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#1 |
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The 7th Key
![]() ![]() ![]() ![]() Join Date: Apr 2006
Location: Canada
Posts: 510
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Well, i've been quite unstatisfied with my graphics and I was wondering if there is a plugin or something that can really enhance my graphics. I'm currently using pete's D3D 1.76 Video plugin. I put resolution to 1280X1024 and I also set AA to X6 and AF to X16 and it still isn't helping. I also clicked on the "Nice" settings on the video configuration. The graphics are still pixellated a bit. Don't worry, my sys is good enough to support FEAR at almost full settings (W/O Soft shadows of course). If ure interested, here are my sys specs: PC-A9RD480Adv:cuss2: AMD Athlon 3700+ (San Diego) 2.7GHz (OCed) Sapphire Radeon X850XT Crossfire edition 600/650 (OCed) 1024MB of RAM 160GB 7200rpm HDD and 3 DVD-/+RW Drives (Nec 3550A) Oh and thx in advance for any help! |
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#2 |
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Registered User
![]() ![]() ![]() ![]() ![]() Join Date: Jun 2003
Location: UK
Posts: 1,709
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Try using the OpenGL2 plugin with the fullscreen shader set to about 2, and setting the internal resolutions to the highest your card supports. Don't expect any miracles, there is only so much you can do with PSX graphics.
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#3 |
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The 7th Key
![]() ![]() ![]() ![]() Join Date: Apr 2006
Location: Canada
Posts: 510
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lol, it gives me an error after doing what you said... Won't start up anymore. Here is my settings now: Plugin: Pete's OpenGL2 Driver 2.6 Author: Pete Bernert Card vendor: ATI Technologies Inc. GFX card: RADEON X850 XT x86/MMX/3DNow!/SSE2 Resolution/Color: - 1280x1024 Fullscreen - NO desktop changing - Internal X resolution: 2 - Internal Y resolution: 2 - Keep psx aspect ratio: off - No render-to-texture: off - Filtering: 6 - Hi-Res textures: 0 - TexWin pixel shader: off - VRam size: 0 MBytes Framerate: - FPS limitation: on - Frame skipping: off - FPS limit: Auto Compatibility: - Offscreen drawing: 2 - Framebuffer effects: 3 - Framebuffer uploads: 1 Misc: - Scanlines: off - Mdec filter: on - Screen filtering: on - Shader effects: 0/1 - Flicker-fix border size: 0 - GF4/XP crash fix: off - Game fixes: off [00000000] For some reason, it says my Vram is 0... its actually 256MB
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Asus Maximus Formula (With Rampage Bios mod) Intel Q6600 @ 3.6Ghz (24/7) ATI Radeon HD4870 (800/1100) G.Skill F2-8000 8GB (2GBX4) [5-5-5-15@DDR800] Corsair TX650 PSU 3X 320GB Seagate 7200.10 in Raid 0 2X 320GB + 500GB HDD (WD/Seagate) TT Mozart TX Win Vista Premium x64 Watercooling parts: HWLabs Black Ice Extreme 240 Rad Swiftech MCR-240 Rad Laing D4 Pump Swiftech Apogee GT CPU block Switfech MCW30 GPU Block http://www.ilike.com/artist/The7thKey - Check out my music. |
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#4 |
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The 7th Key
![]() ![]() ![]() ![]() Join Date: Apr 2006
Location: Canada
Posts: 510
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Oh and one more thing... will changing the BIOS do anything to the graphics quality? I have a PS2 SCPH 70012 console and was wondering if I can extract the BIOS and use it for ePSXe.
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Asus Maximus Formula (With Rampage Bios mod) Intel Q6600 @ 3.6Ghz (24/7) ATI Radeon HD4870 (800/1100) G.Skill F2-8000 8GB (2GBX4) [5-5-5-15@DDR800] Corsair TX650 PSU 3X 320GB Seagate 7200.10 in Raid 0 2X 320GB + 500GB HDD (WD/Seagate) TT Mozart TX Win Vista Premium x64 Watercooling parts: HWLabs Black Ice Extreme 240 Rad Swiftech MCR-240 Rad Laing D4 Pump Swiftech Apogee GT CPU block Switfech MCW30 GPU Block http://www.ilike.com/artist/The7thKey - Check out my music. |
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#5 | |||
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Registered User
![]() ![]() ![]() ![]() ![]() Join Date: Jun 2003
Location: UK
Posts: 1,709
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Quote:
Quote:
Quote:
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#6 |
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The 7th Key
![]() ![]() ![]() ![]() Join Date: Apr 2006
Location: Canada
Posts: 510
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OMG! It works! Thank you so much! The graphics are also improved a lot, but its kinda fuzzy. lol. Oh well, im satisfied. Thank you very much!
