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#1 |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2006
Location: my mind
Posts: 374
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ZeroGS - New GS Plugin
ZeroGS is a new GS plugin (version 0.93 in the release installer). Overall, compat is roughly the same as gsdx. It supports anti-aliasing and fullscreen. Also some games look better and are faster in it, some aren't. The graphics card requirements are much higher. For best performance (although not required), make sure to have a GeForce 6600+ (maybe 6200) or ATI X1000+. Less powerful graphics cards work, but sometimes, on rare occasions, scenes will look wrong. Minimum requirements are ps2.0. ZeroGS does most of its processing on the graphics card, hence the higher requirements because of decryption of GS formats etc. The disadvantage is that it won't work on ps1.4 or below, use gsdx for that and don't ask for ps1.4 support. (gsdx mostly uses the Cpu for its processing, so doesn't need heavy graphics requirements). interlacing issues - try toggling F5 (some games look better with it off) video capture - currently doesn't work Anyway, this thread is to post any graphics issues, suggestions with ZeroGS. I'll try to fix asap and will post news about new releases here. Keep in mind, most games are broken because of the emu, not the GS. Make sure to: -state the game - exact way of reproducing the bug - your video card - gsLog.txt Edit by bositman: Added v0.97 (non SSE2) and v0.97.1 (SSE2) in this post for download (they are both in the same archive) Enjoy! Last edited by bositman; May 4th, 2008 at 19:42.. |
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#2 |
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Registered User
Join Date: Apr 2006
Location: Canada
Posts: 1
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I am getting good speed with the zeroGS plugin. ( about 2-3x performance increase over the standard GSdx9). however with games like FFXII, where the GSdx9 works just fine ( except the flickering on and off ), the zero GS locks on FFxII as soon as i tell it to enter the game. also, all the visuals appear interlaced ( during Fmvs ( once you pass the initial menu/ intro to the game ). the GSdx9 plugin seems to be able to go much further into the game. ( too bad its so slow though ) my config has all the fancy stuff turned off ( like multi threading, and im not using SSe2, because it seems to make games work somewhat better. ) im not sure if this helps at all, but thought id post this anyway. |
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#3 |
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Registered User
Join Date: Apr 2006
Location: US
Posts: 2
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Is anyone noticing a slight bouncyness to this plugin? It seems as if its shaking up and down a bit each frame. Other than that though, its a great plugin, getting up to about 30fps in Mushihime sama during gameplay, and only dropping to 10 in the intense scenes (even the normal ps2's lag there). Was wondering if anyone knew how to make the bouncing stop.
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#4 | |
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Registered User
Join Date: Jan 2006
Location: ITALY
Posts: 44
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#5 |
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Win32.Pinfi
Join Date: Feb 2006
Location: Tornedo, Mars
Posts: 28
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I'd buy a new PS2 whenever I get money for it rather than going for a new videocard supporting PS 2.0 costing the same or more money ;P Anyway its good a new plugin popped in gsdx9 sorta got dead or something |
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#6 |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2006
Location: my mind
Posts: 374
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With ZeroGS, press F5 to toggle the interlacing. You might have turned it off on accident, so you get bouncing like gsdx. Press F6 to toggle AntiAliasing. If it is off, games go faster. GeForce 5000 series are known to have problems... there is no support for them for the time being. However, if there are graphics issues with GeForce6000+ or ATI X1000+ cards, you can bug me until it's fixed |
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#7 |
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pcsx2 fan!
Join Date: Dec 2004
Location: Quite near to you!
Posts: 20
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Burnout revenge
Hello Zerofrog, Thanks for this great plugin. I´ve been testing several games with it and looks really well, just tell you (in order to be helpful) that when running Burnout Revenge with your plugin the emulator exits, hs doesn´t happen by using gsdx. This would help you to find bugs. Athlon XP 3200 NVIDIA 6600GT 1Gb RAM The emulator config is in the doc file. |
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#8 |
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Anime Fan
![]() ![]() Join Date: Jun 2005
Location: Germany, Sachsen, Dresden
Posts: 168
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Hi Zero At first thanks for this great plugin. It's very good looking and "fast" on my machine. And I wanted to ask why the resolution doesn't change when I go to full screen mode? Is the resolution fixed? When yes why? I asked this because it looks not so good @ 1280x1024 (TFT). Thanks in advance for your answer. spec: AMD64 Newcastle 3200+ x800xt 500/500 1Gb Ram I added a pic for better understanding and a spotlight on pcsx2 (free for all).
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--e6600 @ 3GHz--Asus P5W DH Deluxe--4GB G.Skill DDR2 800 (4-4-3-4) @380MHz--HD 4870 X2--Vista Ultimate x64 Last edited by Haru; April 4th, 2006 at 22:54.. |
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#9 |
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PCSX2 Coder
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2004
Location: Plymouth, UK
Posts: 10,037
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jesusrp, you are wasting your time. for one i dont know why you posted a shot of visual studio, you should know that kinda thing isnt supported here. secondly burnout revenge doesnt work even if zerogs didnt crash so you're wasting your time
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http://www.pcsx2.net Intel i7 920 @ 3.4Ghz, POV GTX 570 1.3Gb, 1.8Tb HD space, 6Gb OCZ Reaper PC3-14400 Triple Channel Dont PM me for help, use the forums, thats what its for! My Chip16 Emulator RefChip16 http://code.google.com/p/refchip16/
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#10 |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2006
Location: my mind
Posts: 374
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jesusrp, the game title is enough. I will test and make sure it works next release. haru, would it be better to have the same resolution that your desktop is currently using? I don't think it'll affect speed at all since it is just stretching and I want to avoid having too many options. thanks, |
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#11 |
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"DJ Extraordinare"
Join Date: Apr 2006
Location: Texas
Posts: 6
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So I've finally been able to get the emulator up and running well. I've been having most of the same issues with things in FFX that everyone else has. The menus are running swell, >45 FPS, but the intro sequence runs quite slow, the most I've achieved is about 1.8 FPS? But it does look phenomenal, I must say. Swell swell work guys. ![]() Specs: Well, my GFX card I believe plays a major role in my speed issues, I'm running a GeForceFX 5600XT. I know you mentioned the 5000 line isn't supported, but I came up with some peculiar happenings while running the emu with it. Pretty much everything would run correctly but at a much slower pace. And also, I don't believe my card has any kind of Pixel Shader 2.0 support, but it runs that setting with the GSDX9 plug like it's nothing and also I have no problems running ZeroGS with it (except for a slight speed decrease beyond what GSDX9 was giving me.) I don't know exactly what contributes to it, but nevertheless things aren't moving too fast. I'm looking to upgrade my card soon, though, probably an ATI card for a change. Would any of you recommend an ATI over an nVidia chipset, one way or the other? |
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#12 | |
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pcsx2 fan!
