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#1 |
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Registered User
Join Date: Aug 2003
Posts: 1
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I have been waiting so long and when i saw -Fixes to the CD-Rom decoder and the core which made some more games playable. For example, Spyro 2 PAL, Spyro 3 PAL, Front Mission 3, Batman Gothan City Racer, Duke Nukem: Land of babes, Ridge Racer JAP, Nekketsu Oyako, Bust a Grove 2 JAP and others. I couldnt wait to see the game work. sadly im still encountering the timing issues. halfway through the round i got thrown off and couldnt keep in sync there after. Thinkin i was playin badly i put it in my psx and it worked flawlessly and i didnt miss once in lil ol shortys lvl. If someone has this working with this new version please list me your Plugins Settings and Prayers for me hehe i just want this to work so bad! It looks sooooo nice on epsxe ![]() thanks in advance, Kaouri and yes this is my first post hehe
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#2 |
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Registered User
Join Date: Aug 2003
Posts: 1
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Same problem too Very sad |
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#3 |
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Registered User
Join Date: Dec 2004
Location: Utah
Posts: 9
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I have been playing with this game for a few hours now. I find that the music is tied to the game speed. If I slow down the game, the music slows down too and stays out of sync. Generally I have noticed that the game video is just a bit ahead of the audio. Do you guys know how to slow down the emulation of the game while allowing the music to continue running fast? Athlon XP 1.7, GeForceFX 5600 w/ 256 DDR, 512 DDR, WinXP SP2 ePSXe 1.6.0 ------------------------ Plugin: Pete's OpenGL2 Driver 2.6 Author: Pete Bernert Card vendor: NVIDIA Corporation GFX card: GeForce FX 5600/AGP/SSE/3DNOW! Resolution/Color: - 640x480 Fullscreen - NO desktop changing - Internal X resolution: 1 - Internal Y resolution: 1 - Keep psx aspect ratio: off - No render-to-texture: off - Filtering: 0 - Hi-Res textures: 0 - TexWin pixel shader: on - VRam size: 0 MBytes Framerate: - FPS limitation: on - Frame skipping: off - FPS limit: Auto Compatibility: - Offscreen drawing: 2 - Framebuffer effects: 3 - Framebuffer uploads: 1 Misc: - Scanlines: off - Mdec filter: on - Screen filtering: on - Shader effects: 0/1 - Flicker-fix border size: 0 - GF4/XP crash fix: on - Game fixes: on [00001000] ----------------------- PEOPS DSound 1.9 SPU - High compatability(timer event) - volume: medium - No Reverb - No Interpolation XA MUSIC - ON Enable XA Music - OFF change XA speed Misc - ALL OFF |
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#4 |
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the only one you've ever SEEN
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2003
Location: San Francisco
Posts: 21,979
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have you tried using the Eternal SPU? you also might want to try SPUasync in Pete's Dsound (mode 2). also, you may want to turn Framebuffer effects down a notch, and also maek sure to turn off the GF4 crash fix. you arnet using a GF4 so dont bother LASTLY, turn off odd/even bit hack. you dont need it.failing all that, try ePSXe 1.5.2 or PSXeven.
__________________
Dedicated to mediocrity and repetition since 1994. |
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#5 |
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A Blast from the Past...
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2003
Location: Singapore
Posts: 1,942
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Well, looks like I am a little late...anyways d/l the Eternal Plugin from my signature below for easy accessiblity.
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Regards, fireblaster_lyz Plugin(s) Configuration: ePSXe Pete's OpenGL GPU v2.7 | Eternal SPU v1.41 | P.E.O.p.S CDR Plugin Plugin(s) Links: Pete's Bernert Configuration Guides: Troubleshooting FAQ (READ ME FIRST) Kane General Configuration Guide (in Japanese) Click here.
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#6 |
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Registered User
Join Date: Dec 2004
Location: Utah
Posts: 9
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With the eternal SPU: Device = DirectSound Out Method = SPUasync Simple Mode everything else off. I got echos. Very bad. I changed the Audio Out Mode to Thread. Misc: - OFF realtime config window - ON wait for XA buffer is free (Toggling this on and off did nothing) - OFF cache VAG decode Sounds the same as Petes plugin. Same timing issues. Game moves faster than audio. Changed Audio Out Mode to Timer and left the rest the same and got the same results. Anyone know what the fine tuner option does? Last edited by PenguinMan98; December 26th, 2004 at 19:20.. Reason: add info |
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#7 |
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Registered User
Join Date: Dec 2004
Location: Utah
Posts: 9
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Tried Petes DSound Mode 2. Same results. Game still moves faster than the audio.
