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#1 |
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Registered User
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2001
Location: Edmonton, Alberta, Canada
Posts: 6,964
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Greetings all. When I try to run a game using Iori's spu plugin I get an Illegal Operation. This only happens with AdriPSX. Also I am using only the latest version of all plugin's. Thank You.
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Necrosaro: Windows 7 Ultimate x64 Edition SP1 | Intel Core i5 2500K - 3.30GHz, 8MB L3 Cache | Asus P8P67 Deluxe, Intel P67 Chipset, Socket 1155 | 8GB Kingston PC3-10600 DDR3 | Nvidia GeForce GTX460, 1024MB | Creative SB X-Fi Fatality Edition | Western Digital Raptor WD1500HLFS, 150Gb, SATA, Western Digital WD1001FALS, 1000GB, SATA | LG 16x DVD-RWx2 SATA. Last edited by Esturk; March 13th, 2003 at 06:18.. |
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#2 |
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Blitz Gundam Pilot
![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: In Final Heaven
Posts: 1,014
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Use ePSXe
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Please Visit my website http://bahamutdesign.bravepages.com/ huh.. pengen balik ke indo neh |
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#3 |
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Coffee Demon
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2001
Location: Darkness, Unknown
Posts: 2,909
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Hmmm
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#4 |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2001
Location: Greece - Athens
Posts: 134
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Hi! Same thing happens on PSinex. I really think its the fault of the authors for the SPU. That is because our emulators use the new interface for sound plugins, while still Iori & Andy SPU dont have a handler for it. This is only my opinion, but i'm quite sure. |
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#5 |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2001
Location: Mutugorou Kingdom
Posts: 20
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Hi, PsYcHoJaK. I'm Iori, SPU plugin's developer. > while still Iori & Andy SPU dont have a handler for it. This is NOT SPU plugin's issue. Please look this files. http://web11.freecom.ne.jp/~shougo17...bugLog0615.zip This is my plugin debug version. http://web11.freecom.ne.jp/~shougo17...ri133debug.zip This debug plugin output log file in emulator .exe folder.(XA parameters are shutdown emulator at XA playing.) SPUDebugDump.log ..... sound buffer dump at shutdown emulator.(1.5MB...too large!) SPUDebugMain.log ..... SPU init and shutdown function log, SPU register dump and XA parameters at shutdown emulator. SPUDebugSub.log ..... empty(^v^ ![]() Main of PSXEmulator must observe this call order, because this is "PSEmu Pro's order". 1. SPUinit() 2. SPUopen() 3. SPUclose() 4. SPUshutdown() Sincerely, |
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#6 |
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space trader
![]() ![]() ![]() ![]() ![]() Join Date: Jun 2001
Location: Cobra MkIII
Posts: 1,803
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Aaah, another plugin author visits emuforums - and this time its the famous IORI !!! - Welcome to the boards Iori ...I really like your SPU plugin, it steadily progresses to perfection !! ...maybe you should contact a moderator to change your status to "plugin author" or something similar... |
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#7 |
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&-)---|--<
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Smallville
Posts: 8,060
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The infamous Iori shows up at last.. With the a first post on the boards as well.. Nice spu pluggin by the way.. Thank you very much for it..
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Play emulated games online Main Rig||Intel i7 2600k @4.4 ghz|2x4 gb DDR3 1600|Asrock Extreme7 Gen3|EVGA GTX670 2GB|EVGA GTX460 PhysX|2x Seagate 160gb SATA150 Raid0|250 gb Samsung SATA2 HD| OCZ 240GB SSD SATA3 |NEC 3520 4x/8x DVD+R/RW DL burner|Rosewill 1000 Watt|40" Sony Bravia 1080p|Logitec 5.1 Speaker System w/10" Sub|Windows 7 64bit Ultimate|| SimplyBuyIt - Health&Nutrition |
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#8 |
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Coffee Demon
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2001
Location: Darkness, Unknown
Posts: 2,909
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Hmmm
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#9 |
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Advanced Newbie
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2001
Location: Bogotá... not that it matters...
Posts: 5,797
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So Iori, tell me one think, if that eternal SPU is a codevelopment of andy and u, that means that you are not going to update your spu? BTW why make that eternal spu so sloooowww?
__________________
Main Rig: Pentium Dual-Core E2160 @ 2.8GHz -- 9600GT @ 715/1033MHz -- 4GB DDR2-667 4-4-4-12 -- Windows Server 2008 SP2
Collecting dust: AMD Athlon XP 2600+ -- ATI Radeon 9500 Pro -- SB Live 5.1 Digital -- 2.5GB DDR 2-2-2-5 Ram -- Windows 2003 server r2 SP1 |
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#10 |
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Registered User
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2001
Location: Edmonton, Alberta, Canada
Posts: 6,964
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Eternal Runs just as fast on my computer and sounds even better than the last release of Iori's. I found that turning on High Resolution really slows things down. What exactly does high resolution do?
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Necrosaro: Windows 7 Ultimate x64 Edition SP1 | Intel Core i5 2500K - 3.30GHz, 8MB L3 Cache | Asus P8P67 Deluxe, Intel P67 Chipset, Socket 1155 | 8GB Kingston PC3-10600 DDR3 | Nvidia GeForce GTX460, 1024MB | Creative SB X-Fi Fatality Edition | Western Digital Raptor WD1500HLFS, 150Gb, SATA, Western Digital WD1001FALS, 1000GB, SATA | LG 16x DVD-RWx2 SATA. |
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#11 |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2001
Location: Mutugorou Kingdom
Posts: 20
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> sights, fivefeet8, Dark Watcher Thanks everyone. > that means that you are not going to update your spu? Yes, I will not update "Iori's". From now on, keep on repairing "Eternal SPU"... I hope keep on this work "eternity".; > What exactly does high resolution do? Don't turn off if you can help it. This option represent "thread switching" resolution inner of SPU plugin. Main of PSXemu and SPU plugin are running asynchronous. If this option turn off, break out some of problem... |
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#12 |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2001
Location: Greece - Athens
Posts: 134
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Hi Iori, Your last release works on PSinex with no problems now. I didn't make any changes btw. Nice reverb effect, i like it very much. As some other user said, its a bit slow. Uses a lot of resources, and slows down emulation a bit. With some speed optimization it will be the No1 choice. Keep up the good work. |
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#13 |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2001
Location: Mutugorou Kingdom
Posts: 20
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> Your last release works on PSinex with no problems now. I was greatly relieved! (^^) > its a bit slow. Uses a lot of resources, and slows down emulation a bit. I already understand... My PC(Pentium3-500MHz) too... (T_T) But, now project's milestone is "more compatibility". "better performance" is next object. sorry... |
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#14 | |
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Advanced Newbie
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2001
Location: Bogotá... not that it matters...
Posts: 5,797
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Quote:
Why Iori, why???
__________________
Main Rig: Pentium Dual-Core E2160 @ 2.8GHz -- 9600GT @ 715/1033MHz -- 4GB DDR2-667 4-4-4-12 -- Windows Server 2008 SP2
Collecting dust: AMD Athlon XP 2600+ -- ATI Radeon 9500 Pro -- SB Live 5.1 Digital -- 2.5GB DDR 2-2-2-5 Ram -- Windows 2003 server r2 SP1 |
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