__________________
Asus Maximus Formula (With Rampage Bios mod) Intel Q6600 @ 3.6Ghz (24/7) ATI Radeon HD4870 (800/1100) G.Skill F2-8000 8GB (2GBX4) [5-5-5-15@DDR800] Corsair TX650 PSU 3X 320GB Seagate 7200.10 in Raid 0 2X 320GB + 500GB HDD (WD/Seagate) TT Mozart TX Win Vista Premium x64 Watercooling parts: HWLabs Black Ice Extreme 240 Rad Swiftech MCR-240 Rad Laing D4 Pump Swiftech Apogee GT CPU block Switfech MCW30 GPU Block http://www.ilike.com/artist/The7thKey - Check out my music. |
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#7 |
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The 7th Key
![]() ![]() ![]() ![]() Join Date: Apr 2006
Location: Canada
Posts: 510
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Oh and one more query... My video card should be able to support that setting... Does AA and AF have any effect on this?
__________________
Asus Maximus Formula (With Rampage Bios mod) Intel Q6600 @ 3.6Ghz (24/7) ATI Radeon HD4870 (800/1100) G.Skill F2-8000 8GB (2GBX4) [5-5-5-15@DDR800] Corsair TX650 PSU 3X 320GB Seagate 7200.10 in Raid 0 2X 320GB + 500GB HDD (WD/Seagate) TT Mozart TX Win Vista Premium x64 Watercooling parts: HWLabs Black Ice Extreme 240 Rad Swiftech MCR-240 Rad Laing D4 Pump Swiftech Apogee GT CPU block Switfech MCW30 GPU Block http://www.ilike.com/artist/The7thKey - Check out my music. |
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#8 | |
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Registered User
![]() ![]() ![]() ![]() ![]() Join Date: Jun 2003
Location: UK
Posts: 1,709
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Quote:
AA/AF has no relevance to internal resolutions. |
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#9 |
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The 7th Key
![]() ![]() ![]() ![]() Join Date: Apr 2006
Location: Canada
Posts: 510
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Omg, you are right again! Nvidia cards are better in OpenGL than ATi... Aw man, that sucks. What about the X1900 series? Can they support 4096X4096 Internal Res? iI'm gonna upgrade my card so I would like to know. Thanks!
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Asus Maximus Formula (With Rampage Bios mod) Intel Q6600 @ 3.6Ghz (24/7) ATI Radeon HD4870 (800/1100) G.Skill F2-8000 8GB (2GBX4) [5-5-5-15@DDR800] Corsair TX650 PSU 3X 320GB Seagate 7200.10 in Raid 0 2X 320GB + 500GB HDD (WD/Seagate) TT Mozart TX Win Vista Premium x64 Watercooling parts: HWLabs Black Ice Extreme 240 Rad Swiftech MCR-240 Rad Laing D4 Pump Swiftech Apogee GT CPU block Switfech MCW30 GPU Block http://www.ilike.com/artist/The7thKey - Check out my music. |
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#10 |
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Registered User
![]() ![]() ![]() ![]() ![]() Join Date: Jun 2003
Location: UK
Posts: 1,709
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Technically the entire X1x00 series supports a texture size up to 4096x4096, but I believe there is currently a driver bug prevents the OpenGL2 plugin from working properly.
Last edited by Clements; April 27th, 2006 at 04:13.. |
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#11 |
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the only one you've ever SEEN
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2003
Location: San Francisco
Posts: 21,979
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just a note, you shouldnt use AA with OGL2, and you shouldnt use AF ever with PSX emulation. AA has no effect in OGL2 besides causing slowdown. since the PSX has no Zbuffer, all turning AF on does is force bilinear filtering, which can cause nasty side effects. |
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#12 |
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The 7th Key
![]() ![]() ![]() ![]() Join Date: Apr 2006
Location: Canada
Posts: 510
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But what if you were to force Z-buffer? Will that make any difference to the graphics?
