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Old November 11th, 2002, 20:09   #1
cabal
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ps2 programming question

just out of curiosity, what language do game makers use to make ps and ps2 games?
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Old November 11th, 2002, 20:12   #2
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C++ I believe.
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Old November 11th, 2002, 20:54   #3
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Shouldn`t it be moved 2 PS2 Forum??
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Old November 14th, 2002, 00:23   #4
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i dunno e_e another quick question. i just finished a visual basic course and am in a c++ course so i have a pretty basic knowledge of how programming works, but how do game makers run their c++ code on the ps2? i heard of a linux kit or somethin but i don't know that much about it.
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Old November 14th, 2002, 00:25   #5
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It's much the same as regular OpenGL or DirectX programming I believe, only MUCH more difficult.
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Old November 14th, 2002, 23:18   #6
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oh ok. >_> guess i gotta wait till college to do directx and stuff.
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Old November 14th, 2002, 23:43   #7
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Not a bad idea. I am a second year computer science major, and I am finding DirectDraw difficult.
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Old November 15th, 2002, 05:40   #8
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wow sweet ^_^ thats exactly whut i wanna do. major in cs. what college are you attending?
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Old November 15th, 2002, 06:14   #9
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University of Lethbridge. Our CS department sucks though. I hadn't actually planned on staying here, but I was an engineering major my first year, and my grades were so crappy coming out of that that I really had no choice.

A lot of the stuff I am trying to learn I have to do on my own time. We don't have all that much in the way of selection at my school, although I must say that they teach the basics rather well.
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Old November 16th, 2002, 00:45   #10
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oh o_O lol. whut do you wanna do in terms of your career? i wanna work for rockstar and make more grand theft autos ^_^;
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Old November 16th, 2002, 05:15   #11
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lol. Can't say as that I really like Rockstar that much, but I think that my best advice to you would be to take a lot of art and multimedia courses along with your CS classes. It'll open up a lot of doors for you.

What I would really like to do though is work for Silicon Knights, and help make whatever games they want to make. That would be my dream job....

But I would take whatever job I can get in the gaming industry.
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Old November 21st, 2002, 16:53   #12
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Quote:
Originally posted by cabal
i dunno e_e another quick question. i just finished a visual basic course and am in a c++ course so i have a pretty basic knowledge of how programming works, but how do game makers run their c++ code on the ps2? i heard of a linux kit or somethin but i don't know that much about it.
There is a Basic Interpret for PS1 called PSX Chipmunk BASIC:

http://perso.club-internet.fr/psxdev
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Old November 22nd, 2002, 00:07   #13
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Talking ps2langueage

I do believe it is c++ but they encrypt it to a PS2 only (i duno if dey goty any werkin ps2 emus)IF THEY DO tell me NAME +sys reqirements
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Old November 25th, 2002, 20:31   #14
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Guess it's C or C++ but of course they have to use a special development kit that generates executable programs for the PS2 hardware, which has (unlike the X-Box) nothing in common with a PC. This devkit also includes a modified PS2 that can run the newly created programs, since a normal PS2 can't (for the simple reason that Sony wants to control which games are released and they want money for each copy sold).
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Old December 12th, 2002, 02:02   #15
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As I believe, And what I have seen in some websites, there is a collection of tools and softwares that SONY Corp, buying it to the Developement Corporations, and believe me, it coasts to much when I saw the prices, in > thousands of dollars.

if you want more information use google as I have used it to search about this topicbefore months..
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Old December 12th, 2002, 10:49   #16
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speaking of BASIC, there's a BASIC compiler for PS2, called YABASIC

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Old December 20th, 2002, 23:25   #17
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I believe they use C or C++ but they use a special compiler(Provided by sony maybe)....... maybe not.......who knows...........
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Old December 20th, 2002, 23:41   #18
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i knew a japanese guy once who worked for Bandai (he was a programmer for a Gundam game), and he told me he used M$ Visual C++. i dunno how he crosscompiled with that though, as i've never seen M$VC

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Old December 21st, 2002, 01:19   #19
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I use a different compiler for building GBA executables, but I still write all my source code in Visual Studio. Maybe that's what he meant.
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