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#8 |
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the only one you've ever SEEN
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2003
Location: San Francisco
Posts: 21,979
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with Eternal, try all default settings except audio out mode SPUasync-->Wait and then turn the frame limiter in the GPU off. did you try a different emulator like i said? ePSXe 1.6.0 has been known to have some timing problems. try the ePSXe internal SPU. it sounds kind of tinny, but it has very high compatibility.
__________________
Dedicated to mediocrity and repetition since 1994. |
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#9 |
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Registered User
Join Date: Dec 2004
Location: Utah
Posts: 9
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Your suggestions with the eternal plugin did not make the game playable but did help the game come closer to sound sync. Using the epsxe core GPU was terrible. I tried some wierd emulator that started with an A. Couldn't get it to load my cd at all... I'll look for some others. And I'll look into epsxe 1.5.2. Can I use all the same plugins for the older version? Last edited by PenguinMan98; December 26th, 2004 at 23:44.. Reason: adding info |
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#10 |
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Registered User
Join Date: Dec 2004
Location: Utah
Posts: 9
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PSXeven came really close. Does it have controller support tho?
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#11 |
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Gone
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2003
Location: California
Posts: 6,336
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It does have controller support. Just remember that it requires an external pad plugin, such as Harakiri.
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Later. |
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#12 |
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the only one you've ever SEEN
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2003
Location: San Francisco
Posts: 21,979
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yeah, use a pad plugin like Harikiri (think thats how you spell it...)
__________________
Dedicated to mediocrity and repetition since 1994. |
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#13 |
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Registered User
Join Date: Dec 2004
Location: Utah
Posts: 9
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AdriPSX finally loaded the game but I can't seem to get any sound out of it...
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#14 |
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Ex
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2003
Location: Spain
Posts: 3,093
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Penguniman, try to avoid double posting, if you need to add info to a previous post, use the edit button that is located on the lower right corner of your window. BTW, the name is Harakiri .
__________________
"I'm living in a dream I can't wake from" Core i5 2500K 3.3Ghz | 8192 MB DDR3 1333 MHZ | AMD Radeon HD 6950 2048 MB | Seagate Barracuda 1.5TB SATAIII+WD Caviar 250GB SATAII | Dell 3007WFP-HC 30" |
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#15 |
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the only one you've ever SEEN
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2003
Location: San Francisco
Posts: 21,979
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eh i was only 1 vowel off
__________________
Dedicated to mediocrity and repetition since 1994. |
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#16 |
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Registered User
Join Date: Dec 2004
Location: Utah
Posts: 9
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Thx for the plugin but does anyone know why adriPSX does not put out sound?
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#17 |
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A Blast from the Past...
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2003
Location: Singapore
Posts: 1,942
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Click on Advanced Mode and you should be able to access the selection of the SPU and its options. Be sure the SPU plugin exists in the plugin directory.
__________________
Regards, fireblaster_lyz Plugin(s) Configuration: ePSXe Pete's OpenGL GPU v2.7 | Eternal SPU v1.41 | P.E.O.p.S CDR Plugin Plugin(s) Links: Pete's Bernert Configuration Guides: Troubleshooting FAQ (READ ME FIRST) Kane General Configuration Guide (in Japanese) Click here.
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#18 |
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Registered User
Join Date: Dec 2004
Location: Utah
Posts: 9
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The only sound plugin that works for this game with AdriPSX is Petes DSound. I can't get any of the others to give any sound at all.
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#19 |
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Registered User
Join Date: Dec 2004
Location: Utah
Posts: 9
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PSXeven so far works best but the harikiri plugin isn't for that emulator... It still gets out of sync. It's not playable. I'm not done tweaking it tho. I'll let you know what I find. |
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#20 |
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Ex
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2003
Location: Spain
Posts: 3,093
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In fact, harakiri works great with other games on PSXeven, but that is a game known to have emulation problems, so it might simply not be compatible. BTW, please don't double post. Instead, use the edit button (located on the lower right corner of your posts) to add info to your previous post.
__________________
"I'm living in a dream I can't wake from" Core i5 2500K 3.3Ghz | 8192 MB DDR3 1333 MHZ | AMD Radeon HD 6950 2048 MB | Seagate Barracuda 1.5TB SATAIII+WD Caviar 250GB SATAII | Dell 3007WFP-HC 30" |
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