__________________
Asus Maximus Formula (With Rampage Bios mod) Intel Q6600 @ 3.6Ghz (24/7) ATI Radeon HD4870 (800/1100) G.Skill F2-8000 8GB (2GBX4) [5-5-5-15@DDR800] Corsair TX650 PSU 3X 320GB Seagate 7200.10 in Raid 0 2X 320GB + 500GB HDD (WD/Seagate) TT Mozart TX Win Vista Premium x64 Watercooling parts: HWLabs Black Ice Extreme 240 Rad Swiftech MCR-240 Rad Laing D4 Pump Swiftech Apogee GT CPU block Switfech MCW30 GPU Block http://www.ilike.com/artist/The7thKey - Check out my music. |
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#13 |
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the only one you've ever SEEN
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2003
Location: San Francisco
Posts: 21,979
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you cant force a Zbuffer. it just doesnt exist. it's like forcing, say, a J-buffer into a PS2 game. well as of now, a J-buffer doesnt even exist, so how would you put it into a game? in any case, there is no Zbuffer in PSX (and consequentally, no perspective correction), so AF wont do any good. |
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#14 |
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European Citizen xD
![]() ![]() ![]() Join Date: Dec 2005
Location: Bucharest ,RO
Posts: 346
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You could also use the 2xSai option.It enhances the image a bit .
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#15 |
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Registered User
![]() ![]() ![]() Join Date: Mar 2006
Location: emuforums
Posts: 293
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ZBuffer can come handy as a data object. Methinks ZBuffer helps to deal with textures in a fast way - with the HW plugins. AF shouldn't make much sense without some in-depht data about the gfx. sceene. No such data for the PSX gpu. |
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#16 |
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The 7th Key
![]() ![]() ![]() ![]() Join Date: Apr 2006
Location: Canada
Posts: 510
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What do u mean you can't force z-buffer? In the ATi Drivers, you can force 32-bit or 16-bit Z-buffer for OpenGL....
__________________
Asus Maximus Formula (With Rampage Bios mod) Intel Q6600 @ 3.6Ghz (24/7) ATI Radeon HD4870 (800/1100) G.Skill F2-8000 8GB (2GBX4) [5-5-5-15@DDR800] Corsair TX650 PSU 3X 320GB Seagate 7200.10 in Raid 0 2X 320GB + 500GB HDD (WD/Seagate) TT Mozart TX Win Vista Premium x64 Watercooling parts: HWLabs Black Ice Extreme 240 Rad Swiftech MCR-240 Rad Laing D4 Pump Swiftech Apogee GT CPU block Switfech MCW30 GPU Block http://www.ilike.com/artist/The7thKey - Check out my music. |
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#17 |
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the only one you've ever SEEN
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2003
Location: San Francisco
Posts: 21,979
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ok, i have a feeling that you don't know how X, Y, and Z work. PSX games have no Zbuffer. at all. you can't put one there, period. it's like sub-pixel accuracy. have you ever noticed that polygons seem to "jump" (play FF9 on high res, you'll see it). well, the PSX never had sub-pixel accuracy, and it never will. |
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#18 |
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Flood Yourself
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2001
Location: Adelaide, Australia
Posts: 1,349
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And in addition to that, the effect is noticable on the actual console, even at the PSX's native resolution. There's no workaround for it short of designing the hardware and rewriting the games themselves to use a Z-Buffer. The best you can do with the emu is jack up the resolution, turn on AA (but not on OGL2) to get rid of jaggies, maybe apply some texture filtering (looks gorgeous on some games), but you can never get rid of the 'jumping' effect that happens when polys move around. Either way it sounds like you have it looking pretty good, so it sounds like you should work with that. |
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#19 |
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Registered User
Join Date: Apr 2006
Location: New York
Posts: 2
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hey phoenix i need help with my epsxe 1.6.0. When i try to run an ISO or CD-ROM my screen goes black and the only thing showing is the tool bar? Have any idea wat to do?
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#20 |
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the only one you've ever SEEN
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2003
Location: San Francisco
Posts: 21,979
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assmonkey, keep it to one thread. asking the same question all over the place wont get you help any sooner.
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