra screenshot thread. Now I am adding a Geforce 8800GTX thread. ((as I am "certain" fivefeet will be getting one too! ))

I'll be updating this regularly for a while As I share my gaming experience. Keep in my mind my 20.1 LCD's natire resolution is 1400x1050 so thats why the odd resolutions

16xAA/16xAF +4 transparency multisampling @ 1400x1050 HDR enabled







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Old November 10th, 2006, 06:00   #2
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Old November 10th, 2006, 06:07   #3
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Thanks Nightwolf

Here's some from Guild Wars.

((all effects maxed ((cept Bloom)) running 1400x1050 @ 16xQAA/16xAF 8x Transparency Supersampling







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Old November 10th, 2006, 07:22   #4
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man I hate you once again ChrisRay! gimme some pc parts
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Old November 10th, 2006, 09:11   #5
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Aww wheres the love yelo. Even after all those times in IRC we had!

Heres another game I've been playing. Chronicles of Narnia. its definately a console port. Playing with a keyboard is just not practical. Dont even bother unless you have a gamepad. It even has the PS2/((or Xbox360)) control button icons. It kinda plays like a Mario/Secret of mana hybrid. Having fun so far even though its a simple game.

1400x1050 @ 16xAA/16xAF 4x Transparency Multismpling









16xQ/16xAF @ 1400x1050 I admit I lost interest though, Game wasnt all that exciting for me



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Old November 10th, 2006, 10:18   #6
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ChrisRay You , you , you....
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Old November 10th, 2006, 12:11   #7
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how on earth did you get AA to work with HDR in oblivion, its not fair im not willing to spend silly money just so i can do it, ive not long got my 7900GTX lol
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Old November 10th, 2006, 14:42   #8
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Quote:
Originally Posted by refraction View Post
how on earth did you get AA to work with HDR in oblivion, its not fair im not willing to spend silly money just so i can do it, ive not long got my 7900GTX lol
I remember how I felt when first saw the 8800GTX and I was like "Whelp my 7900GT SLI setup is completely obsolete now...." HDR + AA can be nice and will be even better in the future. But that 7900GTX is still quite a great card. If your curious about the whole HDR + AA thing. Click the IQ investigation link in my signature

Anyway. Here's some from Battlefield 2142. @ 1400x1050 @ 16xAA/16x AF 4xTransparency mutisampling









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Old November 10th, 2006, 15:55   #9
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Really good screens, I posted in the ATI vs NVIDIA poll about this release too... I guess it's very easy to have a leader right now though.

That card is amazing... they took all the stuff that was great about ATI cards.. and made it better and they kept the parts that was good about NVIDIA cards.

BTW ChrisRay on your IQ investigation I would like to see better screenshot comparassions.
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Old November 10th, 2006, 16:01   #10
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The card pwns0mez0rs

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Originally Posted by ChrisRay
Anyway. Here's some from Battlefield 2142. @ 1400x1050 @ 16xAA/16x AF 4xTransparency mutisampling
Can't you guys see the greed of this man?
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Old November 10th, 2006, 16:20   #11
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Quote:
Originally Posted by ChankastRules View Post
Really good screens, I posted in the ATI vs NVIDIA poll about this release too... I guess it's very easy to have a leader right now though.

That card is amazing... they took all the stuff that was great about ATI cards.. and made it better and they kept the parts that was good about NVIDIA cards.

BTW ChrisRay on your IQ investigation I would like to see better screenshot comparassions.

Hmm? I had 4 different games with AA comparisons ranging from 4xAA to 16xQ with lossless PNG compression. Theres over 40 screenshots in my investigation :S. Or are you missing the links because I dont have them clearly underlined in the article? Someone has complained about that to me once. Alot of my comparisons were used to highlight both limitations and strengths of the coverage sample AA.

