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Old October 27th, 2002, 20:02   #1
TheLaminatorX
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DDR First Mix

I've searched the boards and found no threads that haven't been moved or closed that deal with how to get the arrows to sync with the music. They seem to be behind a bit. I'm using ePSXe 1.5.2, peops software rendering and the internal SPU.
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Old October 27th, 2002, 22:15   #2
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maybe trying a different SPU plug-in will help
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Old October 27th, 2002, 22:20   #3
TheLaminatorX
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I've tried all of them actually. Null2 just stutters, peops directsound is out of sync as well and eternal, no matter what options I try (I haven't tried all combos though...ideas?), it seems to either be out of sync or crackly.
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Old October 27th, 2002, 22:23   #4
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i use eternal for DDR games make sure SPU IRQ hack in config sound is off and have a higher sound buffer and try making a ISO
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Old October 27th, 2002, 22:29   #5
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I have an ISO, but will try a larger sound buffer. Which mode do you use? thread, timer, or async? Thanks
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Old October 28th, 2002, 00:06   #6
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Aysnc since it syncs the sound with the game
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Old October 28th, 2002, 08:11   #7
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Hmm, that does seem to help. Although now it stutters:-/. Using other graphics plug-ins, I get more accuracy...for a while, then it goes out of sync eventually...what graphics plug-in are you using?
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Old October 29th, 2002, 00:28   #8
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Pete's GPU plug-in 1.67
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Old October 29th, 2002, 01:35   #9
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Doh! Using Pete's OGL 1.67, it now just gets out of sync sooner than usual:-/
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Old October 29th, 2002, 02:02   #10
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pete's GPU plug-in is pete's openGL and D3D it in a package
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Old October 29th, 2002, 02:08   #11
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Yes I know, using the OpenGL versiosn at least, has not helped me any.
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Old October 29th, 2002, 02:16   #12
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i hard to get DDR working perfectly in ePSXe, eventually i gave up and started to play DDRMAX on the PS2
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Old October 29th, 2002, 02:17   #13
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LOL, ok then. Anyone else have any ideas?
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