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Old May 10th, 2006, 06:29   #1
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E3 2006: Sony Manipulates Audience During Press Conference

Quote:
E3 2006: Sony Manipulates Audience During Press Conference

Sony never needs to worry about development costs. They let other companies do their work for them. After last nights E3 press conference, the Internet lit up with heavy and harsh criticism for video gamings leading seller, and all of that still isn't enough to give them what they deserve. A Nintendo representative was famously quoted after last years E3 that they didn't reveal the controller for their upcoming console because other companies would steal it. Lo and behold, they were right. After what was already an under whelming showing, PlayStation developer Ken Kutaragi pulled a standard Dual Shock controller from his breast pocket to a silent audience of journalists. When the controller was put to use, we learned it had motion sensors.
Not really motion sensors though. What's inside is a tilt sensor. Phil Harrison, president of Sony Worldwide, proudly boasted about how innovative this controller would be during a sloppy, obviously almost impossible to control demo of Warhawk. No one in the audience believed a word of this, and the lack of any real cheering proved it.
It's stunning enough that he had the audacity to claim innovation, but the controller doesn't even offer as much as Nintendo's upcoming Wii. The PS3's Dual Shock only senses tilting, not actual movement that could move a character in and out of the screen. A press release later stated the controller wouldn't feature any vibration features either, something they failed to mention during the conference.
Adding to a list of things they must have "forgotten" about, it seems like a pretty important detail when the lower priced $499 model won't have HDMI support, Wi-Fi, or a slot for memory sticks. They indicated the price difference would be because of the hard drives, a fine way to try and slip by important facts to the press who may not read the rundown on paper.
Even without the lies though, the press event was abysmal. Other than the expected numbers (which of course use numbers shipped, not sold), a pointless video that ran for a few minutes showed gamers around the world discussing their PlayStation experiences. All they seemed to care about was the graphics, and the pathetic attempts to build up the brand name failed miserably.
Sticking with the numbers, a Gran Turismo HD demo went on for ages. Showing the Grand Canyon stage would have been enough to get the point across, but Sony felt it was necessary to keep going to tell everyone the numbers. 1080p video was heavily pushed, a feature that, again, you'll only get in the higher priced model since it's the only one with the proper video port.
One success was the Eye of Judgment demo, a radical new use for the Eye Toy, and a promising concept. The response to playing cards put in front of the camera was amazing to watch, and (for the sake of not avoiding the cliché) the possibilities are endless. This is more of what they should have shown.
Instead, they gave us an extended showing of SingStar, a previous European hit that will offer a "shop" when it makes it onto the PS3. For more wasted time, they explain features Microsoft had in place at the launch of the Xbox 360, including the sale of cards at retailers that can be used to purchase shop items.
In what would seem like a blatantly stupid move, they'll be allowing people to send videos of themselves singing thanks to the EyeToy to their friends or others. How long before someone starts spreading home made porn around PlayStation land to minors? The repercussions to the industry could be devastating without strict control measures, and even then, they promised video chatting.
As if the blatant copying wasn't enough, most of the games were disappointing too. That's not to say everything looked bad. Resistance, a FPS set in an alternate 1950s, really raised the bar. Metal Gear Solid 4 was of course unforgettable, Hot Shots Golf was a pleasant surprise, and Gran Turismo had some highlights, aside from the fact that it wasn't actually being played.
The rest of lineup was a total wash. Why they chose to highlight a sequel to the low-rated Genji is bad enough, but when the player couldn't see the boss for nearly a minute because the camera wouldn't move properly, that's not the way to debut a new system. Most trailers were nothing more than pre-rendered CG with little if any game play. The attempt at passing off Eight Days as game play was hilarious, with the cheap HUD disappearing at will, impossible to control camera angles, and the always important flashy graphics being the highlight.
Eventually, Sony will get bitten. They've had one single innovation since they entered this industry, and that's the EyeToy. Everything else has been a take off of a rival company, and it's getting to the point where even the mainstream will figure it out. This press conference proved how far they're willing to go to copy their competitors. Sony isn't innovative as Phil Harrison claims. They're thieves, and cocky ones at that.
Matt Paprocki is the reviews editor for Digital Press, a classic video game website which he called home after his fanzine (Gaming Source) published its final issue. The deep game collection which spans nearly 30 systems and 2,000 games line his walls for reasearch purposes. Really.
Even with the whole XCP thing and the rumored PS3 copyprotection MGS4 could save it but this has gone beyond saving. Even if they pack MGS4 with this I am now seriously considering not buying this generation of consoles
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Old May 10th, 2006, 06:33   #2
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Well since MGS4 won't be out 'til 2007.. I'm pretty sure it won't be packed with it

