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Old January 1st, 2004, 15:01   #1
grahf
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Finally the long awaited 1964 has been released!

http://1964emu.emulation64.com/

Here's your new year's gift. 1964 v0.9.9 is here. With over one year in private development since the release 1964 0.8.5. and with over 3 months in beta testing, 1964 0.9.9 features hundreds of fixes and enhancements. Note: If you have an ATI Radeon video card, Rice's Video plugin will be unstable for you. Use a different video plugin instead. This will be fixed in a new version.

Major new 1964 features include:

* A new friendlier user interface makes finding options easy
* Fixes and support for many new games including Turok3, Donkey Kong 64, and Top Gear Overdrive
* New ini configuration settings
* ROM Browser caching for fast loading of 1964
* Tweak 1964's speed at the touch of a key
* Frameskip and AutoCF features for slower machines
* A new Help Manual
* Multiple Language support
* An improved CPU core with many bug fixes and is much faster
* An Improved 32bit CPU core, linker and faster overall code generation
* Reworked core/audio synchronization and major improvements in audio quality and speed
* Completely reworked Kaillera netplay
* Packaged with N-Rage's input plugin
* CPU Frame buffer read/write notification for video plug-ins
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Old January 1st, 2004, 18:24   #2
dpence
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It is definately faster, Can't tell a lot yet since I have an ATI Radeon, but from what little I can see, it is running games perfectly...
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Old January 1st, 2004, 19:00   #3
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you beat me to posting this... oh well.
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Old January 2nd, 2004, 04:23   #4
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Read the monitor recommendation in the new Nineteen64 Help file. Classic!
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Old January 2nd, 2004, 04:30   #5
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Hi all. This is certainly exciting news. However, I only have a few N-64 games to play and try out on it. I'll have to see if I can manage to find a few more. Happy New Year all!
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Old January 2nd, 2004, 06:19   #6
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How about the full release notes?

Quote:
Major new 1964 features include:

A new friendlier user interface makes finding options easy
Fixes and support for many new games including Turok3, Donkey Kong 64, and Top Gear Overdrive
New ini configuration settings
ROM Browser caching for fast loading of 1964
Tweak 1964's speed at the touch of a key
Frameskip and AutoCF features for slower machines
A new Help Manual
Multiple Language support
An improved CPU core with many bug fixes and is much faster
An Improved 32bit CPU core, linker and faster overall code generation
Reworked core/audio synchronization and major improvements in audio quality and speed
Completely reworked Kaillera netplay
Packaged with N-Rage's input plugin
CPU Frame buffer read/write notification for video plug-ins



Minor GUI features:


- Download plugin online
- ROM specific plugin selection
- More Toolbar buttons
- Remembers and restores the current selected ROM and its position in the ROM Browser
- Remembers and restores the selected ROM and its position at 1964 exit and start
- Added "Number of players" as a new column in the ROM Browser. "Number of players" can be set in the INI file, but not through option dialog box.
- Check if plug-ins are loaded correctly. If not, then pop up the plugin configuration dialog box to select plug-ins
- When 1964.099 runs the first time:
- Automatically pop up the ROM folder dialog box to select a folder
- Select only the most important columns to display in the ROM list
- Verify plug-ins are loaded correctly
- Disable plugin selection during netplay
- Disable many menus if they are not supposed to be used when a game is not running or a game is running
- Automatically enable/disable the RSP config menu according to whether or not the RSP plugin is loaded
- Call RSP CloseDLL() at a better place for it to save its configuration
- New ROM Browser icons
- RSP plug-in selection



Minor core features:


- Variable speed emulation
- SSE detection and support in CPU core
- FPU register caching if SSE is detected
- NetPlay
- New save state file format
- Ability to load old versions of save states
- Ability to save save states to an old version
- Double check and create necessary folders for game saves
- Screen shots taken at a better time
- Reworked CP1 Unusable exceptions, many games are working better
- Improved CPU timing
- TLB error handling for 2-pass compiler



Netplay features:


- Based on Kaillera network
- Supports audio for netplay
- Realtime gameplay with feasible network connection required
- Automatic retransmission request and lost packet recovery
- Automatic game setting synchronization among players
- Automatic game save synchronization among players
- Support for N64 native game saves
- Support for cheat codes in netplay
- Automatic cheat code synchronization among players
- Notification if a player drops out, and allows for other players to continue the game
- CPU and network usage displayed on status bar
- Enable / disable various settings to avoid changes that may cause netplay games to desync
- Always disable AutoCF for netplay
- CF menus disabled during netplay. CF won't be allowed to be change for any player
- Disabled lag menu during netplay
- Disabled cheat menu during netplay. Cheat codes are not allowed to be modified during game play



Important bugs fixed:


- Activated cheat codes may cause game to not boot or reset
- Fixed dynamic compiler buffer overrun-related errors
- Fixed problems loading PJ64 save states
- Cleaned duplicated INI entries
- Support for Japanese characters in INI file
Quote:
- Added "Number of players" as a new column in the ROM Browser. "Number of players" can be set in the INI file, but not through option dialog box.
That was my personal request. Thank you, Schibo (or whomever is responsible)!
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Old January 2nd, 2004, 06:46   #7
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Well I been using Project64 for a long time, and all of a sudden its crashing all the time. So I got this and it runs the games perfectly. Great work Schibo.
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Old January 3rd, 2004, 23:41   #8
cutie
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Hi all. This defiantely a release to sing about. I set it up last night and then I searched and searched until I found Gauntlet Legends for the Nintendo 64. I downloaded it and 1964 runs it!! I am so happy since I am a Gauntlet fan just like sxamiga (another thing we share in common). This is a wonderful release and if you are interested in Nintendo 64 emulation at all I highly recommend it.
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Old January 3rd, 2004, 23:58   #9
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WHAT???GAUNTLET LEGENDS WORKING???OH MY!!!! *goes to link* *dls emu* mwuhahahahahah finally ....god I love this game way too much

well,as my comment above may show,I am VERY happy with this new release!LOTS! of thx to the developers and of course the beta testers!its time to replay some n64 games
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Old January 4th, 2004, 08:27   #10
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cutie: nice sig
news: well as a radeon user i'm disappointed of the plugin but the emu istelf runs nice...
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Old January 4th, 2004, 13:36   #11
blehz0r
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running games perfectly?
it doesn't, mario tennis still got some glitches on my comp
for example: the ball becomes transparant when it's returned by the cpu player
and goldeneye is a little bit ugly too (some nice purple colors) and in splitscreen the screen is flikkering
maybe it's my comp dunno, using opengl, tried dx but it says it can't find dx8 (have 9)
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