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#1 |
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Registered User
Join Date: Jan 2002
Location: Poland
Posts: 48
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Snes9x 1.42 released !
Get it from: http://www.lysator.liu.se/snes9x/ http://vincent.grigorieff.free.fr/snes9x/ List of changes from 1.41-1 - Added 8-bit rendering filters (funkyass) - Added Sanity Checks for the Display Dialog (funkyass) - New Layout for the Joypad Dialog, (funkyass) - Fixed that anoying Joypad dialog bug. Now check to see if the axis exists before asking for the info form it (funkyass) - Added full POV support. (funkyass) - Fixed sram sizes for SuperFx games (Nach, MKendora) - Stopped saving sram for games with no battery (Nach, Mkendora) - Killed the gray line and slightly optimized Win32 GL (MKendora) - stack wrapping fix in C core (MKendora) - removed some dead hacks (Oda Nobunaga and Dezaemon) (MKendora) - fixed some DMA and HDMA modes (anomie, MKendora) - improved HDMA timing (anomie) - cleaned up load and deinterleave code (MKendora) - removed old UI DLL (MKendora) - new cheat dialogs (MKendora) - started Unicode preparation in Win32 UI (MKendora) - Implement odd sprite sizes, sprite priority rotation. (anomie) - RTO code that hopefully works. MK's #define is "MK_DEBUG_RTO" to try to debug the RTO code. (anomie) - SDD1 decompression support for Linux. Also added a new command line option -sdd1-pack. (anomie) - Added correct VRAM read logic. #define CORRECT_VRAM_READS if you want it. (anomie) - removed the non-VAR_CYCLES path (MKendora) - changed access timing map to be address-based. (MKendora, anomie) - DSP-1 updates (Overload, Andreas N aive) - S-DD1 decompression support (Andreas Naive) - optimized S-DD1 code (anomie) - S-DD1 can use packs or decompression (MKendora) - More work on Exhaust Heat 2 (MKendora, Overload, The Dumper) - separated ROM detection from file reading (lantus) - fixed a mirroring bug in LoROMs (MKendora) - cleaned up some mapping issues (MKendora) - ST018 games now boot before locking up (Mkendora, Overload) - SA-1 state was not completely reset, crashed Marvelous (zones) - Removed sample caching. It caused problems, and was not noticably faster. (MKendora) - Fixed interlace without breaking the displays for MK (anomie) - Fixed a PPU OpenBus hack (anomie) - Moved SPC7110 and S-DD1 regs to speed up the general case of reading the $4xxx registers (MKendora) - altered Hi/Lo ROM detection to fix a few misdetects. (MKendora) - Implemented RTO flags. With MK's implementation of $213F's interlace bit, we now pass the SNES Test Cart's Electronics Test (anomie) - Fix sprite windowing bug (anomie) - Way back in 1.40 MK changed the Windows port to default to a plain old joypad instead of the MP5. And then we removed the hacks for games that dislike the MP5. So we need to change the defaults elsewhere too... (anomie) - cleaned up the hacks section somewhat (MKendora) - removed some interleave hacks (MKendora) - fixed a bug in KartContents (MKendora) - transparency fix for Jurassic Park (lantus) - A hidden Win32 feature (MKendora) - Kludged Mark Davis until I get stable APU timing (MKendora) - Win32 renders overscan always, fixes some jumpy games (MKendora, lantus) - Fixed an FMOD bug (MKendora) - cosmetic tweaks (Everyone) - Fixed 2 special chip bugs in the C core (zones) - Added some sanity fixes to the C core, fixes MLBPA Baseball for C core users (zones) - updated zlib source (includes 1.1.4-1 patch) (MKendora) - compiler warning fixes (PBortas) - Updated the SuperFx asm core (pagefault) - Kludged Unix compilation to produce working SuperFx (PBortas) with the asm core. - Kludged VC to deal with optimization weirdness (MKendora) - Hacked Robocop vs. Terminator using Daffy Duck hack. Stops flashing. (MKendora) - Added some defines to the asm core (MKendora) - Added possibility to take screenshots on Unix (PBortas) - Initialize the C SuperFx core better (PBortas) - Kludge a Japanese golf game until the APU timing is fixed (MKendora) (I hope I copied it correctly from the docs) |
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#2 |
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Registered User
![]() ![]() ![]() Join Date: Sep 2002
Location: East LA
Posts: 302
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Re: Snes9x 1.42 released !
SDD-1 Decompression! This is a great day for the mods of the snes9x support forums!
__________________
2.8Ghz Pentium D - 1024MB DDR2 RAM - It's been a 7800GT for a while now -- just never updated the sig - 250 GB HDD (7200 RPM) I hate Myspace. I love facebook. |
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#3 |
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the only one you've ever SEEN
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2003
Location: San Francisco
Posts: 21,979
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Re: Snes9x 1.42 released !
well i decided to switch to ZSNES the other day....but i still love SNES9x, good to see that they are still releasing versions EDIT: gah!!! the old controller config was the best anywhere IMO...the new one is just ...normal
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Dedicated to mediocrity and repetition since 1994. |
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#4 |
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Administrator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2002
Location: Massachusetts, USA
Posts: 9,439
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Re: Snes9x 1.42 released !
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#5 |
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Registered User
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2001
Location: Edmonton, Alberta, Canada
Posts: 6,964
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Re: Snes9x 1.42 released !
The next version of Zsnes which is due out soon will have SDD1 Decompression, as well as tons of other awesome stuff. At least that's what pagefault says... There is also a new GUI, but not in the coming version. And we all know that pagefault is da MAN.
__________________
Necrosaro: Windows 7 Ultimate x64 Edition SP1 | Intel Core i5 2500K - 3.30GHz, 8MB L3 Cache | Asus P8P67 Deluxe, Intel P67 Chipset, Socket 1155 | 8GB Kingston PC3-10600 DDR3 | Nvidia GeForce GTX460, 1024MB | Creative SB X-Fi Fatality Edition | Western Digital Raptor WD1500HLFS, 150Gb, SATA, Western Digital WD1001FALS, 1000GB, SATA | LG 16x DVD-RWx2 SATA. |
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#6 |
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Registered User
![]() ![]() ![]() ![]() ![]() Join Date: Oct 2001
Location: teh intarweb
Posts: 1,720
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Re: Snes9x 1.42 released !
At the risk of drifting off-topic... did they give up trying to port it to the Mac or not? Pagefault mentioned a few times that one of his friends was working on it, but he hasn't said anything since.
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#7 |
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the only one you've ever SEEN
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2003
Location: San Francisco
Posts: 21,979
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Re: Snes9x 1.42 released !
there is a Mac version of SNES9x; ive seen it in action
__________________
Dedicated to mediocrity and repetition since 1994. |
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