I agree though, unless they cut the price I'm not going to be getting a launch unit, it'll be my first time since the original PSX.
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Old May 10th, 2006, 06:47   #3
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Blah everyone's stealing from everybody. This isn't anything new.

Some journalists view isn't going to detour me from my games. You could say something bad about each company. Nintendo's all about 'innovation', yet they recycle all their games ... Xbox 360 is hardley next gen, it's really just a PC with some minor tune ups ... blah blah. These are all just low blows.

Ya maybe PS3 did copy Nintendo, but it just goes to show that the Wii isn't that impressive. It's just hyped up innovation bull**** if you ask me.

Now to fix some things from the above source ...

Quote:
After last nights E3 press conference, the Internet lit up with heavy and harsh criticism for video gamings leading seller
Oh really? Well looking from the posts at NGEMU some loved it and some hated it. No one here at least had harsh or heavey critisism about it. It was either 'I loved it!' or 'Meh, last years was better' ...

Quote:
Not really motion sensors though. What's inside is a tilt sensor. Phil Harrison, president of Sony Worldwide, proudly boasted about how innovative this controller would be during a sloppy, obviously almost impossible to control demo of Warhawk. No one in the audience believed a word of this, and the lack of any real cheering proved it.
Yes it's a tilt sensor, how many times did this guy metion that? Sheesh. Sloppy? I think not Both Joystiq and Gamespot played with a hands on demo of Wagawk using the 'tilt' controls and both said in their own words that it was solid and was fun and enjoyable to play.


Quote:
For more wasted time, they explain features Microsoft had in place at the launch of the Xbox 360, including the sale of cards at retailers that can be used to purchase shop items.
Okay at the Xbox 360 launch, duh the PS3 isn't launched yet ... And the cards, even though Xbox 360 has them (whoopee) is still a good idea, not everyone has a credit card. Hardley a waste of time if you ask me.

Quote:
Most trailers were nothing more than pre-rendered CG with little if any game play.
And tis guys source is ...? Okay if i'm not mistaken most of the titles had the devs playing them, now how can you control CG? And how can CG have gameplay? Wow this guys sounding more and more like a n00b to me ...

Quote:
Eventually, Sony will get bitten. They've had one single innovation since they entered this industry, and that's the EyeToy. Everything else has been a take off of a rival company, and it's getting to the point where even the mainstream will figure it out.
Yes the Eyetoy, Sony's one and only innovation. Okay so they aren't all gonna pimp innovation like N does, oh well, I don't always want innvative, and I think I can speak for many gamers. If we always wanted innovation, why do we still Play Mario Bros on the NES?! and always go back to classic gaming?

Quote:
They're thieves, and cocky ones at that.
I'd be cocky too if I was Sony. But this guys nothing more than a fanboy and hater.
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Old May 10th, 2006, 06:52   #4
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This is exactly how I felt about Sony's crappy controller. It's a freaking gyro in there! There's no motion sensor detection and the Warhawk demo was totally sh!tty! The guy couldn't even control the damn thng. That's why in the E3 thread I said "It looks too hard to control". The presentation was boring as hell, really drawn out with Sony probably paying people to pimp out their systems, and no real gameplay presentation besides a few they had.
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Old May 10th, 2006, 06:52   #5
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http://www.nintendojo.com/infocus/vi...php?1147230320

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Ubi Director Commends Wii, Shuns PS3

The creative director of Ubisoft Montreal had harsh words for Sony during an E3 workshop focusing on next-generation game design.

