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#1 |
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Registered User
Join Date: Jan 2003
Posts: 25
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What games require Subchannels to work?
I extracted all my games with the subchannel data enabled, but it would be nice to get rid on this file if it's not needed. 12-15 mb a game? Which games require you to have the SUB file and it enabled in CDR plugin? I believe someone said USA release of Vagrant Story, for one. Any others? David P.S. Assume NTSC versions for all games only. |
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#2 |
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Registered User
![]() ![]() ![]() ![]() Join Date: Jul 2002
Location: Ngemu?
Posts: 608
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hello, sorry i can't help you with this problem but i'd like to ask a similar question. eh... what is subchannel anyways? i mean i used to think of them as those tracks that can be played on cdplayers directly, but that's obviously not it. so.. someone help me. o and, i think Front Mission 2 needs to have it enabled. though it's PAL... (runs away)
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To all emulator authors and contributors: without your hard work, we'd be without many hours of enjoyment and unable to relive fond memories of childhood. Thank you. |
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#3 |
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the only one you've ever SEEN
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2003
Location: San Francisco
Posts: 21,979
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i dont know of any NTSC games that do, IIRC, but i know that FF9 PAL needs it, and possible Crash Team Racing PAL as well. most of the time, you wont need it.
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Dedicated to mediocrity and repetition since 1994. |
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#4 |
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Resident Movie Critic
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Belfast, Northern Ireland
Posts: 9,506
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Basically any game with "anti-modchip" copyprotection needs the subchanell data to run (or a ppf patch). This is becuase the game reads this data to verify that the cd is legit.
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Superior marketing of an inferior product will always win over inferior marketing of a superior product. |
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#5 |
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Shooting star
![]() ![]() ![]() ![]() Join Date: Oct 2003
Location: Malaysia
Posts: 774
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#6 |
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Link Peddler
Join Date: Mar 2004
Location: AU
Posts: 17
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Most US titles do not contain any copy protection but here's an incomplete list of those that do: Breath Of Fire 4* Cool Boarders 2001 Crash Bash* Dino Crisis Emperor's New Groove Grind Session Legend of Dragoon MediEvil 2 Mo-Ho Lost World NBA Shootout 2001 US/NTSC NCAA Gamebreaker 2001 NCCA Final 4 2001 NFL Gameday 2001 NHL Faceoff 2001 Resident Evil 3* Resident Evil: Nemesis Resident Evil: Survivor Spyro 3 - Year Of The Dragon Strider 2 The Grinch Tomba 2 Toy Story 2* Vandal Hearts 2 Wild Arms 2 * It would appear that there are certain versions available that are not protected. The US NTSC Vagrant Story doesn't have copy protection. To check other titles try here: http://www.geocities.com/psxcplist/ stilz: Subchannel is the control data for a CD, there are actually 8 different subchannels on a CD labelled P to W basically they make the disc work properly. If you're really interested have a read of this: http://www.cdrfaq.org/faq02.html#S2-43-5 |
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#7 |
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Registered MSX user
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2003
Location: ? (In PAL-area)
Posts: 1,620
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Anyone got "Alien Resurrection" working on ePSXe? I've tried many times, but it crashes when I start a new game or go to "credits"-screen. Does this game need subchannels to work?
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#8 |
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InnarX
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2002
Location: Borderline InSAnE
Posts: 2,750
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No, AR doesn't require Subchannel data enabled. I am playing it just fine. What are your settings? r2rX
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#9 |
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previous extinction
![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: BC, Canada
Posts: 1,857
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Yeah I disabled subchannel and Alien Resurrection is working just fine. Unless there's a different version of the game, I don't think your problem is related to that. My screenshot thread has my gpu settings: http://www.ngemu.com/forums/showthread.php?t=51513
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