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#1 |
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Translator
![]() ![]() ![]() ![]() ![]() Join Date: Oct 2001
Location: South Town
Posts: 1,775
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NeoRAGEx... what about it?
Hello there!! Until now we have seem many excellent emulators. Each system has THE emulator for it, right? For example, zSNES can be mensioned. Although Snes9X is also a perfect one (I mean, in terms of every aspect, let's not centralize [sp??] the point...), zSNES has become history in emulating our good and old beloved SNES. OK, Street Fighter Alpha 2 is not yet emulated... but who cares? You can pick up the original arcade ROM and play it on MAME or Kawaks .The point is... there is a system I think people do not give that attention, which is the Neo-Geo. Janne Korpela and Anders Nilsson made a wonderful work with their contribution for this system - the NeoRAGEx. For me, ONE of the best emulators (over all systems) ever made. I don't know, but something about this emu simply amazes me, and I just can't point what it is!! ![]() It all started with that tiny DOS command-line-based program. Still, it used to run Samurai Shodown at 60 f/s in my old Pentium 133!! :eek: Ok, Neo-Geo's CPU core do not require THAT machine, but, of course, this features was produced by Korpela & Nilsson's true masterwork. Soon it had its Windows version created, with a cool and new GUI, and lots of features, as that kick ass Shots Factory, which almost every just-born emulator has and will adopt. This was a great help for sprite rippers such as MUGEN developers (although I don't think it was created with the intention to actually help them!). In just a few releases, they reached a state of excelency where no other emu has arrived. It is just a matter of time until it comes, but i don't think it will be any easy. "New" Neo-Geo emus, like Nebula and Kawaks, and also the old MAME use a scheme which looks like a driver system, where you can only play the dumps which are already embedded into the emu by the emu creator. NeoRAGEx, on the other hand, is able to run near to every dump, not only the ones already implemented. It can seem to be simple, but Neo-Geo ROMs are not like SNES ones, which are only 1 file with an apropriate extension, so that you could just go and load it as if you were in Photopaint opening a JPEG. Neo-Geo ROMs are composed by a set of many dumps, just like CPS-1, CPS-2... then I guess it must have been hell to make an emulator capable of acting *exactly* like the console (or even the arcade machine) does. It just doesn't matter the dump. Note that I'm not saying that other emus are easier or anything... I'm just reffering to NeoRAGEx!! OK... NRx still shows some glitches and other minor bugs. But all I can say is that it really is a shame to have a wonderful emu like that being discontinued. Hmm... sorry if any of this is against anyone's thoughts, but it just seems that it doesn't receive the attention it deserved... still, who am I to tell, right?
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"It sure is pleasurable to live your dreams as long as possible, but reality sure has a way of jolting you to your senses eventually." Last edited by Death Metal; October 31st, 2001 at 04:45.. |
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#2 |
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Gunslinger
![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Mid-World
Posts: 965
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'A state of excellency where no other emu has arrived' MAME has surpassed NRx in accuracy, by far. Many things have. NRx mainly has speed, and was nowhere near 'perfection'. Also, NeoRAGEx is pretty much dead. Until the authors release the version they're currently working on, it will be useless for all the new neogeo dumps with new banking systems. Not to mention, the UI sucked
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The man in black fled across the desert, and the gunslinger followed... Last edited by CD; October 31st, 2001 at 20:04.. |
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#3 |
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Translator
![]() ![]() ![]() ![]() ![]() Join Date: Oct 2001
Location: South Town
Posts: 1,775
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Guess it's just a matter of preference, then. I'll stick with my opinion.
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"It sure is pleasurable to live your dreams as long as possible, but reality sure has a way of jolting you to your senses eventually." |
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#4 |
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Gunslinger
![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Mid-World
Posts: 965
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Of course, use what you want to use. I just didn't want you to go around thinking NRx was still the greatest, because it's been surpassed ;p
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The man in black fled across the desert, and the gunslinger followed... |
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#5 | |
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Guest
Posts: n/a
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Quote:
![]() but uhm...mame gets stuff broken every now and then.... I heard of another (cps2?) emu that does neogeo...forgot which one..... |
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#6 | |
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space trader
![]() ![]() ![]() ![]() ![]() Join Date: Jun 2001
Location: Cobra MkIII
Posts: 1,803
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Quote:
...I also belive that the user-friendliness of NeorageX was unmatched (maybe that's why the authors of nebula used the same GUI layout... ).
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#7 | |
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Guest
Posts: n/a
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#8 | |
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&-)---|--<
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Smallville
Posts: 8,058
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Quote:
Winkawaks also has a cool winamp jukebox option where you can play the games with your own background music.. Cool..