Clint Hocking, the creative director behind titles such as Splinter Cell: Chaos Theory explained how he was disappointed by Sony's attempts to copy technologies from the other consoles. After referring to Sony's mimicking of Xbox Live, and then duplicating components of Nintendo's motion sensitive controller, Hocking paused in frustration.

"How much more 'me too' can [Sony] be?," he asked.

Earlier in the discussion Hocking attacked the industry's strategy to up the ante in visuals significantly with each console.

It's a "fundamental problem of approach" to continue to push for stronger graphics, he said. He argued such an approach puts game developers in situations where they have to be factory workers. Assemble art texture here, model texture shades here. Repeat.

Further, Hocking claimed the adoption rate of high-definition televisions is so low, that the approach wastes resources on art that many customers won't even appreciate.

At the conclusion of the workshop, Hocking applauded Wii's new controller interface. If it can meet the technical accuracy promised by Nintendo, it can open up the creative minds of game designers, he said. While graphics may add emotion, Wii's new controller interface is more likely to bring emotion directly to the player.
I'm getting quite sick of people ganging up on Sony. Before E3 it was "Sony have bitten off more than they can chew", "Sony are going to make a $1000 console" etc. Now it's just "You copied everyone!" and a great reprise of "it's prerendered!!!" It's become fashionable to diss Sony. I for one will wait until I play the games before I speak my mind.
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Old May 10th, 2006, 06:54   #6
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honestly, need i point out how silly this whole accusing of "copying" is? Razor Blade has done a good job, but maybe its time for an engineer to hand out the real beating with the reason stick :cuss2:
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Old May 10th, 2006, 07:47   #7
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the only thing i saw in that quote was the "no vibration" thing.....millions of horny female teenagers are most certainly going to be disappointed.
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Old May 10th, 2006, 07:49   #8
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Quote:
Originally Posted by hushypushy
millions of horny female teenagers are most certainly going to be disappointed.
Not really, I'm sure they'll get a good thrill from some guy's Wii.

I'm picturing an abstract way of holding it's controller right now.
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Old May 10th, 2006, 07:58   #9
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Quote:
It's a "fundamental problem of approach" to continue to push for stronger graphics, he said. He argued such an approach puts game developers in situations where they have to be factory workers. Assemble art texture here, model texture shades here. Repeat.

Further, Hocking claimed the adoption rate of high-definition televisions is so low, that the approach wastes resources on art that many customers won't even appreciate.
Is it just me or does he just sound lazy? Knowing game developers, being part of a development team, and also in my part time retexturing games for the N64, I can honestly say if he thinks this is being like a factory worker he is terribly mistaken.

****ing frog.

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Old May 10th, 2006, 07:59   #10
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Quote:
Originally Posted by hushypushy
the only thing i saw in that quote was the "no vibration" thing.....millions of horny female teenagers are most certainly going to be disappointed.
That, and the fact that they threw the banana design into the trash bin
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Old May 10th, 2006, 08:49   #11
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Sony is probably stealing other company ideas. But you gotta understand everyone in the business does it. Just look at Windows platform they stole ideas left and right from Apple and Xerox. Its nothing new and pretty much standard in business.

If you don't wanna buy a PS3 then thats great b/c you save 500 bucks.
I don't really care about what system is better but the games that are on it matter. I'm probably gonna buy both systems because i wanna buy FF13 and Halo 3 when they both come out. Forget about being a Fanboy and enjoy the Nextgen war and hope for lower pricing.
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Old May 10th, 2006, 13:27   #12
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If you don't wanna buy a PS3 then thats great b/c you save 500 bucks.
I don't really care about what system is better but the games that are on it matter. I'm probably gonna buy both systems because i wanna buy FF13 and Halo 3 when they both come out. Forget about being a Fanboy and enjoy the Nextgen war and hope for lower pricing.
I am thinking of not buying mostly because of the missing features of the cheaper version not because they ripped off anyone.
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Old May 10th, 2006, 17:58   #13
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Hahahahaha... And so it comes to pass, that Sony's reign of evil over the console market was finally brought to an end.

