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#1 |
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Registered User
![]() Join Date: Jun 2003
Posts: 74
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Goldeneye woes
i can't seem configure goldeneye to run smootly, whats the best plugin for it and the settings? my specs winxp home p4 1.8 768mb pc133 sdr radeon 9100 128mb ddr plently hdd space big old page file lots of free mem soundmax onboard audio |
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#2 |
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Banned
![]() ![]() ![]() ![]() ![]() Join Date: Jul 2002
Location: Nirvana
Posts: 1,947
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jabo's direct3d6 1.5.1 should be working well...
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#3 |
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Ph33r teh hammy!
![]() ![]() ![]() Join Date: Jan 2004
Location: Near Seattle, WA
Posts: 496
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Goldeneye in general is pretty darn slow. You probably need a few hundred mrz more (2.2 maybe) to make it run well. Though, since Goldeneye in general on the N64 didn't have that high of a framerate (espically with lots happening), don't expect Goldeneye to have any higher of a framerate on the emulator than the regular N64. It never really looks like it's all that fast.
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#4 |
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Registered User
![]() Join Date: Jun 2003
Posts: 74
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i clicked that button that looks like a clock n the game sped up lol. runs ok now, yet music & intro r all fast, oh well.
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#5 |
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InnarX
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2002
Location: Borderline InSAnE
Posts: 2,750
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Modem1, you can see my system specs (my sig) and GoldenEye runs amazing on my machine...much smoother than te N64, and i'm not using the game speed button/frameskip etc.. The only problem is in Multiplayer, where the individual screens are screwed up, but otherwise it runs silky smooth. ready2rumbelX
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___________________________________________ -Intel Core i7 920 @ 3.8Ghz -MSi Big Bang X-Power Mobo -6GB Corsair Dominator GT -MSI GTX 680 2GB -Windows 8 (x64) + Linux Mint Debian Edition (x64) -Realtek HD (ALC889) |
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#6 | |
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Registered User
![]() ![]() ![]() ![]() ![]() Join Date: Jun 2003
Location: UK
Posts: 1,709
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Quote:
To the main problem of the thread, indeed Jabo's is the best to use in terms of speed, or if you are feeling adventurous you can try Rice's Daedalus 5.2.0 if the sky in Jabo's bothers you. The key here has already been mentioned - use 1964's internal frameskip, it really works wonders. I wouldn't touch the auto-CF with a P4 1.8GHz tho', could cause timing problems, and the speed of the processor is sufficient for just frameskip alone. |
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#7 |
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InnarX
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2002
Location: Borderline InSAnE
Posts: 2,750
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Origionally posted by [Clements] Sorry to creep in here, but have you selected 'Force Depth Compare' in the Advanced tab of Jabo's plugin? 'Tis a known issue about the multiplayer screens messing up a bit without it! I figured this out a few days ago...thanks though. ![]() ready2rumbelX
__________________
___________________________________________ -Intel Core i7 920 @ 3.8Ghz -MSi Big Bang X-Power Mobo -6GB Corsair Dominator GT -MSI GTX 680 2GB -Windows 8 (x64) + Linux Mint Debian Edition (x64) -Realtek HD (ALC889) |
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#8 |
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Prepare for Descent...
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Canada
Posts: 2,619
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hmm...try setting the CF to 1? I get good speeds when it's set to 1. However that could've been the default, I cant remember...
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My Computer specs: Pentium 4 2.6Ghz 512 MB of RAM Geforce FX 5700 128 MB Windows XP SP1 Click here for Flaretech.Biz Web Hosting |
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#9 |
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Registered User
Join Date: Jul 2002
Location: Chester, UK
Posts: 28
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Set the CF to 3, it defaults to 1. The default of one is very smooth but more system intensive, CF2 is very fast, CF3 is slightly jerky but uses a lot less processor than CF1.
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