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#1 |
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Tiger of Jiang Dong
![]() ![]() ![]() ![]() Join Date: Sep 2001
Location: Inter Galactic & Dimensional Center
Posts: 964
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Hello everyone. It may seems like an old games and I already finished it using my PSX console, but I'm wondering if anybody can help me with my problem. When I play Wild Arms (the first one) using VGS 1.41, the game will crash when I tried to auto equip my characters. Well, I solved that problem with converting memory card and using other emulator. Any better solution? The other unsolved problem is in battles quite late in the game, when magic is used by the party or the enemy, the game always crash. I tried to use ePSXe, but the same problem occurs. Is it because of the game itself? Any help? Next, let's talk about Legend Of The Dragoon. After long hours of gameplay, the most frustrating part finally arrives at Disc 4. When the party are warped to the top of the Divine Tree, the game seems to slow down like forever. At first I though it wasn't very serious, so I leave my PC for more than 3 hours, get something to eat, watch TV etc. And when I get back, the characters still didn't arrive at the top (sigh). So, I try to use Bleem! instead. Sadly, the very same problem occurs. Any suggestion for these problems? Your help is highly appreciated. Long live the RPGs and its' fans! |
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#2 |
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Trans-Am Mode
![]() ![]() ![]() ![]() Join Date: Sep 2001
Location: 127.0.0.1
Posts: 998
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#3 |
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space trader
![]() ![]() ![]() ![]() ![]() Join Date: Jun 2001
Location: Cobra MkIII
Posts: 1,803
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Hi, fujita. Wild Arms is known to have problems with battles in VGS. I played it a long time ago on ePSXe without any problems - it is strange that you're having trouble with it on ePSXe... I can't imagine what may be wrong... but then again I never came close to finish this game, so there may as well be problems with battles near the end. I hope someone who has finished W.A. can provide more info on this... ...as for Legend of Dragoon, the only emu that can pass the Divine Tree point is FPSE, as stated in this thread (which was also my first post !!!) Last edited by sights; October 29th, 2001 at 20:24.. |
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#4 |
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:3
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2001
Location: Seoul, South Korea
Posts: 10,128
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maybe i shoud finally get FPSE too...tried it before during its early stages of development, but quickly switched to ePSXe. ![]() anyway, Ultragunner said it can be bypassed through ePSXe. You (sights) say it only works on FPSE. So who's telling the truth? Im going to borrow this from a friend this weekend (in exchange for my precious Tokimemo 2 CDs...he'd better not give 'em so much as a tiny scratch.....or ELSE! ehehehe im rambling nonsense again as usual....
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My PC specs: AMD Athlon Thunderbird 1.1 Ghz, ECS Elitegroup K7S5A, 256MB PC133 SDRAM, Geforce2 MX200 32MB, 20GB Seagate, Windows XP Pro. Ok, what else... Shiori figurine on top of case, assorted anime stickers on the side, lazy tabby cat on top of monitor. |
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#5 |
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Tiger of Jiang Dong
![]() ![]() ![]() ![]() Join Date: Sep 2001
Location: Inter Galactic & Dimensional Center
Posts: 964
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Hello everybody. Well, I've tried Legend Of The Dragoon with ePSXe 1.4.0 and the problem that occurs is when I'm trying to load a saved games, the "now loading" screen just stay in there for too long, I assumed that the game has crashed. These are the configuration for my PC: AMD K62 350 128 RAM Nvidia GeForce 2 MX So, I used these plugins: Pete's OpenGL ePSXe SPU Core The info here is not quite complete, because I can't remember the configuration that I used (sorry). But, I think I've tried all kind of plugins and config, but it still the same. Any suggestion? p.s. maybe I should tried FPSE instead. |
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#6 |
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space trader
![]() ![]() ![]() ![]() ![]() Join Date: Jun 2001
Location: Cobra MkIII
Posts: 1,803
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...hmmm, ok, time to set the story straight... Ultragunner's message motivated me to run LoD with ePSXe, and to my big surprise the game actually worked !! - I thought that was very strange since I clearly remember testing LoD with every emu in the past, and only FPSE was able to handle the Divine Tree spot... The answer is probably that in my older thread , ePSXe was still in version 1.2.0 :eyes: BAH !! how stupid of me !! I still believe though, that I had tested LoD with ePSXe 1.4.0 also, and at that time, it wasn't working... Anyway, a big "thanks" goes to Ultragunner for clearing this point out ...now, fujita, about your "loading screen problems": I haven't encountered this problem with ePSXe 1.4.0 ,so here's my suggestion: ...try pressing F4 before you press "ok/yes" to load a game. If that doesn't work try switching the Options-->country setting to "PAL" and try again. Note also, that many people need to use the "scph7502" bios for LoD to work (I can run it fine with the scph1001 bios, though). As for the plugins, the ones you selected worked fine in my case, too... ...and if all else fails, there's always FPSE !!! |
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#7 |
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Trans-Am Mode
![]() ![]() ![]() ![]() Join Date: Sep 2001
Location: 127.0.0.1
Posts: 998
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#8 |
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Tiger of Jiang Dong
![]() ![]() ![]() ![]() Join Date: Sep 2001
Location: Inter Galactic & Dimensional Center
Posts: 964
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Hello everyone. Once again, I've tried Legend Of The Dragoon using ePSXe. I pressed F4 before the game loads, and it works! The game loaded without problems and I finally can get pass the Divine Tree warping scene. Thanks a lot everyone. |
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