Honestly I don't see why anyone is trying to defend Sony. They've been poison to the game industry since they first got into it. All they've done is backstab, copy ideas, and buy up all the best developers with their limitless pockets. Not that Micrsoft has been much better in this regard, but at least they're not afraid to take risks on untested ideas. Plus they're a lot nicer to their developers in terms of giving them a halfway workable environment to make their games in. Easy to program hardware, competent development tools, good support. Actually, the same can be said for Nintendo. And ok, so the Wii controller isn't a completely new idea, but keep in mind Nintendo is the first one to actually get a device like that working well enough for the mainstream. All previous attempts at such devices suffered for too many lactency issues to be suitable for gaming.

Now let's look at Sony. Sony gives developers ill concieved, over complicated messes of hardware to work with, and tells them you better make it work because no other company matches our market share...

Programmer #1: Hey, we just got the new PS3 dev kit in!
Programmer #2: Excellent, let's have a look at the manual.
PS3 Manual: Hello American developers. We commend you for your decision to concede to the obvious superiority of our consumer electronics products. Unfourtunately, at this preliminary stage, most, if not all of the details of the Playstation 3 hardware have not been finalized. In order to ensure your game is ready for our launch date two weeks from now, we ask that you keep the following in mind. 1. Any software which runs on this devkit also running on the finalized PS3 design is purely coincidental. 2. The Cell processor archetecture will require your game to be entirely written in assembly language. For those of you who haven't worked on our PS2, which had a similar feature, please be aware that your software will require at least 10 times as long to write compared to what you are used to. 3. Due to the multithreaded nature of the Cell, any program which wishes to take full advantage of it must arbitrarily split up it's execution into at least 20 different execution units at all times.

-Your development environment
The PS3 development environment currently consists of a text editor and a preliminary command line assembler for the Cell CPU...
Programmer #1: ...
Programmer #2: ...
Programmer #1: So I hear Nintendo is working on this cool new controller. Maybe we could design a game around that.
Programmer #2: Sounds like a plan.

They batently steal ideas...

Sony Exec #1: What are we going to do?! Nintendo came up with this thumbstick thing that makes 3D games much easier to control! Nobody is going to want to play with our crappy controller after trying theirs!
Sony Exec #2: Hahaha, not to worry, we'll just stick the same thing on our controller. I think there's some room for it on the bottom or something.
Sony Exec #1: But won't people see that we're obviously just stealing Nintendo's idea... again?
Sony Exec #2: Hmm... perhaps. Tell you what, why don't we stick two thumbsticks on our controller. That way, the fools will be too busy figuring out what the second stick is for to notice!
Sony Exec #1: Wow, I guess that's why you make the big bucks.
Sony Exec #2: That, and the child prostitution ring...
Sony Exec #1: Huh?
Sony Exec #2: Err... I didn't say anything.

They dominate the market with nothing more than the promise of superior graphics...

Dreamcast Owner: Hey, have you played Skies of Acadia yet? It's gotta be one of the best RPGs I've played in years.
PSX Owner: Nope, never heard of it. Is it an N64 gayme or something?
Dreamcast Owner: No, it's for the Dreamcast...
PSX Owner: Oh... that thing. Yea, I'm not gonna buy one because I heard the PS2 is gonna have way more pixels or something. It's gonna be sweet.
Dreamcast Owner: ...but the Dreamcast has had so many great games released for it. Probably more than any other console that's been out for the same amount of time.
PSX Owner: And?
Dreamcast Owner: It has online gameplay, it has Maraca controllers, it has a fish you can talk to called Seaman!
PSX Owner: Yea, yea, whatever. Call me when they get some decent polygons on it.
Dreamcast Owner: *cries*