Chris
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Old November 10th, 2006, 17:16   #12
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With better I mean for example like gamespot does it. The way you have it there's just a popup with the screenshot, and it's very large it doesn't exactly make it easy to compare two screens. Instead how about for example, having a picture that when you move the mouse over it is replaced by the picture with AA and HDR in reference to each other or at least to the original picture. Imho this is a much easier way to compare, and if someone doesn't like it you can always have the links to the separate images too. You do it quite well when you present the smaller pictures side by side though, with the shadow samples, and the zoomed comparasion is okay too.
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Old November 10th, 2006, 17:22   #13
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Well javascripting is not my specialty :P so thats not really likely with my web design expertise. I use pretty basic html when designing my articles. I did do a few blow ups but thats to compare very specific issues which was my intention. ((such as stencil shadowing and small triangle objects))What you are asking is not likely to show up in my investigations simply because I lack the expertise in web design too do it and I'm not making any money from the articles I do. Just to give you an idea I have had the Geforce 8800GTX since mid October and its taken me 2 and half weeks to research the AA routine of the G80. Then make sense of that research and then of course finally write about it.

I find its better to give an overall comparison and point people to where to look and let them decide. If people dont know exactly what to look for I may give up a zoomed in screenshot ((like I did with a few comparisons)). Anyway. I admit I am more about content than presentation when I do my investigative work as presentation is not my strong point. I tend to assume most people will use tabbing to compare certain screenshots side by side which is why I have them popup in the fashion they do. Should work for either FireFox or IE7/IE6. Anyway I appreciate the constructive criticism. But I do this all by myself with no help from anyone so its hard for me to do things that are comparative in presentation to websites with larger staff and more experience in web design.

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Old November 10th, 2006, 17:30   #14
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Very nice screens, but would you say the 8800 is worth the money, I mean I plan to wait for some better DX10 cards down the line for the vista release. I almost forgot to mention they have recalled over 20,000 Geforce 8800GTX due to manufacturing defect due to a resistor controlling 2D/3D switching and that leads to 3D corruption. It doesn't effect the 8800GTS, only the GTX.
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Old November 10th, 2006, 17:41   #15
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Quote:
Well javascripting is not my specialty :P
I don't mind helping you. Of Course if you like it the way it is we all have different preferances.

Quote:
But I do this all by myself with no help from anyone so its hard for me to do things that are comparative in presentation to websites with larger staff and more experience in web design.
Well, the reason I commented on the screenshots is that I found the other parts of the article both professional and well done. You know what you're writing about, good job.

BTW what happend to the trees in the Oblivion screen, is that a new problem with the transperncy AA?
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Old November 10th, 2006, 17:47   #16
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Which trees? what exactly am I looking at? Which screenshot? ^^

The trees in this thread were done in transparency multisampling which will slightly blur the edges around alpha textures.

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Old November 10th, 2006, 17:52   #17
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yeah, thought so, well I was refering to the screen in your IQ article.. but I guess the effect can be seen a bit here too.
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Old November 10th, 2006, 17:53   #18
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Quote:
Originally Posted by ChrisRay View Post
I remember how I felt when first saw the 8800GTX and I was like "Whelp my 7900GT SLI setup is completely obsolete now...." HDR + AA can be nice and will be even better in the future. But that 7900GTX is still quite a great card. If your curious about the whole HDR + AA thing. Click the IQ investigation link in my signature
i know that about the HDR+AA thing, its just annoying that ATi users can do it anyway and now its officially supported for Oblivion, no need for chucks patch.

oh well its not too bad in 1280x1024, not perfect by all means but it could look worse :P

NFS Carbon however, i could swear AA doesnt actually work!

congrats on your new system, i want PCSX2 and Allendale overclocking results! lol
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Old November 10th, 2006, 17:57   #19
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yeah, thought so, well I was refering to the screen in your IQ article.. but I guess the effect can be seen a bit here too.
Distant trees also have a LoD optimization which lowers the amount of visible foliage. But thats a Oblivion optimization that can be improved by adjusting the sliders in the game menu. I pretty much left the sliders alone but set it max quality in the launcher profile. ((of course thats not anywhere near max quality))

Quote:
i know that about the HDR+AA thing, its just annoying that ATi users can do it anyway and now its officially supported for Oblivion, no need for chucks patch.

oh well its not too bad in 1280x1024, not perfect by all means but it could look worse :P

NFS Carbon however, i could swear AA doesnt actually work!

congrats on your new system, i want PCSX2 and Allendale overclocking results! lol
Go look at my my thread of "New PC upgrades" for overclocking on my E6300. I can take my CPU much higher but I keep it this way for a good balance of silence, heat, and power.
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Old November 10th, 2006, 19:09   #20
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SWAT 4. Which apparently uses an unreal build. But it looks more like Source.

1400x1050 @ 16xAA/16xAF 4x transparency Multisampling.











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