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Play emulated games online Main Rig||Intel i7 2600k @4.4 ghz|2x4 gb DDR3 1600|Asrock Extreme7 Gen3|EVGA GTX670 2GB|EVGA GTX460 PhysX|2x Seagate 160gb SATA150 Raid0|250 gb Samsung SATA2 HD| OCZ 240GB SSD SATA3 |NEC 3520 4x/8x DVD+R/RW DL burner|Rosewill 1000 Watt|40" Sony Bravia 1080p|Logitec 5.1 Speaker System w/10" Sub|Windows 7 64bit Ultimate|| SimplyBuyIt - Health&Nutrition |
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#9 |
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Gunslinger
![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Mid-World
Posts: 965
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How are they that much faster than MAME? They're using MAME's A68K CPU core, and a lot more borrowed code..
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The man in black fled across the desert, and the gunslinger followed... |
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#10 | |
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&-)---|--<
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Smallville
Posts: 8,058
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Quote:
__________________
Play emulated games online Main Rig||Intel i7 2600k @4.4 ghz|2x4 gb DDR3 1600|Asrock Extreme7 Gen3|EVGA GTX670 2GB|EVGA GTX460 PhysX|2x Seagate 160gb SATA150 Raid0|250 gb Samsung SATA2 HD| OCZ 240GB SSD SATA3 |NEC 3520 4x/8x DVD+R/RW DL burner|Rosewill 1000 Watt|40" Sony Bravia 1080p|Logitec 5.1 Speaker System w/10" Sub|Windows 7 64bit Ultimate|| SimplyBuyIt - Health&Nutrition Last edited by fivefeet8; November 2nd, 2001 at 03:26.. |
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#11 |
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Guest
Posts: n/a
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it might be a bit optimised code (speed hacks)? ..just guessing here....
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#12 | |
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vicious lone wolf
![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Suadiye
Posts: 774
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Re: NeoRAGEx... what about it?
Quote:
indeed they did. In my opinion it was one of the best emu's out there.
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Welcome to the land my child........ Where you would dissolve to eternal happiness.......... |
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#13 |
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Guest
Posts: n/a
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yup, but the old DOS genesis emus were also considered very good a few years ago....but now they're surpassed by more than one emu.
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#14 | |
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...
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2001
Posts: 1,426
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Re: Re: NeoRAGEx... what about it?
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Agree. This emu is written in assembly language, so, i guess it is the fastest emu ever. |
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#15 |
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Guest
Posts: n/a
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nope, when compared, callus (cps1 emu) was even faster
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#16 | |
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...
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2001
Posts: 1,426
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Quote:
Btw, how do u compare the speed of a neogeo emu with a cps1 emu??? |
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#17 |
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Guest
Posts: n/a
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well, uhm...I dont think neogeo was THAT much more powerful than cps1.
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#18 |
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...
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2001
Posts: 1,426
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hmmm... i dont know for sure, but i think neogeo is much more powerful than cps1.........well, may be i am wrong... And, whats that to do with the emus' speed??? sorry, i dont get what u tried to mean..... :stupid: Last edited by Nightmare; November 2nd, 2001 at 18:22.. |
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#19 |
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Guest
Posts: n/a
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well, let's just say that cps1 was kinda playable on my old p75, with sound....and neogeo wasn't....not even close either. that's all... ...but I could be completely wrong |
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#20 |
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&-)---|--<
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Smallville
Posts: 8,058
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Well, lets check the specs shall we.. here is cps2 specs.. Main Processor: Custom 68000 at 12 Mhz Address Bus: 24 bit Data Bus: 16 bit Sound Processor: Zilog Z80 at 8 Mhz Sound Channels: 16 Stereo Channels Sound Format: ADPCM QSound Color Palette: 32 bit Total On Screen Colors: 4096 Colors per tile: 16 (4 bits per pixel) Object Number: 900 (16 x 16 pixels) Scroll Faces: 3 Resolution: 384 x 224 Maximum Capacity: 322 Megabits
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Play emulated games online Main Rig||Intel i7 2600k @4.4 ghz|2x4 gb DDR3 1600|Asrock Extreme7 Gen3|EVGA GTX670 2GB|EVGA GTX460 PhysX|2x Seagate 160gb SATA150 Raid0|250 gb Samsung SATA2 HD| OCZ 240GB SSD SATA3 |NEC 3520 4x/8x DVD+R/RW DL burner|Rosewill 1000 Watt|40" Sony Bravia 1080p|Logitec 5.1 Speaker System w/10" Sub|Windows 7 64bit Ultimate|| SimplyBuyIt - Health&Nutrition |
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