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#1 |
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Registered User
Join Date: Jul 2006
Location: Oklahoma
Posts: 4
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Problem with FF9.
The 3D models on FF9 keeps messing up. Some parts like peoples facial expressions keep changing, the shape of their face, feet, etc keep changing aswell. I would tell you my guys my OGL2 settings, but I'm on my laptop right now. I'll edit this thread with my settings when I get on windows. |
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#2 |
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.!. (^.^) .!.
![]() ![]() ![]() ![]() ![]() Join Date: Jan 2006
Location: You're looking at it right now.
Posts: 2,017
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It's natural, it's called "shaky sprites" i believe, it was something about fake z coordinates that had to be used to avoid having to rewrite all the games somehow to make it work.
__________________
"Going too far is going almost all the way around the world, then turn around to go back" - me "He's not going too far, he's going around the world" - me "They're looking for a factbook in the fiction section of the library." - me "I find spam useless and fatally contradictive to its own existence." - me |
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#3 |
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Registered User
Join Date: Jul 2006
Location: Oklahoma
Posts: 4
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Oh. Is there a fix or something for it? |
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#4 |
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.!. (^.^) .!.
![]() ![]() ![]() ![]() ![]() Join Date: Jan 2006
Location: You're looking at it right now.
Posts: 2,017
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No, like i said "that had to be used to avoid having to rewrite" which means that a fix would be a complete rewrite of the game :o
__________________
"Going too far is going almost all the way around the world, then turn around to go back" - me "He's not going too far, he's going around the world" - me "They're looking for a factbook in the fiction section of the library." - me "I find spam useless and fatally contradictive to its own existence." - me |
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#5 |
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Registered User
Join Date: Jul 2006
Location: Oklahoma
Posts: 4
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God damn it.
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