The only reason they have the best games because they've been buying/paying developers off for years. Why, why, why in God's name do people still support them???
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Old May 10th, 2006, 18:26   #14
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the sony conference didnt look THAT abysmal to me at first, but now that i think about it, it probably was. Especially when i think of nintendos conference, which was full of a cheering crowd and fun...
sonys games didnt look fun, they had fancy graphics... i dont remember one game i want to play (besides the obvious mgs and ff titles that wont get out for years to come).
And then this horrible controller ripoff... whats the message supposed to be? not one game was using it... nintendo presented one idea after the other of how to create a new and different experience, but sony, even claiming to be innovative, barely showed one badly working crapidea... To me it didnt leave a taste of innovation, but a taste of desperation.
Now, personally, i was surprised of how bad the wii-graphics actually looked. but right after that i should add that i think nintendo might be able to pull off the impossible this time: make the players forget about fancy graphics-statistics and embrace nothing but a fun experience.
after this e3 i know exactly what the wii is supposed to be and i want to try it, feel it. the ps3, at least to me, is nothing but a ps2+1.
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Old May 10th, 2006, 18:32   #15
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Quote:
Originally Posted by __Xzyx987X
Programmer #1: Hey, we just got the new PS3 dev kit in!
Programmer #2: Excellent, let's have a look at the manual.
PS3 Manual: Hello American developers. We commend you for your decision to concede to the obvious superiority of our consumer electronics products. Unfourtunately, at this preliminary stage, most, if not all of the details of the Playstation 3 hardware have not been finalized. In order to ensure your game is ready for our launch date two weeks from now, we ask that you keep the following in mind. 1. Any software which runs on this devkit also running on the finalized PS3 design is purely coincidental. 2. The Cell processor archetecture will require your game to be entirely written in assembly language. For those of you who haven't worked on our PS2, which had a similar feature, please be aware that you software will require at least 10 times as long to write compared to what you are used to. 3. Due to the multithreaded nature of the Cell, any program which wishes to take full advantage of it must arbitrarily split up it's execution into at least 20 different executions units at all times.

-Your development environment
The PS3 development environment currently consists of a text editor and a preliminary command line assembler for the Cell CPU...
Programmer #1: ...
Programmer #2: ...
Programmer #1: So I hear Nintendo is working on this cool new controller. Maybe we could design a game around that.
Programmer #2: Sounds like a plan.
Now that **** is funny.

On the topic of the conference though, that was just pathetic. Goodbye $ony, we won't miss you.

Last edited by FrostyTheSnowman; May 10th, 2006 at 18:37..
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Old May 10th, 2006, 18:55   #16
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I made this call before even last year's E3 and I'll continue to stand by it: Sony will once again dominate the market with the PS3, and will have people hate them for it. The critics stated before that what Sony was showing was all CG and not real time, which was proven false, hence silencing them for a little while until they could think of something new to complain about. Now their complaints don't even concern the games, but rather about what "thieves" Sony are. But the initial reaction by the majority after the press conference was people were impressed and amazed. And critics were silenced, until they could think of something new to complain about.
I didn't own a PS1 until 3 years after it came out. Up until that point I was using my Sega Saturn and then the Dreamcast. After just one time of using the PS1, I got one, and I have stood by them since. Sony knows what gamers are looking for in their consoles/games, and they continue to give it. As long as they keep making systems like this, I'll be a lifetime customer. I know what I'm looking for when I buy a new console, and apparently Sony knows too.
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Old May 10th, 2006, 19:09   #17
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Quote:
Originally Posted by __Xzyx987X
Hahahahaha... And so it comes to pass, that Sony's reign of evil over the console market was finally brought to an end.
Wishful thinking. Don't say the baby's dead before it's actually born.

Quote:
Originally Posted by __Xzyx987X
Honestly I don't see why anyone is trying to defend Sony. They've been poison to the game industry since they first got into it. All they've done is backstab, copy ideas, and buy up all the best developers with their limitless pockets.
I'm sorry, but Sony took the games industry and made it what it is today. The PSX was the greatest console of all time. It revolutionised the entire industry through making gaming seem like not just a kid's activity, it made video gaming "cool" and set the foundations for everything else to follow.

And when you talk about "buying developers with their limitless pockets" - that's actually a fundamental trait of Microsoft. If a company did something better than them, they'd buy them. Molyneux recently said he was interested in making games for the Revolution (Wii) - and look what happened.

