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#1 |
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Registered User
Join Date: Feb 2004
Posts: 22
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Legend of Dragoon errors with epsxe 1.6.0
I'm getting some graphical errors green lines (not blue, I enabled the fix for that) and the menu text is really REALLY hard to read. IF you want screen shots I'll get them for you. I tried using Pete's Open GL 1.75 and Open GL2 2.6 Plugin: Pete's OpenGL Driver 1.1.75 Author: Pete Bernert Card vendor: ATI Technologies Inc. GFX card: RADEON 9700 PRO x86/SSE2 Resolution/Color: - 1280x960 Fullscreen - NO desktop changing [32 Bit] - Keep psx aspect ratio: off Textures: - R8G8B8A8 - Filtering: 4 (I've also tried 6) - Hi-Res textures: 1 (I've also tried 0) - VRam size: 128 MBytes Framerate: - FPS limitation: on - Frame skipping: off - FPS limit: Auto Compatibility: - Offscreen drawing: 3 - Framebuffer texture: 2 - Framebuffer access: 3 - Alpha multipass: on - Mask bit: on - Advanced blending: on Misc: - Scanlines: off - Line mode: off - Unfiltered FB: off - 15 bit FB: off - Dithering: off - Screen smoothing: off - Screen cushion: off - Game fixes: on [00000020] Plugin: Pete's OpenGL2 Driver 2.6 Author: Pete Bernert Card vendor: ATI Technologies Inc. GFX card: RADEON 9700 PRO x86/SSE2 Resolution/Color: - 1280x960 Fullscreen - NO desktop changing - Internal X resolution: 1 - Internal Y resolution: 2 - Keep psx aspect ratio: off - No render-to-texture: on - Filtering: 6 - Hi-Res textures: 1 - TexWin pixel shader: on - VRam size: 128 MBytes Framerate: - FPS limitation: on - Frame skipping: off - FPS limit: Auto Compatibility: - Offscreen drawing: 2 - Framebuffer effects: 3 - Framebuffer uploads: 2 Misc: - Scanlines: off - Mdec filter: on - Screen filtering: on - Shader effects: 1/2 - Flicker-fix border size: 0 - GF4/XP crash fix: off - Game fixes: on [00000001] |
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#2 |
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the only one you've ever SEEN
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2003
Location: San Francisco
Posts: 21,979
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did you try the "nice" preset?
__________________
Dedicated to mediocrity and repetition since 1994. |
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