|
|
|||||||
| Home | Register | Downloads | FAQ | Members List | Calendar | Arcade | Mark Forums Read |
» Less advertising throughout
» Post and participate in discussions
» Network with other forum members
» Free private messaging
![]() |
|
|
Thread Tools | Display Modes |
|
|
#1 |
|
Registered User
Join Date: Oct 2002
Posts: 7
|
Stutters w/ MGS :(
I'm trying to play Metal Gear Solid on ePSXe 1.5.2. It stutters a TON during the cutscenes and really sucks. I can't get it to run smoothly. Here's the plugins I'm using: Eternal's SPU Pete's D3D GPU Tried both Pete's CDR, and the internal CDR Plugins The game itself runs pretty smooth, but the cutscenes have the audio all messed up. It stutters and just plain hurts to listen too. Hehe, you guys have any suggestions? |
|
|
|
| Advertisement | [Remove Advertisement] | ||
|
|
|
#2 |
|
邪魔ゎ指せない
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2002
Location: Gosport, England
Posts: 26,303
|
Well post your comuter spec and full config
__________________
![]() >Site Live< Pop over to my site for help with setting up PSX emulators. Help for the Final Fantasies and other RPGs avalaible Celes: (Desktop) Phenom II X4, 4Gb DDR2, GeForce 8800 GTS 320Mb, 32Gb OCZ Vertex SSD, 500Gb RAID HDD, Windows 7 Home Premium Erika: (MCPC) Revo3610, Windows 7 Home Premium Kimiko: (Craptop) HP Mini 210 |
|
|
|
|
|
#3 |
|
Registered User
Join Date: Oct 2001
Location: Northeast of England
Posts: 45
|
on eternals plugin menu there is a special button u click so this doesn't happen it's called: SPU IRQ - Wait CPU action, that will hopfully work
__________________
Windows 98 SE (F***XP) Geforce 2 mx 200 64mb 16x10x40 CD-Rom Drive 256mb Ram Pentium 3 700 mhz I815 Intel Chipset 56k Modem |
|
|
|
|
|
#4 |
|
Registered User
Join Date: Oct 2002
Posts: 7
|
Yeah, I have the SPU IRQ thing going, but it's not helping. Here's the config stuff: 1.0ghz Athlon 512mb RAM 16x Pioneer DVD-ROM 48x24x32 Yamaha CRRW Radeon 8500 64mb (not LE) Sound Blaster Live! 5.1 Here's from Pete's GPU: Plugin: Pete's D3D Driver 1.1.66 Author: Pete Bernert GFX card: RADEON 8500/RADEON 8500LE Resolution/Color: - 640x480 Fullscreen - [32 Bit] Textures: - R8G8A8A8 - Filtering: 6 - Hi-Res textures: on - Palettized tex windows: off - Garbage collection: on - VRam size: 64 MBytes Framerate: - FPS limit: on - Frame skipping: on - FPS limit: Auto Compatibility: - Offscreen drawing: 4 - Framebuffer texture: 2 - Framebuffer access: 0 - Alpha multipass: on - Mask bit: on - Advanced blending: hardware Misc: - Scanlines: off [0] - Unfiltered FB: off - Dithering: on - Screen smoothing: off - Full vram: off - Game fixes: off [00000080] And for Eternal's: Sound Buffer Size = 20 Audio Out Method = Thread SPU IRQ - Wait for CPU action = checked Thanks for the replies so far.
|
|
|
|
|
|
#5 |
|
Touka <3
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2002
Posts: 11,868
|
|
|
|
|
|
|
#6 |
|
Guest
Posts: n/a
|
You should set the audio out method to "SPUAsync", not "Thread". Besides, if you set it to thread, the other option ("wait", "smooth", etc.) will get grayed out. after you are done with the SPU uncheck the "FPS limit" box in the GPU.
|
|
|
|
#7 |
|
&-)---|--<
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Smallville
Posts: 8,058
|
Use the internal spu.. And enable spu irq.. I get perfect MGS cutscenes.. Could also be framebuffer effects that causing the stutters is the framerate is droppin like mad.. Press delete ingame to check..
__________________
Play emulated games online Main Rig||Intel i7 2600k @4.4 ghz|2x4 gb DDR3 1600|Asrock Extreme7 Gen3|EVGA GTX670 2GB|EVGA GTX460 PhysX|2x Seagate 160gb SATA150 Raid0|250 gb Samsung SATA2 HD| OCZ 240GB SSD SATA3 |NEC 3520 4x/8x DVD+R/RW DL burner|Rosewill 1000 Watt|40" Sony Bravia 1080p|Logitec 5.1 Speaker System w/10" Sub|Windows 7 64bit Ultimate|| SimplyBuyIt - Health&Nutrition |
|
|
|
|
|
#8 |
|
Registered User
![]() ![]() ![]() Join Date: Jul 2001
Location: Valnain, Valendia
Posts: 425
|
Actually the problem has nothing to do with the GPU or SPU (I try a multitude of pfx plugins and I even disabled to sound at one point), it's the save states (which was my original guess). If you're loading from a save state expect massive problems, anything from codec voices stuttering to the point where they are unintelligable to the now famous 'it takes half an hour for a 5 minute cut scene to finish' (and if you don't have SPU hack checked, loading from a save state will cause all sound to be muted). I've got a p4 1.8 and a gf2, so if you have a computer with similiar specs I can bet those nifty stars of mine that save states are to blame. I already tested this out as well.
__________________
Warping the minds of men and sheperding the masses has always been your church’s domain. You lure sheep with empty miracles and a dead god. Or perhaps you, too, are a sheep. A poor little lamb, bleating for your faith as though it were milk of the poppy. Yet mark your savior well, for he is one of the demons you so fear. |
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|