Quote:
Originally Posted by __Xzyx987X
They dominate the market with nothing more than the promise of superior graphics...
Sorry, but that's Microsoft you're talking about.

http://news.bbc.co.uk/1/hi/business/1104926.stm

They tried to turn the industry into a hollow "good graphics mean good games" environment. The PS2 has shown more innovation in the last few years than the X-Box ever will (With Guitar Hero, Singstar, Buzz, etc).

Quote:
Originally Posted by __Xzyx987X
The only reason they have the best games because they've been buying/paying developers off for years. Why, why, why in God's name do people still support them???
I don't know why people like the X-Box 360 either.
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Old May 10th, 2006, 19:43   #18
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People like the 360 because it's made by the same guys that made most popular system-trasher, windows. I am neve going to buy it.

and WAKE UP PEOPLE. you CAN'T ONLY use your own invention! This is what it's talk about, not using your own inventions. And if you think sony's beeing too bad at that, and refuse to buy ps3 because of that, then look at microsoft. ever since windows 95 it's been the same thing, only that windows XP had a differen (and crappier) interface, and as new versions came out they took more and more of your system power.

You feel like refusing to use sonys new product because it's not sonys own innovations, yet with computers you refuse to use anything else than windows, that hasn't changed in 11 years. And a note to that, 360 is just a computer with an unstable windows-like OS made to consume little system power and refuse older codes, that's all the 360 is, which is why microsoft could have made the 360 within months.
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Old May 10th, 2006, 19:56   #19
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About Sony stealing ideas, oh my god you people need to get a life, seriously. Tell me one company that hasn't stolen at least one idea from another? And if i'm not mistaken I believe it was Sega Saturn that released the first analog stick controller packaged with Nights.

Sony not winning the console war? Wow we heard that what, two times not and yet both times they succeed and end up on top, not just by a sliver tholugh, but by nearly double of their competitiors, if not more. Sony's not going down anytime soon, if ever.

As for the price it is expensive, but that's not going to stop anyone. How old are most gamers these days? You know, the ones that started on the 'classic' systems like NES and Genesis? Or even before that? They are all either young adults or older, with full time jobs that can afford these peices of hardware, so price is definately not holding back Sony.

As for __Xzyx987X saying "Now let's look at Sony. Sony gives developers ill concieved, over complicated messes of hardware to work with, and tells them you better make it work because no other company matches our market share..."

Now can you tell me why it seemed on both releases of the Playstation (1 and 2) why there were so many games for them both? More than both of their competition? Hmmm if they are so hard to develop for, why the hell do they have thousands of games for them while the competition is always wanting more? I'm sure they are more vhallending than both Nintendo's and Microsofts machines, but this is a business, like you mention breifly, and I really hope you aren't feeling bad for the dev's because they get paid at the end of the day too, and if for one minute you think they are thinking of the gamers best interest and not a paycheque at the end of the day, you are horribly mistaken

That said, this little argument on bashing Sony is boring me. Every year we get a thread like this, and every new console that appears it always seems to be Sony taking the heat. I could easily create a new thread on Nintendo saying that they recycle all their old games, how their conference was trying to brainwash people, they had problems with their games actually sowing up on screen etc ... Or how about Microsoft and how they can't appeal to younger audiences, and how all their games are shooters or racing games (you know it!)

But i'm not going to do that; because I respect the competition, because without them we couldn't be going forward in the industry, making it challending for developers to make games, getting the uber graphics we demand, and innovation we desire.

So to you fanboys and haters, go **** yourselves.
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Old May 10th, 2006, 20:09   #20
Shin_Mike_God
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Honestly M$ is just like a wanna be of Sony, when it comes to videogames, they just want to take over the evil reign of sony to start their new one, so guess if they get to dominate the industry you'll see the same tittles on the "xbox" that now we see in the playstation, and people while whine about them, so what..
Sony ripped of the pc console idea of ms and the "revo" controller of nintendo, people will just buy the console that offers the games they want. ATM i would like to get a ps3, cause of the games, but im poor, so wont get until 2007 or 2008
Honestly i don't think Sony reign is over, only time will tell.
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