|
|
|||||||
| Home | Register | Downloads | FAQ | Members List | Calendar | Arcade | Mark Forums Read |
» Less advertising throughout
» Post and participate in discussions
» Network with other forum members
» Free private messaging
![]() |
|
|
Thread Tools | Display Modes |
|
|
#1 |
|
Registered User
Join Date: Jan 2005
Location: Texas, Dallas
Posts: 1
|
Question
Hi, I have a question. I recently got a new video card and started playing emulator games. 1. I have a single horizontal blurred line that moves down and up the screen slowly, how do I get rid of it? (does not show up in screenshots, only when moving up/down) 2. Is there a way to smoothen the screen completely so that there aren't small skips (may be related to above question for me, I am not sure) system info: athlon xp 2200+ 576 mb SDRAM 128 mb 256-bit ATI Radeon 9800 Pro win 2000 prof I run the games through an emulated cdrom (daemon tools) Plugin specs: Sound -- null driver (no sound) video -- Pete OpenGL2 ver 2.6 fullscreen mode - 640x40 32 bit keep psx aspect - off no render to texture - off internal x res - 1 internal y res - 2 texture filtering - 6 hi res textures - 0 gfx vram - 128 MB off screen writing - 2 framebuffer effects - 3 framebuffer upload - 1 screen filtering - have tried both on and off shader effects fullscreen smoothing- have tried on (lv 1, 3, 4) and off (for shader effects, which is the best to use overall for quality?) scanlines - off mdec filter - on special game fixes - off (except when needed by a particular game) |
|
|
|
| Advertisement | [Remove Advertisement] | ||
|
|
|
#2 |
|
Ex
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2003
Location: Spain
Posts: 3,093
|
Enable in your catalyst (ATI drivers) config vsync in opengl, that should do it.
__________________
"I'm living in a dream I can't wake from" Core i5 2500K 3.3Ghz | 8192 MB DDR3 1333 MHZ | AMD Radeon HD 6950 2048 MB | Seagate Barracuda 1.5TB SATAIII+WD Caviar 250GB SATAII | Dell 3007WFP-HC 30" |
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|