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Old January 16th, 2005, 04:49   #1
Alex187
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making .IMG's or Iso's with disc?

I was wondering how I can take data from my psx games (real game cd's) and turn them into isos/img's on the pc so I can upload them or whatever. I tried saving the .IMG file into my pc from disc but the emulator wont play it. Is there anyway to do this? Thanks in advance
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Old January 16th, 2005, 06:29   #2
hushypushy
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use a program to make ISOs like CloneCD or Alcohol120% (those are the ones i recommend).
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Old January 16th, 2005, 11:17   #3
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DVD decrypter is also good, plus: it's free
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Old January 16th, 2005, 16:05   #4
Alex187
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is CloneCD or Alcohol120% free? can you post download links please?
Same for DVD decrypter ^^
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Old January 16th, 2005, 16:17   #5
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Alcohol is Shareware. You can get it here
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Old January 16th, 2005, 16:26   #6
Alex187
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Err i dont got a DVD driver >_>
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Old January 16th, 2005, 19:00   #7
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ISObuster is pretty much freeware. http://www.smart-projects.net/isobuster/
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Old January 16th, 2005, 20:27   #8
El Pendejete
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question, if I create a .ISO image with isobuster, will the subchannels be read by epsxe when I run it? or should I only use it if there's XA data?
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Old January 16th, 2005, 22:17   #9
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>Err i dont got a DVD driver >_>

So? Alcohol supports CD and DVD burners. In fact most software is like that.
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Old January 16th, 2005, 23:48   #10
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Quote:
Originally Posted by El Pendejete
question, if I create a .ISO image with isobuster, will the subchannels be read by epsxe when I run it? or should I only use it if there's XA data?
you dont really need a subchannel file. the main thing you'll need it for is to get past copy protection. for XA audio you dont need anything special. perhaps you meant CDDA audio? for that you need to use the .cue file only and you cant use the ePSXe built in reader (it doesnt read CDDA music)
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Old January 17th, 2005, 00:10   #11
El Pendejete
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Quote:
Originally Posted by hushypushy
you dont really need a subchannel file. the main thing you'll need it for is to get past copy protection. for XA audio you dont need anything special. perhaps you meant CDDA audio? for that you need to use the .cue file only and you cant use the ePSXe built in reader (it doesnt read CDDA music)
oh ok, ty for clearing that up
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