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Old February 18th, 2006, 19:02   #1
SnoDawg
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my best config, OGL 1.76, Final Fantasy 9

This thread's goal is to be the same as HushyPushy's best OGL2 config thread, but for OGL 1.76 . I will update it later to be a D3D 1.76 thread too.

Hello everyone.
The best config i've found for Final Fantasy 9 is with Pete's OpenGL Driver 1.76 .
I don't use very often OGL2, because it doesn't support the FSAA and others settings you can adjust in the properties of your graphic card. I have far better results with the settings on "Optimal quality" in my graphic card properties , and with Direct3d 1.76 or OpenGL 1.76 , than trying to adjust with OGL2 plugin.
Here are the best settings i've found :

Plugin: Pete's OpenGL Driver 1.1.76
Author: Pete Bernert
Card vendor: ATI Technologies Inc.
GFX card: RADEON 9800 Pro x86/MMX/3DNow!/SSE

Resolution/Color:
- 1024x768 Fullscreen - NO desktop changing [32 Bit]
- Keep psx aspect ratio: off

Textures:
- R8G8B8A8
- Filtering: 2
- Hi-Res textures: 0
- VRam size: 0 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto

Compatibility:
- Offscreen drawing: 2
- Framebuffer texture: 3
- Framebuffer access: 1
- Alpha multipass: on
- Mask bit: on
- Advanced blending: on

Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- 15 bit FB: off
- Dithering: off
- Screen smoothing: on
- Screen cushion: off
- Game fixes: on [00011200]

And here are some pictures :


That is with 4x anti-alisasing, 16x anisotropic filtering, high quality mipmap detail level. (i don't know if anisotropic filtering and mipmap have any effect, but these are the settings i use to play all my games, so i don't want to switch everytime i play ff9 ). If i unlock the fps limit (60 fps), ff9 runs at 290-300 fps. I have an athlon xp 2600+, and 1024 Mo of DDR Ram. It should work on lower configs.
Have you any suggestions ? special fixes, or minor adjustements...
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Last edited by SnoDawg; July 11th, 2006 at 07:55.. Reason: Changed offscreen drawing to 2 and framebuffer access to 1, because i had glitches with the cursor in battle, and i had no battle swirl. Now everything's ok.
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Old February 19th, 2006, 17:08   #2
hushypushy
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i'd actually recommend turning off AF, it forces bilinear filtering (no Z buffer so no anisotropic for PSX games) which can lead to some ugly effects---notice how your text boxes have a "hole" in the edges?

you can turn off AF, crank up the AA (you can do 6x on that 9800, right?) and i'd say fiddle with texture filtering so text boxes dont look weird--i thought 4 was optimal. the nice thing is, you can change it in game, so you can see what it looks like on the fly, and make direct comparison shots.
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Old February 23rd, 2006, 21:34   #3
zeus120
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Quote:
Originally Posted by SnoDawg
This thread's goal is to be the same as HushyPushy's best OGL2 config thread, but for OGL 1.76 . I will update it later to be a D3D 1.76 thread too.

Hello everyone.
The best config i've found for Final Fantasy 9 is with Pete's OpenGL Driver 1.76 .
I don't use very often OGL2, because it doesn't support the FSAA and others settings you can adjust in the properties of your graphic card. I have far better results with the settings on "Optimal quality" in my graphic card properties , and with Direct3d 1.76 or OpenGL 1.76 , than trying to adjust with OGL2 plugin.
Here are the best settings i've found :

Plugin: Pete's OpenGL Driver 1.1.76
Author: Pete Bernert
Card vendor: ATI Technologies Inc.
GFX card: RADEON 9800 Pro x86/MMX/3DNow!/SSE

Resolution/Color:
- 1024x768 Fullscreen - NO desktop changing [32 Bit]
- Keep psx aspect ratio: off

Textures:
- R8G8B8A8
- Filtering: 2
- Hi-Res textures: 0
- VRam size: 0 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto

Compatibility:
- Offscreen drawing: 3
- Framebuffer texture: 3
- Framebuffer access: 3
- Alpha multipass: on
- Mask bit: on
- Advanced blending: on

Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- 15 bit FB: off
- Dithering: off
- Screen smoothing: on
- Screen cushion: off
- Game fixes: on [00011200]

And here are some pictures :


That is with 4x anti-alisasing, 16x anisotropic filtering, high quality mipmap detail level. (i don't know if anisotropic filtering and mipmap have any effect, but these are the settings i use to play all my games, so i don't want to switch everytime i play ff9 ). If i unlock the fps limit (60 fps), ff9 runs at 290-300 fps. I have an athlon xp 2400+, and 512 Mo of DDR Ram.
Have you any suggestions ? special fixes, or minor adjustements...
Hi
Sorry to bother you do you just use the disc or iso to get ff9 to run
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Old February 24th, 2006, 19:14   #4
SnoDawg
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I always use ISOs.
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Old October 10th, 2006, 21:26   #5
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Quote:
Originally Posted by hushypushy View Post
i'd actually recommend turning off AF, it forces bilinear filtering (no Z buffer so no anisotropic for PSX games) which can lead to some ugly effects---notice how your text boxes have a "hole" in the edges?

you can turn off AF, crank up the AA (you can do 6x on that 9800, right?) and i'd say fiddle with texture filtering so text boxes dont look weird--i thought 4 was optimal. the nice thing is, you can change it in game, so you can see what it looks like on the fly, and make direct comparison shots.
what do you mean by the AF and the AA??
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Old October 10th, 2006, 21:45   #6
ShendoXT
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AA - Anti-aliasing.
AF - Anisotropic filtering.
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Old October 11th, 2006, 00:13   #7
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thanks again shendo
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Old October 20th, 2009, 02:58   #8
xamnar0411
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And where to go to tweak those settings?

Im running a Intel Graphics Card on a Laptop
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Old October 23rd, 2009, 12:53   #9
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What kind of Intel Chip would that be? If it's a GMA9xx series I don't think it even supports AA in the first place. Otherwise, often you can find settings like these when you right-click on your desktop and go to the properties. In my case, running an ATi videochip, there's also the "Catalyst Control Center" where I can set these kind of things. Perhaps Intel also has its own control center? You may also need to go to the Windows Control Panel to find these videochip specific settings.
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Old October 23rd, 2009, 16:38   #10
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there should be a graphics properties/options thing in the right-click context menu but as you said, i dont think it has any AA settings.
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Old April 21st, 2011, 21:19   #11
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Quote:
Originally Posted by SnoDawg View Post
That is with 4x anti-alisasing, 16x anisotropic filtering, high quality mipmap detail level.
How do you do that?
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Old April 22nd, 2011, 10:12   #12
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Quote:
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How do you do that?
The graphics card control panel applet?
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