Join Date: Dec 2004
Location: Quite near to you!
Posts: 20
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#13 |
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EmuAddict-_-;;
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2005
Location: Sarawak, Malaysia
Posts: 2,736
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As I see zeroGS requirement is high(Geforce 6XXX/ATI X1XXX). can it being optimize with SSE3? Also, no source code available yet?
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Win XP SP3 | Monitor BenQ FP 91G+|Intel Core i3-530 2.93GHz | GA-P55-USB3L - GIGABYTE | Albatron 6600GT 128MB PCI-E | Corsairs 2GB DDR3 Laptop Lenovo z460 : Win XP SP3 | Intel Core i5-460M(2.8GHz) | NVidia G310M CUDA DDR3 1GB | 2GB DDR3 Memory | 500GB HDD SATA | 14.1 WXGA LED Display Please Answer This Survey. Thank You. |
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#14 |
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Registered User
![]() ![]() ![]() Join Date: Jul 2001
Location: Germany
Posts: 275
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I´m sure you already know it but I´ll post in any case nobody told you yet ![]() FSAA doesnt like videos X)
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CU Traxxx Homepage: http://traxxx.no-ip.org ![]() [Systems: 1x AMD Athlon FX 60, 1x AMD Athlon X2 4800+, 1x AMD Athlon 64 3800+, 1x AMD Athlon 64 3800+, 1x Intel Core2Duo E4300, Minimum RAM 1 GB DDR, Maximum 4 GB Dual Channel DDR CL 2 @ 333 Mhz, 2x Sapphire Radeon X1900XTX (Crossfire), 1x HIS IceQ3 X1900XTX, 2xPowerColor X850XT PE, 1x His IceQ3 HD3850 Turbo SB Audigy 2 ZS, 4x DVDRW 16x Dual Layer,3x 19" CRT, 17" TFT BenQ, 4 Webcams, 64-fullsize-keys Midi-Masterkeyboard and a lot of stuff ]
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#15 |
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AKA snkmad
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Brazil, Fortaleza-Ceará
Posts: 4,030
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I have a Geforce 6200. And im getting this error: ****** GS ERROR: Device doesn't support alpha blending for 16bit floating point targets. Quality will reduce. *********
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Main PC:Win 7 SP1 PRO X64 - Asus P5G41C-M LX - Intel Q6600@2.4Ghz - OCZ 2x 2GB DDR2 1000Mhz - Sapphire Vapor-X HD5770 1GB GDDR5 - 19" LCD SyncMaster T190 - Samsung SATA II HD322HJ 320GB HTPC:Acer Aspire AR1600 - Windows 7 PRO X86 - Atom 230@1.6Ghz - 3GB DDR2 800Mhz - Nvidia ION LE - SATA II WD 160GB + Seagate GoFlex Desk 2TB USB 3.0 Notebook:Dell Inspiron 14R N4110 - Windows 7 SP1 PRO X64 / Ubuntu 12.04 X64 - Intel Core i5 2410M@2.3Ghz - 8GB DDR3@1333Mhz - Intel HD 3000 - WDC SATA II 640GB + SSD Kingston V200 128GB +WD Scorpio Blue 320GB USB 3.0 CASE |
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#16 | |
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Registered User
Join Date: Jan 2006
Location: Moscow
Posts: 27
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Quote:
Look closely: it's just DEBUGGING of the pcsx2 crash. It was not colpiled by him. So I guess it has to be supported since it's OFFICIAL build. |
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#17 |
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Shinobi
Join Date: Apr 2006
Location: Italy
Posts: 16
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Hi pals! PCSX2 team it's very cool!! I guess keeping going on to develop such emulator must be a hard work! But I have just a thing to complain... why you haven't implemented a GS graphic plugin to play with pixel shader 1.4? There are so many users who cannot upgrade their pc, then in my opinion it would great let the player choose if he want use powerful advanced plugin or a standard one like that. Thanx anyone |
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#18 | |
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Britchie Crazy
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2004
Location: Plymouth, England
Posts: 4,949
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#19 |
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Registered User
![]() ![]() Join Date: Jan 2004
Posts: 130
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zerofrog i was testing mostly 2d beat em ups and found one strange instance of when trying street fighter anniversary edition with sf3 third strike and when using direct 3d mode using gdsx. It shows the beginning textures i.e choose wat game then some text about saving to mem card then u cant see anything but i can hear the game. So i tired it in software mode and it showed everything, the zerogs does not work, so wat is it about the software mode in the gdsx plugin so that it shows all of the textures if i choose direct3d everything is black and i can hear the game running?
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#20 |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2006
Location: my mind
Posts: 374
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what's your video card?
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